cloudinit/network/interface.go
Alex Crawford d6a0d0908c fix(network): Generate prefixes to ensure proper lexicographical ordering
In order for networkd to properly configure the network interfaces, the configs must be
prefixed to ensure that they load in the correct order (parent interfaces have a lower
prefix than their children).
2014-06-20 17:51:57 -07:00

254 lines
5.7 KiB
Go

package network
import (
"fmt"
"strconv"
)
type InterfaceGenerator interface {
Name() string
Filename() string
Netdev() string
Link() string
Network() string
}
type networkInterface interface {
InterfaceGenerator
Children() []networkInterface
setConfigDepth(int)
}
type logicalInterface struct {
name string
config configMethod
children []networkInterface
configDepth int
}
func (i *logicalInterface) Network() string {
config := fmt.Sprintf("[Match]\nName=%s\n\n[Network]\n", i.name)
for _, child := range i.children {
switch iface := child.(type) {
case *vlanInterface:
config += fmt.Sprintf("VLAN=%s\n", iface.name)
case *bondInterface:
config += fmt.Sprintf("Bond=%s\n", iface.name)
}
}
switch conf := i.config.(type) {
case configMethodStatic:
for _, nameserver := range conf.nameservers {
config += fmt.Sprintf("DNS=%s\n", nameserver)
}
if conf.address.IP != nil {
config += fmt.Sprintf("\n[Address]\nAddress=%s\n", conf.address.String())
}
for _, route := range conf.routes {
config += fmt.Sprintf("\n[Route]\nDestination=%s\nGateway=%s\n", route.destination.String(), route.gateway)
}
case configMethodDHCP:
config += "DHCP=true\n"
}
return config
}
func (i *logicalInterface) Link() string {
return ""
}
func (i *logicalInterface) Filename() string {
return fmt.Sprintf("%02x-%s", i.configDepth, i.name)
}
func (i *logicalInterface) Children() []networkInterface {
return i.children
}
func (i *logicalInterface) setConfigDepth(depth int) {
i.configDepth = depth
}
type physicalInterface struct {
logicalInterface
}
func (p *physicalInterface) Name() string {
return p.name
}
func (p *physicalInterface) Netdev() string {
return ""
}
type bondInterface struct {
logicalInterface
slaves []string
}
func (b *bondInterface) Name() string {
return b.name
}
func (b *bondInterface) Netdev() string {
return fmt.Sprintf("[NetDev]\nKind=bond\nName=%s\n", b.name)
}
type vlanInterface struct {
logicalInterface
id int
rawDevice string
}
func (v *vlanInterface) Name() string {
return v.name
}
func (v *vlanInterface) Netdev() string {
config := fmt.Sprintf("[NetDev]\nKind=vlan\nName=%s\n", v.name)
switch c := v.config.(type) {
case configMethodStatic:
if c.hwaddress != nil {
config += fmt.Sprintf("MACAddress=%s\n", c.hwaddress)
}
case configMethodDHCP:
if c.hwaddress != nil {
config += fmt.Sprintf("MACAddress=%s\n", c.hwaddress)
}
}
config += fmt.Sprintf("\n[VLAN]\nId=%d\n", v.id)
return config
}
func buildInterfaces(stanzas []*stanzaInterface) []InterfaceGenerator {
interfaceMap := createInterfaces(stanzas)
linkAncestors(interfaceMap)
markConfigDepths(interfaceMap)
interfaces := make([]InterfaceGenerator, 0, len(interfaceMap))
for _, iface := range interfaceMap {
interfaces = append(interfaces, iface)
}
return interfaces
}
func createInterfaces(stanzas []*stanzaInterface) map[string]networkInterface {
interfaceMap := make(map[string]networkInterface)
for _, iface := range stanzas {
switch iface.kind {
case interfaceBond:
interfaceMap[iface.name] = &bondInterface{
logicalInterface{
name: iface.name,
config: iface.configMethod,
children: []networkInterface{},
},
iface.options["slaves"],
}
for _, slave := range iface.options["slaves"] {
if _, ok := interfaceMap[slave]; !ok {
interfaceMap[slave] = &physicalInterface{
logicalInterface{
name: slave,
config: configMethodManual{},
children: []networkInterface{},
},
}
}
}
case interfacePhysical:
if _, ok := iface.configMethod.(configMethodLoopback); ok {
continue
}
interfaceMap[iface.name] = &physicalInterface{
logicalInterface{
name: iface.name,
config: iface.configMethod,
children: []networkInterface{},
},
}
case interfaceVLAN:
var rawDevice string
id, _ := strconv.Atoi(iface.options["id"][0])
if device := iface.options["raw_device"]; len(device) == 1 {
rawDevice = device[0]
if _, ok := interfaceMap[rawDevice]; !ok {
interfaceMap[rawDevice] = &physicalInterface{
logicalInterface{
name: rawDevice,
config: configMethodManual{},
children: []networkInterface{},
},
}
}
}
interfaceMap[iface.name] = &vlanInterface{
logicalInterface{
name: iface.name,
config: iface.configMethod,
children: []networkInterface{},
},
id,
rawDevice,
}
}
}
return interfaceMap
}
func linkAncestors(interfaceMap map[string]networkInterface) {
for _, iface := range interfaceMap {
switch i := iface.(type) {
case *vlanInterface:
if parent, ok := interfaceMap[i.rawDevice]; ok {
switch p := parent.(type) {
case *physicalInterface:
p.children = append(p.children, iface)
case *bondInterface:
p.children = append(p.children, iface)
}
}
case *bondInterface:
for _, slave := range i.slaves {
if parent, ok := interfaceMap[slave]; ok {
switch p := parent.(type) {
case *physicalInterface:
p.children = append(p.children, iface)
case *bondInterface:
p.children = append(p.children, iface)
}
}
}
}
}
}
func markConfigDepths(interfaceMap map[string]networkInterface) {
rootInterfaceMap := make(map[string]networkInterface)
for k, v := range interfaceMap {
rootInterfaceMap[k] = v
}
for _, iface := range interfaceMap {
for _, child := range iface.Children() {
delete(rootInterfaceMap, child.Name())
}
}
for _, iface := range rootInterfaceMap {
setDepth(iface, 0)
}
}
func setDepth(iface networkInterface, depth int) {
iface.setConfigDepth(depth)
for _, child := range iface.Children() {
setDepth(child, depth+1)
}
}