micro-client-drpc/stream.go

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// +build ignore
//go:build ignore
package drpc
import (
"context"
"io"
"sync"
"go.unistack.org/micro/v3/client"
)
// Implements the streamer interface
type drpcStream struct {
// grpc.ClientStream
context context.Context
err error
request client.Request
response client.Response
close func(err error)
// conn *poolConn
sync.RWMutex
closed bool
}
func (d *drpcStream) Context() context.Context {
return d.context
}
func (d *drpcStream) Request() client.Request {
return d.request
}
func (d *drpcStream) Response() client.Response {
return d.response
}
func (d *drpcStream) Send(msg interface{}) error {
if err := d.ClientStream.SendMsg(msg); err != nil {
d.setError(err)
return err
}
return nil
}
func (d *drpcStream) Recv(msg interface{}) (err error) {
defer d.setError(err)
if err = d.ClientStream.RecvMsg(msg); err != nil {
// #202 - inconsistent gRPC stream behavior
// the only way to tell if the stream is done is when we get a EOF on the Recv
// here we should close the underlying gRPC ClientConn
closeErr := d.Close()
if err == io.EOF && closeErr != nil {
err = closeErr
}
return err
}
return
}
func (d *drpcStream) Error() error {
d.RLock()
defer d.RUnlock()
return d.err
}
func (d *drpcStream) setError(e error) {
d.Lock()
d.err = e
d.Unlock()
}
// Close the gRPC send stream
// #202 - inconsistent gRPC stream behavior
// The underlying gRPC stream should not be closed here since the
// stream should still be able to receive after this function call
// TODO: should the conn be closed in another way?
func (d *drpcStream) Close() error {
d.Lock()
defer d.Unlock()
if d.closed {
return nil
}
// close the connection
d.closed = true
d.close(d.err)
return d.ClientStream.CloseSend()
}