micro/util/socket/socket.go

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// Package socket provides a pseudo socket
package socket
import (
"io"
"github.com/micro/go-micro/transport"
)
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// Socket is our pseudo socket for transport.Socket
type Socket struct {
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// closed
closed chan bool
// remote addr
remote string
// local addr
local string
// send chan
send chan *transport.Message
// recv chan
recv chan *transport.Message
}
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func (s *Socket) SetLocal(l string) {
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s.local = l
}
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func (s *Socket) SetRemote(r string) {
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s.remote = r
}
// Accept passes a message to the socket which will be processed by the call to Recv
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func (s *Socket) Accept(m *transport.Message) error {
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select {
case <-s.closed:
return io.EOF
case s.recv <- m:
return nil
}
return nil
}
// Process takes the next message off the send queue created by a call to Send
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func (s *Socket) Process(m *transport.Message) error {
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select {
case <-s.closed:
return io.EOF
case msg := <-s.send:
*m = *msg
}
return nil
}
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func (s *Socket) Remote() string {
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return s.remote
}
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func (s *Socket) Local() string {
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return s.local
}
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func (s *Socket) Send(m *transport.Message) error {
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select {
case <-s.closed:
return io.EOF
default:
// no op
}
// make copy
msg := &transport.Message{
Header: make(map[string]string),
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Body: make([]byte, len(m.Body)),
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}
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// copy headers
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for k, v := range m.Header {
msg.Header[k] = v
}
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// copy body
copy(msg.Body, m.Body)
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// send a message
select {
case s.send <- msg:
case <-s.closed:
return io.EOF
}
return nil
}
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func (s *Socket) Recv(m *transport.Message) error {
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select {
case <-s.closed:
return io.EOF
default:
// no op
}
// receive a message
select {
case msg := <-s.recv:
// set message
*m = *msg
case <-s.closed:
return io.EOF
}
// return nil
return nil
}
// Close closes the socket
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func (s *Socket) Close() error {
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select {
case <-s.closed:
// no op
default:
close(s.closed)
}
return nil
}
// New returns a new pseudo socket which can be used in the place of a transport socket.
// Messages are sent to the socket via Accept and receives from the socket via Process.
// SetLocal/SetRemote should be called before using the socket.
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func New() *Socket {
return &Socket{
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closed: make(chan bool),
local: "local",
remote: "remote",
send: make(chan *transport.Message, 128),
recv: make(chan *transport.Message, 128),
}
}