303 lines
7.2 KiB
Go
303 lines
7.2 KiB
Go
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package crushmap
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import (
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"encoding/binary"
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"fmt"
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"math"
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)
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type binaryBucket interface {
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BucketID() int32
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BucketType() CrushBucketType
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BucketAlg() CrushAlgType
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BucketHash() CrushBucketHashType
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BucketWeight() float32
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BucketSize() uint32
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}
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func (b *BucketUniform) BucketID() int32 {
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return b.ID
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}
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func (b *BucketUniform) BucketType() CrushBucketType {
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return b.Type
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}
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func (b *BucketUniform) BucketAlg() CrushAlgType {
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return b.Alg
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}
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func (b *BucketUniform) BucketHash() CrushBucketHashType {
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return b.Hash
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}
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func (b *BucketUniform) BucketWeight() float32 {
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return b.Weight
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}
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func (b *BucketUniform) BucketSize() uint32 {
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return b.Size
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}
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func (b *BucketList) BucketID() int32 {
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return b.ID
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}
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func (b *BucketList) BucketType() CrushBucketType {
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return b.Type
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}
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func (b *BucketList) BucketAlg() CrushAlgType {
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return b.Alg
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}
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func (b *BucketList) BucketHash() CrushBucketHashType {
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return b.Hash
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}
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func (b *BucketList) BucketWeight() float32 {
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return b.Weight
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}
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func (b *BucketList) BucketSize() uint32 {
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return b.Size
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}
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func (b *BucketTree) BucketID() int32 {
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return b.ID
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}
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func (b *BucketTree) BucketType() CrushBucketType {
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return b.Type
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}
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func (b *BucketTree) BucketAlg() CrushAlgType {
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return b.Alg
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}
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func (b *BucketTree) BucketHash() CrushBucketHashType {
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return b.Hash
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}
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func (b *BucketTree) BucketWeight() float32 {
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return b.Weight
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}
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func (b *BucketTree) BucketSize() uint32 {
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return b.Size
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}
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func (b *BucketStraw) BucketID() int32 {
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return b.ID
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}
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func (b *BucketStraw) BucketType() CrushBucketType {
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return b.Type
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}
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func (b *BucketStraw) BucketAlg() CrushAlgType {
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return b.Alg
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}
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func (b *BucketStraw) BucketHash() CrushBucketHashType {
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return b.Hash
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}
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func (b *BucketStraw) BucketWeight() float32 {
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return b.Weight
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}
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func (b *BucketStraw) BucketSize() uint32 {
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return b.Size
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}
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func (b *BucketStraw2) BucketID() int32 {
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return b.ID
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}
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func (b *BucketStraw2) BucketType() CrushBucketType {
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return b.Type
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}
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func (b *BucketStraw2) BucketAlg() CrushAlgType {
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return b.Alg
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}
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func (b *BucketStraw2) BucketHash() CrushBucketHashType {
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return b.Hash
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}
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func (b *BucketStraw2) BucketWeight() float32 {
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return b.Weight
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}
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func (b *BucketStraw2) BucketSize() uint32 {
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return b.Size
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}
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type binaryBucketHeader struct {
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ID int32
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Type CrushBucketType
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Alg CrushAlgType
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Hash CrushBucketHashType
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Weight float32
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Size uint32
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}
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type binaryBucketCommon struct {
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binaryBucketHeader
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Items []int32
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}
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type BucketUniform struct {
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binaryBucketCommon
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ItemWeight float32
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}
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type BucketList struct {
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binaryBucketCommon
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ItemWeights []float32
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SumWeights []float32
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}
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type BucketTree struct {
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binaryBucketCommon
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NumNodes uint8
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NodeWeights []float32
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}
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type BucketStraw struct {
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binaryBucketCommon
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ItemWeights []float32
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Straws []uint32
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}
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type BucketStraw2 struct {
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binaryBucketCommon
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ItemWeights []float32
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}
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func (b *binaryBucketHeader) String() string {
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return fmt.Sprintf("id: %d, type: %s, alg: %s, hash: %s, weight: %f, size: %d",
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b.ID, b.Type, b.Alg, b.Hash, b.Weight, b.Size)
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}
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func (p *binaryParser) handleBucket() (*Bucket, error) {
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var err error
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ibucket := &Bucket{}
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var bucket binaryBucket
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var alg uint32
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err = binary.Read(p.r, binary.LittleEndian, &alg)
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if err != nil {
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return nil, err
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}
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if CrushAlgType(alg) == CrushAlgInvalid {
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return nil, nil
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}
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bucketHeader := binaryBucketHeader{}
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err = binary.Read(p.r, binary.LittleEndian, &bucketHeader.ID)
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if err != nil {
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return nil, err
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}
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err = binary.Read(p.r, binary.LittleEndian, &bucketHeader.Type)
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if err != nil {
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return nil, err
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}
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err = binary.Read(p.r, binary.LittleEndian, &bucketHeader.Alg)
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if err != nil {
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return nil, err
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}
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err = binary.Read(p.r, binary.LittleEndian, &bucketHeader.Hash)
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if err != nil {
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return nil, err
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}
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var weight uint32
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err = binary.Read(p.r, binary.LittleEndian, &weight)
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if err != nil {
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return nil, err
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}
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bucketHeader.Weight = math.Float32frombits(weight)
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err = binary.Read(p.r, binary.LittleEndian, &bucketHeader.Size)
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if err != nil {
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return nil, err
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}
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bucketCommon := binaryBucketCommon{binaryBucketHeader: bucketHeader}
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bucketCommon.Items = make([]int32, bucketHeader.Size)
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for i := uint32(0); i < bucketHeader.Size; i++ {
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err = binary.Read(p.r, binary.LittleEndian, &bucketCommon.Items[i])
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if err != nil {
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return nil, err
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}
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}
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switch bucketHeader.Alg {
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case CrushAlgUniform:
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bucketUniform := &BucketUniform{
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binaryBucketCommon: bucketCommon,
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}
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var itemWeight uint32
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err = binary.Read(p.r, binary.LittleEndian, &itemWeight)
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if err != nil {
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return nil, err
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}
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bucketUniform.ItemWeight = math.Float32frombits(itemWeight)
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bucket = bucketUniform
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case CrushAlgList:
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itemWeights := make([]uint32, bucketHeader.Size)
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sumWeights := make([]uint32, bucketHeader.Size)
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bucketList := &BucketList{
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binaryBucketCommon: bucketCommon,
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ItemWeights: make([]float32, bucketHeader.Size),
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SumWeights: make([]float32, bucketHeader.Size),
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}
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for i := uint32(0); i <= bucketHeader.Size; i++ {
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err = binary.Read(p.r, binary.LittleEndian, &itemWeights[i])
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if err != nil {
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return nil, err
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}
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bucketList.ItemWeights[i] = math.Float32frombits(itemWeights[i])
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err = binary.Read(p.r, binary.LittleEndian, &sumWeights[i])
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if err != nil {
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return nil, err
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}
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bucketList.SumWeights[i] = math.Float32frombits(sumWeights[i])
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}
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bucket = bucketList
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case CrushAlgTree:
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bucketTree := &BucketTree{
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binaryBucketCommon: bucketCommon,
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}
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err = binary.Read(p.r, binary.LittleEndian, &bucketTree.NumNodes)
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if err != nil {
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return nil, err
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}
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nodeWeights := make([]uint32, bucketTree.NumNodes*4)
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bucketTree.NodeWeights = make([]float32, bucketTree.NumNodes*4)
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err = binary.Read(p.r, binary.LittleEndian, &nodeWeights)
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if err != nil {
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return nil, err
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}
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for i := 0; i < int(bucketTree.NumNodes*4); i++ {
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bucketTree.NodeWeights[i] = math.Float32frombits(nodeWeights[i])
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}
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bucket = bucketTree
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case CrushAlgStraw:
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itemWeights := make([]uint32, (bucketHeader.Size)*4)
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bucketStraw := &BucketStraw{
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binaryBucketCommon: bucketCommon,
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Straws: make([]uint32, (bucketHeader.Size)*4),
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ItemWeights: make([]float32, (bucketHeader.Size)*4),
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}
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for i := uint32(0); i < bucketHeader.Size; i++ {
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err = binary.Read(p.r, binary.LittleEndian, &itemWeights[i])
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if err != nil {
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return nil, err
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}
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bucketStraw.ItemWeights[i] = math.Float32frombits(itemWeights[i])
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err = binary.Read(p.r, binary.LittleEndian, &bucketStraw.Straws[i])
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if err != nil {
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return nil, err
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}
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}
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bucket = bucketStraw
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case CrushAlgStraw2:
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itemWeights := make([]uint32, (bucketHeader.Size+1)*4)
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bucketStraw2 := &BucketStraw2{
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binaryBucketCommon: bucketCommon,
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ItemWeights: make([]float32, (bucketHeader.Size+1)*4),
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}
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err = binary.Read(p.r, binary.LittleEndian, &itemWeights)
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if err != nil {
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return nil, err
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}
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for i := uint32(0); i < (bucketHeader.Size+1)*4; i++ {
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bucketStraw2.ItemWeights[i] = math.Float32frombits(itemWeights[i])
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}
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bucket = bucketStraw2
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}
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ibucket.ID = bucketHeader.ID
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ibucket.Alg = bucketHeader.Alg.String()
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ibucket.Hash = bucketHeader.Hash.String()
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ibucket.TypeID = bucketHeader.Type
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ibucket.Weight = bucketHeader.Weight
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ibucket.Size = bucketHeader.Size
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_ = bucket
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return ibucket, nil
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}
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