package vnc import ( "bufio" "context" "encoding/binary" "fmt" "net" "sync" ) var DefaultServerMessages = []ServerMessage{ &FramebufferUpdate{}, &SetColorMapEntries{}, &Bell{}, &ServerCutText{}, } func Connect(ctx context.Context, c net.Conn, cfg *ClientConfig) (*ClientConn, error) { conn, err := NewClientConn(c, cfg) if err != nil { conn.Close() return nil, err } if err := cfg.VersionHandler(cfg, conn); err != nil { conn.Close() return nil, err } if err := cfg.SecurityHandler(cfg, conn); err != nil { conn.Close() return nil, err } if err := cfg.ClientInitHandler(cfg, conn); err != nil { conn.Close() return nil, err } if err := cfg.ServerInitHandler(cfg, conn); err != nil { conn.Close() return nil, err } return conn, nil } var _ Conn = (*ClientConn)(nil) func (c *ClientConn) Conn() net.Conn { return c.c } func (c *ClientConn) SetProtoVersion(pv string) { c.protocol = pv } func (c *ClientConn) SetEncodings(encs []EncodingType) error { msg := &SetEncodings{ MsgType: SetEncodingsMsgType, EncNum: uint16(len(encs)), Encodings: encs, } return msg.Write(c) } func (c *ClientConn) UnreadByte() error { return c.br.UnreadByte() } func (c *ClientConn) Flush() error { c.m.Lock() defer c.m.Unlock() return c.bw.Flush() } func (c *ClientConn) Close() error { return c.c.Close() } func (c *ClientConn) Read(buf []byte) (int, error) { return c.br.Read(buf) } func (c *ClientConn) Write(buf []byte) (int, error) { c.m.Lock() defer c.m.Unlock() return c.bw.Write(buf) } func (c *ClientConn) ColorMap() *ColorMap { return c.colorMap } func (c *ClientConn) SetColorMap(cm *ColorMap) { c.colorMap = cm } func (c *ClientConn) DesktopName() string { return c.desktopName } func (c *ClientConn) PixelFormat() *PixelFormat { return c.pixelFormat } func (c *ClientConn) SetDesktopName(name string) { c.desktopName = name } func (c *ClientConn) SetPixelFormat(pf *PixelFormat) error { c.pixelFormat = pf return nil } func (c *ClientConn) Encodings() []Encoding { return c.encodings } func (c *ClientConn) Width() uint16 { return c.fbWidth } func (c *ClientConn) Height() uint16 { return c.fbHeight } func (c *ClientConn) Protocol() string { return c.protocol } func (c *ClientConn) SetWidth(w uint16) { c.fbWidth = w } func (c *ClientConn) SetHeight(h uint16) { c.fbHeight = h } // The ClientConn type holds client connection information. type ClientConn struct { c net.Conn br *bufio.Reader bw *bufio.Writer cfg *ClientConfig protocol string m sync.Mutex // If the pixel format uses a color map, then this is the color // map that is used. This should not be modified directly, since // the data comes from the server. // Definition in ยง5 - Representation of Pixel Data. colorMap *ColorMap // Name associated with the desktop, sent from the server. desktopName string // Encodings supported by the client. This should not be modified // directly. Instead, SetEncodings() should be used. encodings []Encoding // Height of the frame buffer in pixels, sent from the server. fbHeight uint16 // Width of the frame buffer in pixels, sent from the server. fbWidth uint16 // The pixel format associated with the connection. This shouldn't // be modified. If you wish to set a new pixel format, use the // SetPixelFormat method. pixelFormat *PixelFormat quit chan struct{} } func NewClientConn(c net.Conn, cfg *ClientConfig) (*ClientConn, error) { if cfg.ServerMessages == nil { return nil, fmt.Errorf("ServerMessages cannel is nil") } if len(cfg.Encodings) == 0 { return nil, fmt.Errorf("client can't handle encodings") } return &ClientConn{ c: c, cfg: cfg, br: bufio.NewReader(c), bw: bufio.NewWriter(c), encodings: cfg.Encodings, quit: make(chan struct{}), pixelFormat: cfg.PixelFormat, }, nil } // ClientMessage represents a Client-to-Server RFB message type. type ClientMessageType uint8 //go:generate stringer -type=ClientMessageType // Client-to-Server message types. const ( SetPixelFormatMsgType ClientMessageType = iota _ SetEncodingsMsgType FramebufferUpdateRequestMsgType KeyEventMsgType PointerEventMsgType ClientCutTextMsgType ) // SetPixelFormat holds the wire format message. type SetPixelFormat struct { MsgType ClientMessageType _ [3]byte // padding PF PixelFormat // pixel-format } func (msg *SetPixelFormat) Type() ClientMessageType { return SetPixelFormatMsgType } func (msg *SetPixelFormat) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.MsgType); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg); err != nil { return err } pf := c.PixelFormat() // Invalidate the color map. if pf.TrueColor != 1 { c.SetColorMap(&ColorMap{}) } return nil } func (msg *SetPixelFormat) Read(c Conn) error { return binary.Read(c, binary.BigEndian, &msg) } // SetEncodings holds the wire format message, sans encoding-type field. type SetEncodings struct { MsgType ClientMessageType _ [1]byte // padding EncNum uint16 // number-of-encodings Encodings []EncodingType } func (msg *SetEncodings) Type() ClientMessageType { return SetEncodingsMsgType } func (msg *SetEncodings) Read(c Conn) error { if err := binary.Read(c, binary.BigEndian, &msg.MsgType); err != nil { return err } var pad [1]byte if err := binary.Read(c, binary.BigEndian, &pad); err != nil { return err } if err := binary.Read(c, binary.BigEndian, &msg.EncNum); err != nil { return err } var enc EncodingType for i := uint16(0); i < msg.EncNum; i++ { if err := binary.Read(c, binary.BigEndian, &enc); err != nil { return err } msg.Encodings = append(msg.Encodings, enc) } c.SetEncodings(msg.Encodings) return nil } func (msg *SetEncodings) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.MsgType); err != nil { return err } var pad [1]byte if err := binary.Write(c, binary.BigEndian, pad); err != nil { return err } if uint16(len(msg.Encodings)) > msg.EncNum { msg.EncNum = uint16(len(msg.Encodings)) } if err := binary.Write(c, binary.BigEndian, msg.EncNum); err != nil { return err } for _, enc := range msg.Encodings { if err := binary.Write(c, binary.BigEndian, enc); err != nil { return err } } return c.Flush() } // FramebufferUpdateRequest holds the wire format message. type FramebufferUpdateRequest struct { MsgType ClientMessageType Inc uint8 // incremental X, Y uint16 // x-, y-position Width, Height uint16 // width, height } func (msg *FramebufferUpdateRequest) Type() ClientMessageType { return FramebufferUpdateRequestMsgType } func (msg *FramebufferUpdateRequest) Read(c Conn) error { return binary.Read(c, binary.BigEndian, &msg) } func (msg *FramebufferUpdateRequest) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg); err != nil { return err } return c.Flush() } // KeyEvent holds the wire format message. type KeyEvent struct { MsgType ClientMessageType // message-type Down uint8 // down-flag _ [2]byte // padding Key Key // key } func (msg *KeyEvent) Type() ClientMessageType { return KeyEventMsgType } func (msg *KeyEvent) Read(c Conn) error { return binary.Read(c, binary.BigEndian, &msg) } func (msg *KeyEvent) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg); err != nil { return err } return c.Flush() } // PointerEventMessage holds the wire format message. type PointerEvent struct { MsgType ClientMessageType // message-type Mask uint8 // button-mask X, Y uint16 // x-, y-position } func (msg *PointerEvent) Type() ClientMessageType { return PointerEventMsgType } func (msg *PointerEvent) Read(c Conn) error { return binary.Read(c, binary.BigEndian, &msg) } func (msg *PointerEvent) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg); err != nil { return err } return c.Flush() } // ClientCutText holds the wire format message, sans the text field. type ClientCutText struct { MsgType ClientMessageType // message-type _ [3]byte // padding Length uint32 // length Text []byte } func (msg *ClientCutText) Type() ClientMessageType { return ClientCutTextMsgType } func (msg *ClientCutText) Read(c Conn) error { if err := binary.Read(c, binary.BigEndian, &msg.MsgType); err != nil { return err } var pad [3]byte if err := binary.Read(c, binary.BigEndian, &pad); err != nil { return err } if err := binary.Read(c, binary.BigEndian, &msg.Length); err != nil { return err } text := make([]uint8, msg.Length) if err := binary.Read(c, binary.BigEndian, &text); err != nil { return err } msg.Text = text return nil } func (msg *ClientCutText) Write(c Conn) error { if err := binary.Write(c, binary.BigEndian, msg.MsgType); err != nil { return err } var pad [3]byte if err := binary.Write(c, binary.BigEndian, &pad); err != nil { return err } if uint32(len(msg.Text)) > msg.Length { msg.Length = uint32(len(msg.Text)) } if err := binary.Write(c, binary.BigEndian, msg.Length); err != nil { return err } if err := binary.Write(c, binary.BigEndian, msg.Text); err != nil { return err } return c.Flush() } // ListenAndHandle listens to a VNC server and handles server messages. func (c *ClientConn) Handle() error { var err error var wg sync.WaitGroup wg.Add(2) defer c.Close() serverMessages := make(map[ServerMessageType]ServerMessage) for _, m := range c.cfg.ServerMessages { serverMessages[m.Type()] = m } go func() error { defer wg.Done() for { select { case msg := <-c.cfg.ClientMessageCh: if err = msg.Write(c); err != nil { return err } case <-c.quit: return nil } } }() go func() error { defer wg.Done() for { select { case <-c.quit: return nil default: var messageType ServerMessageType if err = binary.Read(c, binary.BigEndian, &messageType); err != nil { return err } if err := c.UnreadByte(); err != nil { return err } msg, ok := serverMessages[messageType] if !ok { return fmt.Errorf("unknown message-type: %v", messageType) } if err = msg.Read(c); err != nil { return err } if c.cfg.ServerMessageCh == nil { continue } c.cfg.ServerMessageCh <- msg } } }() wg.Wait() fmt.Printf("tttt\n") return err } type ClientHandler func(*ClientConfig, Conn) error // A ClientConfig structure is used to configure a ClientConn. After // one has been passed to initialize a connection, it must not be modified. type ClientConfig struct { VersionHandler ClientHandler SecurityHandler ClientHandler SecurityHandlers []SecurityHandler ClientInitHandler ClientHandler ServerInitHandler ClientHandler Encodings []Encoding PixelFormat *PixelFormat ColorMap *ColorMap ClientMessageCh chan ClientMessage ServerMessageCh chan ServerMessage Exclusive bool ServerMessages []ServerMessage }