fix(locksmith): use a runtime unit for locksmith

This commit is contained in:
Jonathan Boulle 2014-06-03 16:49:10 -07:00
parent f127406d01
commit 00ee047753

View File

@ -136,6 +136,7 @@ func (uc UpdateConfig) Units(root string) ([]system.Unit, error) {
Name: locksmithUnit, Name: locksmithUnit,
Command: "restart", Command: "restart",
Mask: false, Mask: false,
Runtime: true,
} }
if strategy == "off" { if strategy == "off" {