package drpc import ( "io" "github.com/unistack-org/micro/v3/codec" "storj.io/drpc" ) type wrapMicroCodec struct{ codec.Codec } func (w *wrapMicroCodec) Marshal(v drpc.Message) ([]byte, error) { if m, ok := v.(*codec.Frame); ok { return m.Data, nil } return w.Codec.Marshal(v.(interface{})) } func (w *wrapMicroCodec) Unmarshal(d []byte, v drpc.Message) error { if d == nil || v == nil { return nil } if m, ok := v.(*codec.Frame); ok { m.Data = d return nil } return w.Codec.Unmarshal(d, v.(interface{})) } func (w *wrapMicroCodec) ReadHeader(conn io.Reader, m *codec.Message, mt codec.MessageType) error { return nil } func (w *wrapMicroCodec) ReadBody(conn io.Reader, v interface{}) error { if m, ok := v.(*codec.Frame); ok { _, err := conn.Read(m.Data) return err } return codec.ErrInvalidMessage } func (w *wrapMicroCodec) Write(conn io.Writer, m *codec.Message, v interface{}) error { // if we don't have a body if v != nil { b, err := w.Marshal(v) if err != nil { return err } m.Body = b } // write the body using the framing codec _, err := conn.Write(m.Body) return err }