micro/codec/frame.go

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package codec
// Frame gives us the ability to define raw data to send over the pipes
type Frame struct {
Data []byte
}
// NewFrame returns new frame with data
func NewFrame(data []byte) *Frame {
return &Frame{Data: data}
}
// MarshalJSON returns frame data
func (m *Frame) MarshalJSON() ([]byte, error) {
return m.Marshal()
}
// UnmarshalJSON set frame data
func (m *Frame) UnmarshalJSON(data []byte) error {
return m.Unmarshal(data)
}
// MarshalYAML returns frame data
func (m *Frame) MarshalYAML() ([]byte, error) {
return m.Marshal()
}
// UnmarshalYAML set frame data
func (m *Frame) UnmarshalYAML(data []byte) error {
return m.Unmarshal(data)
}
// ProtoMessage noop func
func (m *Frame) ProtoMessage() {}
// Reset resets frame
func (m *Frame) Reset() {
*m = Frame{}
}
// String returns frame as string
func (m *Frame) String() string {
return string(m.Data)
}
// Marshal returns frame data
func (m *Frame) Marshal() ([]byte, error) {
return m.Data, nil
}
// Unmarshal set frame data
func (m *Frame) Unmarshal(data []byte) error {
m.Data = data
return nil
}