micro/util/id/id.go

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package id // import "go.unistack.org/micro/v4/util/id"
import (
"context"
"crypto/rand"
"errors"
"math"
"go.unistack.org/micro/v4/logger"
)
// DefaultAlphabet is the alphabet used for ID characters by default
var DefaultAlphabet = []rune("6789BCDFGHJKLMNPQRTWbcdfghjkmnpqrtwz")
// DefaultSize is the size used for ID by default
// To get uuid like collision specify 21
var DefaultSize = 16
// getMask generates bit mask used to obtain bits from the random bytes that are used to get index of random character
// from the alphabet. Example: if the alphabet has 6 = (110)_2 characters it is sufficient to use mask 7 = (111)_2
func getMask(alphabetSize int) int {
for i := 1; i <= 8; i++ {
mask := (2 << uint(i)) - 1
if mask >= alphabetSize-1 {
return mask
}
}
return 0
}
// New returns new id or error
func New(opts ...Option) (string, error) {
options := NewOptions(opts...)
if len(options.Alphabet) == 0 || len(options.Alphabet) > 255 {
return "", errors.New("alphabet must not be empty and contain no more than 255 chars")
}
if options.Size <= 0 {
return "", errors.New("size must be positive integer")
}
chars := options.Alphabet
mask := getMask(len(chars))
// estimate how many random bytes we will need for the ID, we might actually need more but this is tradeoff
// between average case and worst case
ceilArg := 1.6 * float64(mask*options.Size) / float64(len(options.Alphabet))
step := int(math.Ceil(ceilArg))
id := make([]rune, options.Size)
bytes := make([]byte, step)
for j := 0; ; {
_, err := rand.Read(bytes)
if err != nil {
return "", err
}
for i := 0; i < step; i++ {
currByte := bytes[i] & byte(mask)
if currByte < byte(len(chars)) {
id[j] = chars[currByte]
j++
if j == options.Size {
return string(id[:options.Size]), nil
}
}
}
}
}
// Must is the same as New but fatals on error
func Must(opts ...Option) string {
id, err := New(opts...)
if err != nil {
logger.Fatal(context.TODO(), err)
}
return id
}
// Options contains id deneration options
type Options struct {
Alphabet []rune
Size int
}
// Option func signature
type Option func(*Options)
// Alphabet specifies alphabet to use
func Alphabet(alphabet string) Option {
return func(o *Options) {
o.Alphabet = []rune(alphabet)
}
}
// Size specifies id size
func Size(size int) Option {
return func(o *Options) {
o.Size = size
}
}
// NewOptions returns new Options struct filled by opts
func NewOptions(opts ...Option) Options {
options := Options{
Alphabet: DefaultAlphabet,
Size: DefaultSize,
}
for _, o := range opts {
o(&options)
}
return options
}