2017-06-26 14:22:27 +03:00
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package vnc
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import (
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"bytes"
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"crypto/des"
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"encoding/binary"
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"fmt"
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)
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// ServerAuthVNC is the standard password authentication. See 7.2.2.
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type ServerAuthVNC struct {
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Challenge []byte
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Password []byte
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Crypted []byte
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}
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func (*ServerAuthVNC) Type() SecurityType {
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return SecTypeVNC
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}
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func (*ServerAuthVNC) SubType() SecuritySubType {
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return SecSubTypeUnknown
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}
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func (auth *ServerAuthVNC) WriteChallenge(c Conn) error {
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if err := binary.Write(c, binary.BigEndian, auth.Challenge); err != nil {
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return err
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}
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return c.Flush()
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}
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func (auth *ServerAuthVNC) ReadChallenge(c Conn) error {
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var crypted [16]byte
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if err := binary.Read(c, binary.BigEndian, &crypted); err != nil {
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return err
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}
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auth.Crypted = crypted[:]
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return nil
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}
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func (auth *ServerAuthVNC) Auth(c Conn) error {
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if err := auth.WriteChallenge(c); err != nil {
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return err
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}
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if err := auth.ReadChallenge(c); err != nil {
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return err
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}
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encrypted, err := AuthVNCEncode(auth.Password, auth.Challenge)
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if err != nil {
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return err
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}
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if !bytes.Equal(encrypted, auth.Crypted) {
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return fmt.Errorf("password invalid")
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}
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return nil
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}
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// ClientAuthVNC is the standard password authentication. See 7.2.2.
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type ClientAuthVNC struct {
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Challenge []byte
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Password []byte
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}
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func (*ClientAuthVNC) Type() SecurityType {
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return SecTypeVNC
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}
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func (*ClientAuthVNC) SubType() SecuritySubType {
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return SecSubTypeUnknown
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}
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func (auth *ClientAuthVNC) Auth(c Conn) error {
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if len(auth.Password) == 0 {
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return fmt.Errorf("Security Handshake failed; no password provided for VNCAuth.")
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}
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2017-06-26 17:30:47 +03:00
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2017-06-26 14:22:27 +03:00
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var challenge [16]byte
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if err := binary.Read(c, binary.BigEndian, &challenge); err != nil {
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return err
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}
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2017-06-26 17:30:47 +03:00
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encrypted, err := AuthVNCEncode(auth.Password, challenge[:])
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2017-06-26 14:22:27 +03:00
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if err != nil {
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return err
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}
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// Send the encrypted challenge back to server
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2017-06-26 17:30:47 +03:00
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if err := binary.Write(c, binary.BigEndian, encrypted); err != nil {
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2017-06-26 14:22:27 +03:00
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return err
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}
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return c.Flush()
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}
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func AuthVNCEncode(password []byte, challenge []byte) ([]byte, error) {
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if len(challenge) != 16 {
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return nil, fmt.Errorf("challenge size not 16 byte long")
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}
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// Copy password string to 8 byte 0-padded slice
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key := make([]byte, 8)
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copy(key, password)
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// Each byte of the password needs to be reversed. This is a
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// non RFC-documented behaviour of VNC clients and servers
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for i := range key {
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key[i] = (key[i]&0x55)<<1 | (key[i]&0xAA)>>1 // Swap adjacent bits
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key[i] = (key[i]&0x33)<<2 | (key[i]&0xCC)>>2 // Swap adjacent pairs
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key[i] = (key[i]&0x0F)<<4 | (key[i]&0xF0)>>4 // Swap the 2 halves
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}
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// Encrypt challenge with key.
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cipher, err := des.NewCipher(key)
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if err != nil {
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return nil, err
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}
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for i := 0; i < len(challenge); i += cipher.BlockSize() {
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cipher.Encrypt(challenge[i:i+cipher.BlockSize()], challenge[i:i+cipher.BlockSize()])
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}
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return challenge, nil
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}
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