micro-client-grpc/grpc_pool.go
Evstigneev Denis 78664a34ed
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2024-12-19 23:36:02 +03:00

212 lines
4.0 KiB
Go

package grpc
import (
"context"
"strings"
"sync"
"time"
"google.golang.org/grpc"
"google.golang.org/grpc/connectivity"
)
type ConnPool struct {
conns map[string]*streamsPool
size int
ttl int64
maxStreams int
maxIdle int
sync.Mutex
}
type streamsPool struct {
// head of list
head *PoolConn
// busy conns list
busy *PoolConn
// the siza of list
count int
// idle conn
idle int
}
type PoolConn struct {
err error
*grpc.ClientConn
next *PoolConn
pool *ConnPool
sp *streamsPool
pre *PoolConn
addr string
streams int
created int64
in bool
}
func NewConnPool(size int, ttl time.Duration, idle int, ms int) *ConnPool {
if ms <= 0 {
ms = 1
}
if idle < 0 {
idle = 0
}
return &ConnPool{
size: size,
ttl: int64(ttl.Seconds()),
maxStreams: ms,
maxIdle: idle,
conns: make(map[string]*streamsPool),
}
}
func (p *ConnPool) Get(ctx context.Context, addr string, opts ...grpc.DialOption) (*PoolConn, error) {
if strings.HasPrefix(addr, "http") {
addr = addr[strings.Index(addr, ":")+3:]
}
now := time.Now().Unix()
p.Lock()
sp, ok := p.conns[addr]
if !ok {
sp = &streamsPool{head: &PoolConn{}, busy: &PoolConn{}, count: 0, idle: 0}
p.conns[addr] = sp
}
// while we have conns check streams and then return one
// otherwise we'll create a new conn
conn := sp.head.next
for conn != nil {
// check conn state
// https://github.com/grpc/grpc/blob/master/doc/connectivity-semantics-and-api.md
switch conn.GetState() {
case connectivity.Connecting:
conn = conn.next
continue
case connectivity.Shutdown:
next := conn.next
if conn.streams == 0 {
removeConn(conn)
sp.idle--
}
conn = next
continue
case connectivity.TransientFailure:
next := conn.next
if conn.streams == 0 {
removeConn(conn)
conn.ClientConn.Close()
sp.idle--
}
conn = next
continue
case connectivity.Ready:
case connectivity.Idle:
}
// a old conn
if now-conn.created > p.ttl {
next := conn.next
if conn.streams == 0 {
removeConn(conn)
conn.ClientConn.Close()
sp.idle--
}
conn = next
continue
}
// a busy conn
if conn.streams >= p.maxStreams {
next := conn.next
removeConn(conn)
addConnAfter(conn, sp.busy)
conn = next
continue
}
// a idle conn
if conn.streams == 0 {
sp.idle--
}
// a good conn
conn.streams++
p.Unlock()
return conn, nil
}
p.Unlock()
// nolint (TODO need fix) create new conn)
cc, err := grpc.DialContext(ctx, addr, opts...)
if err != nil {
return nil, err
}
conn = &PoolConn{ClientConn: cc, err: nil, addr: addr, pool: p, sp: sp, streams: 1, created: time.Now().Unix(), pre: nil, next: nil, in: false}
// add conn to streams pool
p.Lock()
if sp.count < p.size {
addConnAfter(conn, sp.head)
}
p.Unlock()
return conn, nil
}
func (p *ConnPool) Put(conn *PoolConn, err error) {
p.Lock()
p, sp, created := conn.pool, conn.sp, conn.created
// try to add conn
if !conn.in && sp.count < p.size {
addConnAfter(conn, sp.head)
}
if !conn.in {
p.Unlock()
conn.ClientConn.Close()
return
}
// a busy conn
if conn.streams >= p.maxStreams {
removeConn(conn)
addConnAfter(conn, sp.head)
}
conn.streams--
// if streams == 0, we can do something
if conn.streams == 0 {
// 1. it has errored
// 2. too many idle conn or
// 3. conn is too old
now := time.Now().Unix()
if err != nil || sp.idle >= p.maxIdle || now-created > p.ttl {
removeConn(conn)
p.Unlock()
conn.ClientConn.Close()
return
}
sp.idle++
}
p.Unlock()
}
func (conn *PoolConn) Close() {
conn.pool.Put(conn, conn.err)
}
func removeConn(conn *PoolConn) {
if conn.pre != nil {
conn.pre.next = conn.next
}
if conn.next != nil {
conn.next.pre = conn.pre
}
conn.pre = nil
conn.next = nil
conn.in = false
conn.sp.count--
}
func addConnAfter(conn *PoolConn, after *PoolConn) {
conn.next = after.next
conn.pre = after
if after.next != nil {
after.next.pre = conn
}
after.next = conn
conn.in = true
conn.sp.count++
}