// Package proto provides a proto codec package proto import ( "io" "io/ioutil" "github.com/unistack-org/micro/v3/codec" "google.golang.org/protobuf/proto" ) type Codec struct { Conn io.ReadWriteCloser } func (c *Codec) Marshal(v interface{}) ([]byte, error) { m, ok := v.(proto.Message) if !ok { return nil, codec.ErrInvalidMessage } return proto.Marshal(m) } func (c *Codec) Unmarshal(data []byte, v interface{}) error { m, ok := v.(proto.Message) if !ok { return codec.ErrInvalidMessage } return proto.Unmarshal(data, m) } func (c *Codec) ReadHeader(m *codec.Message, t codec.MessageType) error { return nil } func (c *Codec) ReadBody(b interface{}) error { if b == nil { return nil } buf, err := ioutil.ReadAll(c.Conn) if err != nil { return err } m, ok := b.(proto.Message) if !ok { return codec.ErrInvalidMessage } return proto.Unmarshal(buf, m) } func (c *Codec) Write(m *codec.Message, b interface{}) error { if b == nil { // Nothing to write return nil } p, ok := b.(proto.Message) if !ok { return codec.ErrInvalidMessage } buf, err := proto.Marshal(p) if err != nil { return err } _, err = c.Conn.Write(buf) return err } func (c *Codec) Close() error { return c.Conn.Close() } func (c *Codec) String() string { return "proto" } func NewCodec(c io.ReadWriteCloser) codec.Codec { return &Codec{ Conn: c, } }