micro/tunnel/link/default.go

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// Package link provides a measured transport.Socket link
package link
import (
"io"
"sync"
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"time"
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"github.com/micro/go-micro/config/options"
"github.com/micro/go-micro/transport"
)
type link struct {
sync.RWMutex
// the link id
id string
// the remote end to dial
addr string
// channel used to close the link
closed chan bool
// if its connected
connected bool
// the transport to use
transport transport.Transport
// the send queue to the socket
sendQueue chan *transport.Message
// the recv queue to the socket
recvQueue chan *transport.Message
// the socket for this link
socket transport.Socket
// determines the cost of the link
// based on queue length and roundtrip
length int
weight int
}
func newLink(options options.Options) *link {
// default values
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var sock transport.Socket
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var addr string
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id := "local"
tr := transport.DefaultTransport
lid, ok := options.Values().Get("link.id")
if ok {
id = lid.(string)
}
laddr, ok := options.Values().Get("link.address")
if ok {
addr = laddr.(string)
}
ltr, ok := options.Values().Get("link.transport")
if ok {
tr = ltr.(transport.Transport)
}
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lsock, ok := options.Values().Get("link.socket")
if ok {
sock = lsock.(transport.Socket)
}
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l := &link{
// the remote end to dial
addr: addr,
// transport to dial link
transport: tr,
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// the socket to use
// this is nil if not specified
socket: sock,
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// unique id assigned to the link
id: id,
// the closed channel used to close the conn
closed: make(chan bool),
// then send queue
sendQueue: make(chan *transport.Message, 128),
// the receive queue
recvQueue: make(chan *transport.Message, 128),
}
// return the link
return l
}
// link methods
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// process processes messages on the send and receive queues.
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func (l *link) process() {
go func() {
for {
m := new(transport.Message)
if err := l.recv(m); err != nil {
return
}
select {
case l.recvQueue <- m:
case <-l.closed:
return
}
}
}()
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// messages sent
i := 0
length := 0
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for {
select {
case m := <-l.sendQueue:
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t := time.Now()
// send the message
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if err := l.send(m); err != nil {
return
}
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// get header size, body size and time taken
hl := len(m.Header)
bl := len(m.Body)
d := time.Since(t)
// don't calculate on empty messages
if hl == 0 && bl == 0 {
continue
}
// increment sent
i++
// time take to send some bits and bytes
td := float64(hl+bl) / float64(d.Nanoseconds())
// increase the scale
td += 1
// judge the length
length = int(td) / (length + int(td))
// every 10 messages update length
if (i % 10) == 1 {
// cost average the length
// save it
l.Lock()
l.length = length
l.Unlock()
}
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case <-l.closed:
return
}
}
}
// send a message over the link
func (l *link) send(m *transport.Message) error {
// TODO: measure time taken and calculate length/rate
// send via the transport socket
return l.socket.Send(m)
}
// recv a message on the link
func (l *link) recv(m *transport.Message) error {
if m.Header == nil {
m.Header = make(map[string]string)
}
// receive the transport message
return l.socket.Recv(m)
}
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// Connect attempts to connect to an address and sets the socket
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func (l *link) Connect() error {
l.Lock()
if l.connected {
l.Unlock()
return nil
}
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defer l.Unlock()
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// replace closed
l.closed = make(chan bool)
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// assume existing socket
if len(l.addr) == 0 {
go l.process()
return nil
}
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// dial the endpoint
c, err := l.transport.Dial(l.addr)
if err != nil {
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return err
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}
// set the socket
l.socket = c
// kick start the processing
go l.process()
return nil
}
// Close the link
func (l *link) Close() error {
select {
case <-l.closed:
return nil
default:
close(l.closed)
l.Lock()
l.connected = false
l.Unlock()
return l.socket.Close()
}
}
// returns the node id
func (l *link) Id() string {
l.RLock()
defer l.RUnlock()
return l.id
}
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// the remote ip of the link
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func (l *link) Remote() string {
l.RLock()
defer l.RUnlock()
return l.socket.Remote()
}
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// the local ip of the link
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func (l *link) Local() string {
l.RLock()
defer l.RUnlock()
return l.socket.Local()
}
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// length/rate of the link
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func (l *link) Length() int {
l.RLock()
defer l.RUnlock()
return l.length
}
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// weight checks the size of the queues
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func (l *link) Weight() int {
return len(l.sendQueue) + len(l.recvQueue)
}
// Accept accepts a message on the socket
func (l *link) Recv(m *transport.Message) error {
select {
case <-l.closed:
return io.EOF
case rm := <-l.recvQueue:
*m = *rm
return nil
}
// never reach
return nil
}
// Send sends a message on the socket immediately
func (l *link) Send(m *transport.Message) error {
select {
case <-l.closed:
return io.EOF
case l.sendQueue <- m:
}
return nil
}
func (l *link) Status() string {
select {
case <-l.closed:
return "closed"
default:
return "connected"
}
}