package vnc import ( "encoding/binary" "fmt" ) var ( // DefaultClientMessages slice of default client messages sent to server DefaultClientMessages = []ClientMessage{ &SetPixelFormat{}, &SetEncodings{}, &FramebufferUpdateRequest{}, &KeyEvent{}, &PointerEvent{}, &ClientCutText{}, } // DefaultServerMessages slice of default server messages sent to client DefaultServerMessages = []ServerMessage{ &FramebufferUpdate{}, &SetColorMapEntries{}, &Bell{}, &ServerCutText{}, } ) // ClientMessageType represents RFB message type type ClientMessageType uint8 //go:generate stringer -type=ClientMessageType // Client-to-Server message types. const ( SetPixelFormatMsgType ClientMessageType = iota _ SetEncodingsMsgType FramebufferUpdateRequestMsgType KeyEventMsgType PointerEventMsgType ClientCutTextMsgType ) // ServerMessageType represents RFB message type type ServerMessageType uint8 // Server-to-Client message types const ( FramebufferUpdateMsgType ServerMessageType = iota SetColorMapEntriesMsgType BellMsgType ServerCutTextMsgType ) // ServerInit struct used in server init handshake type ServerInit struct { FBWidth, FBHeight uint16 PixelFormat PixelFormat NameLength uint32 NameText []byte } // String provide stringer func (srvInit ServerInit) String() string { return fmt.Sprintf("Width: %d, Height: %d, PixelFormat: %s, NameLength: %d, MameText: %s", srvInit.FBWidth, srvInit.FBHeight, srvInit.PixelFormat, srvInit.NameLength, srvInit.NameText) } type ClientMessage interface { String() string Type() ClientMessageType Read(Conn) (ClientMessage, error) Write(Conn) error } type ServerMessage interface { String() string Type() ServerMessageType Read(Conn) (ServerMessage, error) Write(Conn) error } // FramebufferUpdate holds a FramebufferUpdate wire format message. type FramebufferUpdate struct { _ [1]byte // pad NumRect uint16 // number-of-rectangles Rects []*Rectangle // rectangles } // String provide stringer func (msg *FramebufferUpdate) String() string { return fmt.Sprintf("rects %d rectangle[]: { %v }", msg.NumRect, msg.Rects) } // Type return MessageType func (*FramebufferUpdate) Type() ServerMessageType { return FramebufferUpdateMsgType } // Read unmarshal message from conn func (*FramebufferUpdate) Read(c Conn) (ServerMessage, error) { msg := FramebufferUpdate{} var pad [1]byte if err := binary.Read(c, binary.BigEndian, &pad); err != nil { return nil, err } if err := binary.Read(c, binary.BigEndian, &msg.NumRect); err != nil { return nil, err } for i := uint16(0); i < msg.NumRect; i++ { rect := NewRectangle() if err := rect.Read(c); err != nil { return nil, err } msg.Rects = append(msg.Rects, rect) } return &msg, nil } // Write marshals message to conn func (msg *FramebufferUpdate) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } var pad [1]byte if err := binary.Write(c, binary.BigEndian, pad); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg.NumRect); err != nil { return err } for _, rect := range msg.Rects { if err := rect.Write(c); err != nil { return err } } return c.Flush() } // ServerCutText represents server message type ServerCutText struct { _ [1]byte Length uint32 Text []byte } // String returns string func (msg *ServerCutText) String() string { return fmt.Sprintf("lenght: %d text: %s", msg.Length, msg.Text) } // Type returns MessageType func (*ServerCutText) Type() ServerMessageType { return ServerCutTextMsgType } // Read unmarshal message from conn func (*ServerCutText) Read(c Conn) (ServerMessage, error) { msg := ServerCutText{} var pad [1]byte if err := binary.Read(c, binary.BigEndian, &pad); err != nil { return nil, err } if err := binary.Read(c, binary.BigEndian, &msg.Length); err != nil { return nil, err } msg.Text = make([]byte, msg.Length) if err := binary.Read(c, binary.BigEndian, &msg.Text); err != nil { return nil, err } return &msg, nil } // Write marshal message to conn func (msg *ServerCutText) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } var pad [1]byte if err := binary.Write(c, binary.BigEndian, pad); err != nil { return err } if msg.Length < uint32(len(msg.Text)) { msg.Length = uint32(len(msg.Text)) } if err := binary.Write(c, binary.BigEndian, msg.Length); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg.Text); err != nil { return err } return c.Flush() } // Bell server message type Bell struct{} // String return string func (*Bell) String() string { return fmt.Sprintf("bell") } // Type returns MessageType func (*Bell) Type() ServerMessageType { return BellMsgType } // Read unmarshal message from conn func (*Bell) Read(c Conn) (ServerMessage, error) { return &Bell{}, nil } // Write marshal message to conn func (msg *Bell) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } return c.Flush() } // SetColorMapEntries server message type SetColorMapEntries struct { _ [1]byte FirstColor uint16 ColorsNum uint16 Colors []Color } // String returns string func (msg *SetColorMapEntries) String() string { return fmt.Sprintf("first color: %d, numcolors: %d, colors[]: { %v }", msg.FirstColor, msg.ColorsNum, msg.Colors) } // Type returns MessageType func (*SetColorMapEntries) Type() ServerMessageType { return SetColorMapEntriesMsgType } // Read unmrashal message from conn func (*SetColorMapEntries) Read(c Conn) (ServerMessage, error) { msg := SetColorMapEntries{} var pad [1]byte if err := binary.Read(c, binary.BigEndian, &pad); err != nil { return nil, err } if err := binary.Read(c, binary.BigEndian, &msg.FirstColor); err != nil { return nil, err } if err := binary.Read(c, binary.BigEndian, &msg.ColorsNum); err != nil { return nil, err } msg.Colors = make([]Color, msg.ColorsNum) colorMap := c.ColorMap() for i := uint16(0); i < msg.ColorsNum; i++ { color := &msg.Colors[i] if err := binary.Read(c, binary.BigEndian, &color); err != nil { return nil, err } colorMap[msg.FirstColor+i] = *color } c.SetColorMap(colorMap) return &msg, nil } // Write marshal message to conn func (msg *SetColorMapEntries) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } var pad [1]byte if err := binary.Write(c, binary.BigEndian, &pad); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg.FirstColor); err != nil { return err } if msg.ColorsNum < uint16(len(msg.Colors)) { msg.ColorsNum = uint16(len(msg.Colors)) } if err := binary.Write(c, binary.BigEndian, msg.ColorsNum); err != nil { return err } for i := 0; i < len(msg.Colors); i++ { color := msg.Colors[i] if err := binary.Write(c, binary.BigEndian, color); err != nil { return err } } return c.Flush() } // SetPixelFormat holds the wire format message. type SetPixelFormat struct { _ [3]byte // padding PF PixelFormat // pixel-format } // String returns string func (msg *SetPixelFormat) String() string { return fmt.Sprintf("%s", msg.PF) } // Type returns MessageType func (*SetPixelFormat) Type() ClientMessageType { return SetPixelFormatMsgType } // Write marshal message to conn func (msg *SetPixelFormat) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg); err != nil { return err } pf := c.PixelFormat() // Invalidate the color map. if pf.TrueColor != 1 { c.SetColorMap(ColorMap{}) } return c.Flush() } // Read unmarshal message from conn func (*SetPixelFormat) Read(c Conn) (ClientMessage, error) { msg := SetPixelFormat{} if err := binary.Read(c, binary.BigEndian, &msg); err != nil { return nil, err } return &msg, nil } // SetEncodings holds the wire format message, sans encoding-type field. type SetEncodings struct { _ [1]byte // padding EncNum uint16 // number-of-encodings Encodings []EncodingType } // String return string func (msg *SetEncodings) String() string { return fmt.Sprintf("encnum: %d, encodings[]: { %v }", msg.EncNum, msg.Encodings) } // Type returns MessageType func (*SetEncodings) Type() ClientMessageType { return SetEncodingsMsgType } // Read unmarshal message from conn func (*SetEncodings) Read(c Conn) (ClientMessage, error) { msg := SetEncodings{} var pad [1]byte if err := binary.Read(c, binary.BigEndian, &pad); err != nil { return nil, err } if err := binary.Read(c, binary.BigEndian, &msg.EncNum); err != nil { return nil, err } var enc EncodingType for i := uint16(0); i < msg.EncNum; i++ { if err := binary.Read(c, binary.BigEndian, &enc); err != nil { return nil, err } msg.Encodings = append(msg.Encodings, enc) } c.SetEncodings(msg.Encodings) return &msg, nil } // Write marshal message to conn func (msg *SetEncodings) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } var pad [1]byte if err := binary.Write(c, binary.BigEndian, pad); err != nil { return err } if uint16(len(msg.Encodings)) > msg.EncNum { msg.EncNum = uint16(len(msg.Encodings)) } if err := binary.Write(c, binary.BigEndian, msg.EncNum); err != nil { return err } for _, enc := range msg.Encodings { if err := binary.Write(c, binary.BigEndian, enc); err != nil { return err } } return c.Flush() } // FramebufferUpdateRequest holds the wire format message. type FramebufferUpdateRequest struct { Inc uint8 // incremental X, Y uint16 // x-, y-position Width, Height uint16 // width, height } // String returns string func (msg *FramebufferUpdateRequest) String() string { return fmt.Sprintf("incremental: %d, x: %d, y: %d, width: %d, height: %d", msg.Inc, msg.X, msg.Y, msg.Width, msg.Height) } // Type returns MessageType func (*FramebufferUpdateRequest) Type() ClientMessageType { return FramebufferUpdateRequestMsgType } // Read unmarshal message from conn func (*FramebufferUpdateRequest) Read(c Conn) (ClientMessage, error) { msg := FramebufferUpdateRequest{} if err := binary.Read(c, binary.BigEndian, &msg); err != nil { return nil, err } return &msg, nil } // Write marshal message to conn func (msg *FramebufferUpdateRequest) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg); err != nil { return err } return c.Flush() } // KeyEvent holds the wire format message. type KeyEvent struct { Down uint8 // down-flag _ [2]byte // padding Key Key // key } // String returns string func (msg *KeyEvent) String() string { return fmt.Sprintf("down: %d, key: %v", msg.Down, msg.Key) } // Type returns MessageType func (*KeyEvent) Type() ClientMessageType { return KeyEventMsgType } // Read unmarshal message from conn func (*KeyEvent) Read(c Conn) (ClientMessage, error) { msg := KeyEvent{} if err := binary.Read(c, binary.BigEndian, &msg); err != nil { return nil, err } return &msg, nil } // Write marshal message to conn func (msg *KeyEvent) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg); err != nil { return err } return c.Flush() } // PointerEvent message holds the wire format message type PointerEvent struct { Mask uint8 // button-mask X, Y uint16 // x-, y-position } // String returns string func (msg *PointerEvent) String() string { return fmt.Sprintf("mask %d, x: %d, y: %d", msg.Mask, msg.X, msg.Y) } // Type returns MessageType func (*PointerEvent) Type() ClientMessageType { return PointerEventMsgType } // Read unmarshal message from conn func (*PointerEvent) Read(c Conn) (ClientMessage, error) { msg := PointerEvent{} if err := binary.Read(c, binary.BigEndian, &msg); err != nil { return nil, err } return &msg, nil } // Write marshal message to conn func (msg *PointerEvent) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg); err != nil { return err } return c.Flush() } // ClientCutText holds the wire format message, sans the text field. type ClientCutText struct { _ [3]byte // padding Length uint32 // length Text []byte } // String returns string func (msg *ClientCutText) String() string { return fmt.Sprintf("length: %d, text: %s", msg.Length, msg.Text) } // Type returns MessageType func (*ClientCutText) Type() ClientMessageType { return ClientCutTextMsgType } // Read unmarshal message from conn func (*ClientCutText) Read(c Conn) (ClientMessage, error) { msg := ClientCutText{} var pad [3]byte if err := binary.Read(c, binary.BigEndian, &pad); err != nil { return nil, err } if err := binary.Read(c, binary.BigEndian, &msg.Length); err != nil { return nil, err } msg.Text = make([]byte, msg.Length) if err := binary.Read(c, binary.BigEndian, &msg.Text); err != nil { return nil, err } return &msg, nil } // Write marshal message to conn func (msg *ClientCutText) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil { return err } var pad [3]byte if err := binary.Write(c, binary.BigEndian, &pad); err != nil { return err } if uint32(len(msg.Text)) > msg.Length { msg.Length = uint32(len(msg.Text)) } if err := binary.Write(c, binary.BigEndian, msg.Length); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg.Text); err != nil { return err } return c.Flush() }