micro/config/options.go

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package config
import (
"context"
"time"
"github.com/unistack-org/micro/v3/codec"
"github.com/unistack-org/micro/v3/logger"
"github.com/unistack-org/micro/v3/meter"
"github.com/unistack-org/micro/v3/tracer"
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)
// Options hold the config options
type Options struct {
// Struct holds the destination config struct
Struct interface{}
// Codec that used for load/save
Codec codec.Codec
// Tracer that will be used
Tracer tracer.Tracer
// Meter that will be used
Meter meter.Meter
// Logger that will be used
Logger logger.Logger
// Context used for external options
Context context.Context
// Name of the config
Name string
// StructTag name
StructTag string
// BeforeSave contains slice of funcs that runs before save
BeforeSave []func(context.Context, Config) error
// AfterLoad contains slice of funcs that runs after load
AfterLoad []func(context.Context, Config) error
// BeforeLoad contains slice of funcs that runs before load
BeforeLoad []func(context.Context, Config) error
// AfterSave contains slice of funcs that runs after save
AfterSave []func(context.Context, Config) error
// AllowFail flag to allow fail in config source
AllowFail bool
}
// Option function signature
type Option func(o *Options)
// NewOptions new options struct with filed values
func NewOptions(opts ...Option) Options {
options := Options{
Logger: logger.DefaultLogger,
Meter: meter.DefaultMeter,
Tracer: tracer.DefaultTracer,
Context: context.Background(),
}
for _, o := range opts {
o(&options)
}
return options
}
// LoadOption function signature
type LoadOption func(o *LoadOptions)
// LoadOptions struct
type LoadOptions struct {
Struct interface{}
Override bool
Append bool
}
func NewLoadOptions(opts ...LoadOption) LoadOptions {
options := LoadOptions{}
for _, o := range opts {
o(&options)
}
return options
}
// LoadOverride override values when load
func LoadOverride(b bool) LoadOption {
return func(o *LoadOptions) {
o.Override = b
}
}
// LoadAppend override values when load
func LoadAppend(b bool) LoadOption {
return func(o *LoadOptions) {
o.Append = b
}
}
// LoadStruct override struct for loading
func LoadStruct(src interface{}) LoadOption {
return func(o *LoadOptions) {
o.Struct = src
}
}
// SaveOption function signature
type SaveOption func(o *SaveOptions)
// SaveOptions struct
type SaveOptions struct {
Struct interface{}
}
// SaveStruct override struct for save to config
func SaveStruct(src interface{}) SaveOption {
return func(o *SaveOptions) {
o.Struct = src
}
}
// NewSaveOptions fill SaveOptions struct
func NewSaveOptions(opts ...SaveOption) SaveOptions {
options := SaveOptions{}
for _, o := range opts {
o(&options)
}
return options
}
// AllowFail allows config source to fail
func AllowFail(b bool) Option {
return func(o *Options) {
o.AllowFail = b
}
}
// BeforeLoad run funcs before config load
func BeforeLoad(fn ...func(context.Context, Config) error) Option {
return func(o *Options) {
o.BeforeLoad = fn
}
}
// AfterLoad run funcs after config load
func AfterLoad(fn ...func(context.Context, Config) error) Option {
return func(o *Options) {
o.AfterLoad = fn
}
}
// BeforeSave run funcs before save
func BeforeSave(fn ...func(context.Context, Config) error) Option {
return func(o *Options) {
o.BeforeSave = fn
}
}
// AfterSave run fncs after save
func AfterSave(fn ...func(context.Context, Config) error) Option {
return func(o *Options) {
o.AfterSave = fn
}
}
// Context pass context
func Context(ctx context.Context) Option {
return func(o *Options) {
o.Context = ctx
}
}
// Codec sets the source codec
func Codec(c codec.Codec) Option {
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return func(o *Options) {
o.Codec = c
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}
}
// Logger sets the logger
func Logger(l logger.Logger) Option {
return func(o *Options) {
o.Logger = l
}
}
// Tracer to be used for tracing
func Tracer(t tracer.Tracer) Option {
return func(o *Options) {
o.Tracer = t
}
}
// Struct used as config
func Struct(v interface{}) Option {
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return func(o *Options) {
o.Struct = v
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}
}
// StructTag sets the struct tag that used for filling
func StructTag(name string) Option {
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return func(o *Options) {
o.StructTag = name
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}
}
// Name sets the name
func Name(n string) Option {
return func(o *Options) {
o.Name = n
}
}
// WatchOptions struuct
type WatchOptions struct {
// Context used by non default options
Context context.Context
// Coalesce multiple events to one
Coalesce bool
// MinInterval specifies the min time.Duration interval for poll changes
MinInterval time.Duration
// MaxInterval specifies the max time.Duration interval for poll changes
MaxInterval time.Duration
// Struct for filling
Struct interface{}
}
type WatchOption func(*WatchOptions)
func NewWatchOptions(opts ...WatchOption) WatchOptions {
options := WatchOptions{
Context: context.Background(),
MinInterval: DefaultWatcherMinInterval,
MaxInterval: DefaultWatcherMaxInterval,
}
for _, o := range opts {
o(&options)
}
return options
}
// WatchContext pass context
func WatchContext(ctx context.Context) WatchOption {
return func(o *WatchOptions) {
o.Context = ctx
}
}
// WatchCoalesce controls watch event combining
func WatchCoalesce(b bool) WatchOption {
return func(o *WatchOptions) {
o.Coalesce = b
}
}
// WatchInterval specifies min and max time.Duration for pulling changes
func WatchInterval(min, max time.Duration) WatchOption {
return func(o *WatchOptions) {
o.MinInterval = min
o.MaxInterval = max
}
}
// WatchStruct overrides struct for fill
func WatchStruct(src interface{}) WatchOption {
return func(o *WatchOptions) {
o.Struct = src
}
}