package vnc import ( "bufio" "context" "encoding/binary" "fmt" "net" "sync" ) var _ Conn = (*ServerConn)(nil) func (c *ServerConn) Config() interface{} { return c.cfg } func (c *ServerConn) Conn() net.Conn { return c.c } func (c *ServerConn) Wait() { <-c.quit } func (c *ServerConn) SetEncodings(encs []EncodingType) error { encodings := make(map[EncodingType]Encoding) for _, enc := range c.cfg.Encodings { encodings[enc.Type()] = enc } for _, encType := range encs { if enc, ok := encodings[encType]; ok { c.encodings = append(c.encodings, enc) } } return nil } func (c *ServerConn) SetProtoVersion(pv string) { c.protocol = pv } func (c *ServerConn) Flush() error { return c.bw.Flush() } func (c *ServerConn) Close() error { if c.quit != nil { close(c.quit) c.quit = nil } return c.c.Close() } func (c *ServerConn) Read(buf []byte) (int, error) { return c.br.Read(buf) } func (c *ServerConn) Write(buf []byte) (int, error) { return c.bw.Write(buf) } func (c *ServerConn) ColorMap() ColorMap { return c.colorMap } func (c *ServerConn) SetColorMap(cm ColorMap) { c.colorMap = cm } func (c *ServerConn) DesktopName() []byte { return c.desktopName } func (c *ServerConn) PixelFormat() PixelFormat { return c.pixelFormat } func (c *ServerConn) SetDesktopName(name []byte) { copy(c.desktopName, name) } func (c *ServerConn) SetPixelFormat(pf PixelFormat) error { c.pixelFormat = pf return nil } func (c *ServerConn) Encodings() []Encoding { return c.encodings } func (c *ServerConn) Width() uint16 { return c.fbWidth } func (c *ServerConn) Height() uint16 { return c.fbHeight } func (c *ServerConn) Protocol() string { return c.protocol } // TODO send desktopsize pseudo encoding func (c *ServerConn) SetWidth(w uint16) { c.fbWidth = w } func (c *ServerConn) SetHeight(h uint16) { c.fbHeight = h } type ServerConn struct { c net.Conn cfg *ServerConfig br *bufio.Reader bw *bufio.Writer protocol string m sync.Mutex // If the pixel format uses a color map, then this is the color // map that is used. This should not be modified directly, since // the data comes from the server. // Definition in ยง5 - Representation of Pixel Data. colorMap ColorMap // Name associated with the desktop, sent from the server. desktopName []byte // Encodings supported by the client. This should not be modified // directly. Instead, SetEncodings() should be used. encodings []Encoding // Height of the frame buffer in pixels, sent to the client. fbHeight uint16 // Width of the frame buffer in pixels, sent to the client. fbWidth uint16 // The pixel format associated with the connection. This shouldn't // be modified. If you wish to set a new pixel format, use the // SetPixelFormat method. pixelFormat PixelFormat quit chan struct{} } var ( DefaultServerHandlers []ServerHandler = []ServerHandler{ &DefaultServerVersionHandler{}, &DefaultServerSecurityHandler{}, &DefaultServerClientInitHandler{}, &DefaultServerServerInitHandler{}, &DefaultServerMessageHandler{}, } ) type ServerConfig struct { Handlers []ServerHandler SecurityHandlers []SecurityHandler Encodings []Encoding PixelFormat PixelFormat ColorMap ColorMap ClientMessageCh chan ClientMessage ServerMessageCh chan ServerMessage ClientMessages []ClientMessage DesktopName []byte Height uint16 Width uint16 ErrorCh chan error } func NewServerConn(c net.Conn, cfg *ServerConfig) (*ServerConn, error) { return &ServerConn{ c: c, br: bufio.NewReader(c), bw: bufio.NewWriter(c), cfg: cfg, desktopName: cfg.DesktopName, encodings: cfg.Encodings, pixelFormat: cfg.PixelFormat, fbWidth: cfg.Width, fbHeight: cfg.Height, quit: make(chan struct{}), }, nil } func Serve(ctx context.Context, ln net.Listener, cfg *ServerConfig) error { for { c, err := ln.Accept() if err != nil { continue } conn, err := NewServerConn(c, cfg) if err != nil { cfg.ErrorCh <- err continue } if len(cfg.Handlers) == 0 { cfg.Handlers = DefaultServerHandlers } handlerLoop: for _, h := range cfg.Handlers { if err := h.Handle(conn); err != nil { cfg.ErrorCh <- err conn.Close() break handlerLoop } } } } type DefaultServerMessageHandler struct{} func (*DefaultServerMessageHandler) Handle(c Conn) error { cfg := c.Config().(*ServerConfig) var err error var wg sync.WaitGroup defer c.Close() clientMessages := make(map[ClientMessageType]ClientMessage) for _, m := range cfg.ClientMessages { clientMessages[m.Type()] = m } wg.Add(2) quit := make(chan struct{}) // server go func() { defer wg.Done() for { select { case <-quit: return case msg := <-cfg.ServerMessageCh: if err = msg.Write(c); err != nil { cfg.ErrorCh <- err if quit != nil { close(quit) quit = nil } return } } } }() // client go func() { defer wg.Done() for { select { case <-quit: return default: var messageType ClientMessageType if err := binary.Read(c, binary.BigEndian, &messageType); err != nil { cfg.ErrorCh <- err if quit != nil { close(quit) quit = nil } return } msg, ok := clientMessages[messageType] if !ok { cfg.ErrorCh <- fmt.Errorf("unsupported message-type: %v", messageType) close(quit) return } parsedMsg, err := msg.Read(c) if err != nil { cfg.ErrorCh <- err if quit != nil { close(quit) quit = nil } return } cfg.ClientMessageCh <- parsedMsg } } }() wg.Wait() return nil }