add quic connection transport support #165

Merged
vtolstov merged 1 commits from quicv3 into v3 2023-06-10 17:06:02 +03:00
2 changed files with 283 additions and 0 deletions
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166
quic/quic_net.go Normal file
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// grpc over quic mostly based on https://github.com/sssgun/grpc-quic
// copyright sssgun with MIT license
package grpcquic
import (
"context"
"crypto/tls"
"net"
"time"
quic "github.com/quic-go/quic-go"
)
///////////////////////////////////////////////////////////////////////////////
// Connection
var _ net.Conn = (*Conn)(nil)
type Conn struct {
conn quic.Connection
stream quic.Stream
}
func NewConn(conn quic.Connection) (net.Conn, error) {
stream, err := conn.OpenStreamSync(context.Background())
if err != nil {
return nil, err
}
return &Conn{conn, stream}, nil
}
// Read reads data from the connection.
// Read can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetReadDeadline.
func (c *Conn) Read(b []byte) (n int, err error) {
return c.stream.Read(b)
}
// Write writes data to the connection.
// Write can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetWriteDeadline.
func (c *Conn) Write(b []byte) (n int, err error) {
return c.stream.Write(b)
}
// Close closes the connection.
// Any blocked Read or Write operations will be unblocked and return errors.
func (c *Conn) Close() error {
// @TODO: log this
c.stream.Close()
return c.conn.CloseWithError(0, "")
}
// LocalAddr returns the local network address.
func (c *Conn) LocalAddr() net.Addr {
return c.conn.LocalAddr()
}
// RemoteAddr returns the remote network address.
func (c *Conn) RemoteAddr() net.Addr {
return c.conn.RemoteAddr()
}
// SetDeadline sets the read and write deadlines associated
// with the connection. It is equivalent to calling both
// SetReadDeadline and SetWriteDeadline.
//
// A deadline is an absolute time after which I/O operations
// fail with a timeout (see type Error) instead of
// blocking. The deadline applies to all future and pending
// I/O, not just the immediately following call to Read or
// Write. After a deadline has been exceeded, the connection
// can be refreshed by setting a deadline in the future.
//
// An idle timeout can be implemented by repeatedly extending
// the deadline after successful Read or Write calls.
//
// A zero value for t means I/O operations will not time out.
func (c *Conn) SetDeadline(t time.Time) error {
return c.stream.SetDeadline(t)
}
// SetReadDeadline sets the deadline for future Read calls
// and any currently-blocked Read call.
// A zero value for t means Read will not time out.
func (c *Conn) SetReadDeadline(t time.Time) error {
return c.stream.SetReadDeadline(t)
}
// SetWriteDeadline sets the deadline for future Write calls
// and any currently-blocked Write call.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
// A zero value for t means Write will not time out.
func (c *Conn) SetWriteDeadline(t time.Time) error {
return c.stream.SetWriteDeadline(t)
}
///////////////////////////////////////////////////////////////////////////////
// Listener
var _ net.Listener = (*Listener)(nil)
type Listener struct {
ql quic.Listener
}
func Listen(ql quic.Listener) net.Listener {
return &Listener{ql}
}
// Accept waits for and returns the next connection to the listener.
func (l *Listener) Accept() (net.Conn, error) {
sess, err := l.ql.Accept(context.Background())
if err != nil {
return nil, err
}
stream, err := sess.AcceptStream(context.Background())
if err != nil {
return nil, err
}
return &Conn{sess, stream}, nil
}
// Close closes the listener.
// Any blocked Accept operations will be unblocked and return errors.
func (l *Listener) Close() error {
return l.ql.Close()
}
// Addr returns the listener's network address.
func (l *Listener) Addr() net.Addr {
return l.ql.Addr()
}
///////////////////////////////////////////////////////////////////////////////
// Dialer
var QuicConfig = &quic.Config{
KeepAlivePeriod: 10 * time.Second,
}
func NewPacketConn(addr string) (net.PacketConn, error) {
// create a packet conn for outgoing connections
udpAddr, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
return nil, err
}
return net.ListenUDP("udp", udpAddr)
}
func NewQuicDialer(tlsConf *tls.Config) func(context.Context, string) (net.Conn, error) {
return func(ctx context.Context, target string) (net.Conn, error) {
sess, err := quic.DialAddr(ctx, target, tlsConf, QuicConfig)
if err != nil {
return nil, err
}
return NewConn(sess)
}
}

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quic/quic_transport.go Normal file
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// grpc over quic mostly based on https://github.com/sssgun/grpc-quic
// copyright sssgun with MIT license
package grpcquic
import (
"context"
"crypto/tls"
"net"
"google.golang.org/grpc/credentials"
)
var _ credentials.AuthInfo = (*Info)(nil)
// Info contains the auth information
type Info struct {
conn *Conn
}
func NewInfo(c *Conn) *Info {
return &Info{c}
}
// AuthType returns the type of Info as a string.
func (i *Info) AuthType() string {
return "quic-tls"
}
func (i *Info) Conn() net.Conn {
return i.conn
}
var _ credentials.TransportCredentials = (*Credentials)(nil)
type Credentials struct {
tlsConfig *tls.Config
isQuicConnection bool
serverName string
grpcCreds credentials.TransportCredentials
}
func NewCredentials(tlsConfig *tls.Config) credentials.TransportCredentials {
grpcCreds := credentials.NewTLS(tlsConfig)
return &Credentials{
grpcCreds: grpcCreds,
tlsConfig: tlsConfig,
}
}
// ClientHandshake does the authentication handshake specified by the corresponding
// authentication protocol on rawConn for clients. It returns the authenticated
// connection and the corresponding auth information about the connection.
// Implementations must use the provided context to implement timely cancellation.
// gRPC will try to reconnect if the error returned is a temporary error
// (io.EOF, context.DeadlineExceeded or err.Temporary() == true).
// If the returned error is a wrapper error, implementations should make sure that
// the error implements Temporary() to have the correct retry behaviors.
//
// If the returned net.Conn is closed, it MUST close the net.Conn provided.
func (pt *Credentials) ClientHandshake(ctx context.Context, authority string, conn net.Conn) (net.Conn, credentials.AuthInfo, error) {
if c, ok := conn.(*Conn); ok {
pt.isQuicConnection = true
return conn, NewInfo(c), nil
}
return pt.grpcCreds.ClientHandshake(ctx, authority, conn)
}
// ServerHandshake does the authentication handshake for servers. It returns
// the authenticated connection and the corresponding auth information about
// the connection.
//
// If the returned net.Conn is closed, it MUST close the net.Conn provided.
func (pt *Credentials) ServerHandshake(conn net.Conn) (net.Conn, credentials.AuthInfo, error) {
if c, ok := conn.(*Conn); ok {
pt.isQuicConnection = true
ainfo := NewInfo(c)
return conn, ainfo, nil
}
return pt.grpcCreds.ServerHandshake(conn)
}
// Info provides the ProtocolInfo of this Credentials.
func (pt *Credentials) Info() credentials.ProtocolInfo {
if pt.isQuicConnection {
return credentials.ProtocolInfo{
// ProtocolVersion is the gRPC wire protocol version.
ProtocolVersion: "/quic/1.0.0",
// SecurityProtocol is the security protocol in use.
SecurityProtocol: "quic-tls",
// SecurityVersion is the security protocol version.
// SecurityVersion: "1.2.0",
// ServerName is the user-configured server name.
ServerName: pt.serverName,
}
}
return pt.grpcCreds.Info()
}
// Clone makes a copy of this Credentials.
func (pt *Credentials) Clone() credentials.TransportCredentials {
return &Credentials{
tlsConfig: pt.tlsConfig.Clone(),
grpcCreds: pt.grpcCreds.Clone(),
}
}
// OverrideServerName overrides the server name used to verify the hostname on the returned certificates from the server.
// gRPC internals also use it to override the virtual hosting name if it is set.
// It must be called before dialing. Currently, this is only used by grpclb.
func (pt *Credentials) OverrideServerName(name string) error {
pt.serverName = name
return pt.grpcCreds.OverrideServerName(name)
}