package goyaml const ( // The size of the input raw buffer. input_raw_buffer_size = 512 // The size of the input buffer. // It should be possible to decode the whole raw buffer. input_buffer_size = input_raw_buffer_size * 3 // The size of the output buffer. output_buffer_size = 128 // The size of the output raw buffer. // It should be possible to encode the whole output buffer. output_raw_buffer_size = (output_buffer_size*2 + 2) // The size of other stacks and queues. initial_stack_size = 16 initial_queue_size = 16 initial_string_size = 16 ) // Check if the character at the specified position is an alphabetical // character, a digit, '_', or '-'. func is_alpha(b []byte, i int) bool { return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'Z' || b[i] >= 'a' && b[i] <= 'z' || b[i] == '_' || b[i] == '-' } // Check if the character at the specified position is a digit. func is_digit(b []byte, i int) bool { return b[i] >= '0' && b[i] <= '9' } // Get the value of a digit. func as_digit(b []byte, i int) int { return int(b[i]) - '0' } // Check if the character at the specified position is a hex-digit. func is_hex(b []byte, i int) bool { return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'F' || b[i] >= 'a' && b[i] <= 'f' } // Get the value of a hex-digit. func as_hex(b []byte, i int) int { bi := b[i] if bi >= 'A' && bi <= 'F' { return int(bi) - 'A' + 10 } if bi >= 'a' && bi <= 'f' { return int(bi) - 'a' + 10 } return int(bi) - '0' } // Check if the character is ASCII. func is_ascii(b []byte, i int) bool { return b[i] <= 0x7F } // Check if the character at the start of the buffer can be printed unescaped. func is_printable(b []byte, i int) bool { return ((b[i] == 0x0A) || // . == #x0A (b[i] >= 0x20 && b[i] <= 0x7E) || // #x20 <= . <= #x7E (b[i] == 0xC2 && b[i+1] >= 0xA0) || // #0xA0 <= . <= #xD7FF (b[i] > 0xC2 && b[i] < 0xED) || (b[i] == 0xED && b[i+1] < 0xA0) || (b[i] == 0xEE) || (b[i] == 0xEF && // #xE000 <= . <= #xFFFD !(b[i+1] == 0xBB && b[i+2] == 0xBF) && // && . != #xFEFF !(b[i+1] == 0xBF && (b[i+2] == 0xBE || b[i+2] == 0xBF)))) } // Check if the character at the specified position is NUL. func is_z(b []byte, i int) bool { return b[i] == 0x00 } // Check if the beginning of the buffer is a BOM. func is_bom(b []byte, i int) bool { return b[0] == 0xEF && b[1] == 0xBB && b[2] == 0xBF } // Check if the character at the specified position is space. func is_space(b []byte, i int) bool { return b[i] == ' ' } // Check if the character at the specified position is tab. func is_tab(b []byte, i int) bool { return b[i] == '\t' } // Check if the character at the specified position is blank (space or tab). func is_blank(b []byte, i int) bool { //return is_space(b, i) || is_tab(b, i) return b[i] == ' ' || b[i] == '\t' } // Check if the character at the specified position is a line break. func is_break(b []byte, i int) bool { return (b[i] == '\r' || // CR (#xD) b[i] == '\n' || // LF (#xA) b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85) b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028) b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9) // PS (#x2029) } func is_crlf(b []byte, i int) bool { return b[i] == '\r' && b[i+1] == '\n' } // Check if the character is a line break or NUL. func is_breakz(b []byte, i int) bool { //return is_break(b, i) || is_z(b, i) return ( // is_break: b[i] == '\r' || // CR (#xD) b[i] == '\n' || // LF (#xA) b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85) b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028) b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029) // is_z: b[i] == 0) } // Check if the character is a line break, space, or NUL. func is_spacez(b []byte, i int) bool { //return is_space(b, i) || is_breakz(b, i) return ( // is_space: b[i] == ' ' || // is_breakz: b[i] == '\r' || // CR (#xD) b[i] == '\n' || // LF (#xA) b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85) b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028) b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029) b[i] == 0) } // Check if the character is a line break, space, tab, or NUL. func is_blankz(b []byte, i int) bool { //return is_blank(b, i) || is_breakz(b, i) return ( // is_blank: b[i] == ' ' || b[i] == '\t' || // is_breakz: b[i] == '\r' || // CR (#xD) b[i] == '\n' || // LF (#xA) b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85) b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028) b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029) b[i] == 0) } // Determine the width of the character. func width(b byte) int { // Don't replace these by a switch without first // confirming that it is being inlined. if b&0x80 == 0x00 { return 1 } if b&0xE0 == 0xC0 { return 2 } if b&0xF0 == 0xE0 { return 3 } if b&0xF8 == 0xF0 { return 4 } return 0 }