Pull rpcplus in local for the time being. We need to modify it for server side middleware

This commit is contained in:
Asim 2015-12-01 23:32:23 +00:00
parent 8825b5c0a8
commit 0c9f8411bb
7 changed files with 805 additions and 19 deletions

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@ -12,7 +12,6 @@ import (
"github.com/micro/go-micro/registry" "github.com/micro/go-micro/registry"
"github.com/micro/go-micro/transport" "github.com/micro/go-micro/transport"
rpc "github.com/youtube/vitess/go/rpcplus"
"golang.org/x/net/context" "golang.org/x/net/context"
) )
@ -94,7 +93,7 @@ func (r *rpcClient) call(ctx context.Context, address string, request Request, r
} }
defer c.Close() defer c.Close()
client := rpc.NewClientWithCodec(newRpcPlusCodec(msg, c, cf)) client := newClientWithCodec(newRpcPlusCodec(msg, c, cf))
err = client.Call(ctx, request.Method(), request.Request(), response) err = client.Call(ctx, request.Method(), request.Request(), response)
if err != nil { if err != nil {
return err return err
@ -126,7 +125,7 @@ func (r *rpcClient) stream(ctx context.Context, address string, request Request,
return nil, errors.InternalServerError("go.micro.client", fmt.Sprintf("Error sending request: %v", err)) return nil, errors.InternalServerError("go.micro.client", fmt.Sprintf("Error sending request: %v", err))
} }
client := rpc.NewClientWithCodec(newRpcPlusCodec(msg, c, cf)) client := newClientWithCodec(newRpcPlusCodec(msg, c, cf))
call := client.StreamGo(request.Method(), request.Request(), responseChan) call := client.StreamGo(request.Method(), request.Request(), responseChan)
return &rpcStream{ return &rpcStream{

View File

@ -7,7 +7,6 @@ import (
"github.com/micro/go-micro/codec/jsonrpc" "github.com/micro/go-micro/codec/jsonrpc"
"github.com/micro/go-micro/codec/protorpc" "github.com/micro/go-micro/codec/protorpc"
"github.com/micro/go-micro/transport" "github.com/micro/go-micro/transport"
rpc "github.com/youtube/vitess/go/rpcplus"
) )
type rpcPlusCodec struct { type rpcPlusCodec struct {
@ -63,7 +62,7 @@ func newRpcPlusCodec(req *transport.Message, client transport.Client, c codec.Ne
return r return r
} }
func (c *rpcPlusCodec) WriteRequest(req *rpc.Request, body interface{}) error { func (c *rpcPlusCodec) WriteRequest(req *request, body interface{}) error {
m := &codec.Message{ m := &codec.Message{
Id: req.Seq, Id: req.Seq,
Method: req.ServiceMethod, Method: req.ServiceMethod,
@ -76,7 +75,7 @@ func (c *rpcPlusCodec) WriteRequest(req *rpc.Request, body interface{}) error {
return c.client.Send(c.req) return c.client.Send(c.req)
} }
func (c *rpcPlusCodec) ReadResponseHeader(r *rpc.Response) error { func (c *rpcPlusCodec) ReadResponseHeader(r *response) error {
var m transport.Message var m transport.Message
if err := c.client.Recv(&m); err != nil { if err := c.client.Recv(&m); err != nil {
return err return err

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@ -1,13 +1,9 @@
package client package client
import (
rpc "github.com/youtube/vitess/go/rpcplus"
)
type rpcStream struct { type rpcStream struct {
request Request request Request
call *rpc.Call call *call
client *rpc.Client client *client
} }
func (r *rpcStream) Request() Request { func (r *rpcStream) Request() Request {

304
client/rpcplus_client.go Normal file
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@ -0,0 +1,304 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package client
import (
"errors"
"io"
"log"
"reflect"
"sync"
"github.com/youtube/vitess/go/trace"
"golang.org/x/net/context"
)
const (
lastStreamResponseError = "EOS"
)
// serverError represents an error that has been returned from
// the remote side of the RPC connection.
type serverError string
func (e serverError) Error() string {
return string(e)
}
// errShutdown holds the specific error for closing/closed connections
var errShutdown = errors.New("connection is shut down")
// call represents an active RPC.
type call struct {
ServiceMethod string // The name of the service and method to call.
Args interface{} // The argument to the function (*struct).
Reply interface{} // The reply from the function (*struct for single, chan * struct for streaming).
Error error // After completion, the error status.
Done chan *call // Strobes when call is complete (nil for streaming RPCs)
Stream bool // True for a streaming RPC call, false otherwise
Subseq uint64 // The next expected subseq in the packets
}
// client represents an RPC client.
// There may be multiple outstanding calls associated
// with a single client, and a client may be used by
// multiple goroutines simultaneously.
type client struct {
mutex sync.Mutex // protects pending, seq, request
sending sync.Mutex
request request
seq uint64
codec clientCodec
pending map[uint64]*call
closing bool
shutdown bool
}
// A clientCodec implements writing of RPC requests and
// reading of RPC responses for the client side of an RPC session.
// The client calls WriteRequest to write a request to the connection
// and calls ReadResponseHeader and ReadResponseBody in pairs
// to read responses. The client calls Close when finished with the
// connection. ReadResponseBody may be called with a nil
// argument to force the body of the response to be read and then
// discarded.
type clientCodec interface {
WriteRequest(*request, interface{}) error
ReadResponseHeader(*response) error
ReadResponseBody(interface{}) error
Close() error
}
type request struct {
ServiceMethod string // format: "Service.Method"
Seq uint64 // sequence number chosen by client
next *request // for free list in Server
}
type response struct {
ServiceMethod string // echoes that of the Request
Seq uint64 // echoes that of the request
Error string // error, if any.
next *response // for free list in Server
}
func (client *client) send(call *call) {
client.sending.Lock()
defer client.sending.Unlock()
// Register this call.
client.mutex.Lock()
if client.shutdown {
call.Error = errShutdown
client.mutex.Unlock()
call.done()
return
}
seq := client.seq
client.seq++
client.pending[seq] = call
client.mutex.Unlock()
// Encode and send the request.
client.request.Seq = seq
client.request.ServiceMethod = call.ServiceMethod
err := client.codec.WriteRequest(&client.request, call.Args)
if err != nil {
client.mutex.Lock()
call = client.pending[seq]
delete(client.pending, seq)
client.mutex.Unlock()
if call != nil {
call.Error = err
call.done()
}
}
}
func (client *client) input() {
var err error
var resp response
for err == nil {
resp = response{}
err = client.codec.ReadResponseHeader(&resp)
if err != nil {
if err == io.EOF && !client.closing {
err = io.ErrUnexpectedEOF
}
break
}
seq := resp.Seq
client.mutex.Lock()
call := client.pending[seq]
client.mutex.Unlock()
switch {
case call == nil:
// We've got no pending call. That usually means that
// WriteRequest partially failed, and call was already
// removed; response is a server telling us about an
// error reading request body. We should still attempt
// to read error body, but there's no one to give it to.
err = client.codec.ReadResponseBody(nil)
if err != nil {
err = errors.New("reading error body: " + err.Error())
}
case resp.Error != "":
// We've got an error response. Give this to the request;
// any subsequent requests will get the ReadResponseBody
// error if there is one.
if !(call.Stream && resp.Error == lastStreamResponseError) {
call.Error = serverError(resp.Error)
}
err = client.codec.ReadResponseBody(nil)
if err != nil {
err = errors.New("reading error payload: " + err.Error())
}
client.done(seq)
case call.Stream:
// call.Reply is a chan *T2
// we need to create a T2 and get a *T2 back
value := reflect.New(reflect.TypeOf(call.Reply).Elem().Elem()).Interface()
err = client.codec.ReadResponseBody(value)
if err != nil {
call.Error = errors.New("reading body " + err.Error())
} else {
// writing on the channel could block forever. For
// instance, if a client calls 'close', this might block
// forever. the current suggestion is for the
// client to drain the receiving channel in that case
reflect.ValueOf(call.Reply).Send(reflect.ValueOf(value))
}
default:
err = client.codec.ReadResponseBody(call.Reply)
if err != nil {
call.Error = errors.New("reading body " + err.Error())
}
client.done(seq)
}
}
// Terminate pending calls.
client.sending.Lock()
client.mutex.Lock()
client.shutdown = true
closing := client.closing
for _, call := range client.pending {
call.Error = err
call.done()
}
client.mutex.Unlock()
client.sending.Unlock()
if err != io.EOF && !closing {
log.Println("rpc: client protocol error:", err)
}
}
func (client *client) done(seq uint64) {
client.mutex.Lock()
call := client.pending[seq]
delete(client.pending, seq)
client.mutex.Unlock()
if call != nil {
call.done()
}
}
func (call *call) done() {
if call.Stream {
// need to close the channel. client won't be able to read any more.
reflect.ValueOf(call.Reply).Close()
return
}
select {
case call.Done <- call:
// ok
default:
// We don't want to block here. It is the caller's responsibility to make
// sure the channel has enough buffer space. See comment in Go().
log.Println("rpc: discarding call reply due to insufficient Done chan capacity")
}
}
// NewclientWithCodec is like Newclient but uses the specified
// codec to encode requests and decode responses.
func newClientWithCodec(codec clientCodec) *client {
client := &client{
codec: codec,
pending: make(map[uint64]*call),
}
go client.input()
return client
}
// Close closes the client connection
func (client *client) Close() error {
client.mutex.Lock()
if client.shutdown || client.closing {
client.mutex.Unlock()
return errShutdown
}
client.closing = true
client.mutex.Unlock()
return client.codec.Close()
}
// Go invokes the function asynchronously. It returns the call structure representing
// the invocation. The done channel will signal when the call is complete by returning
// the same call object. If done is nil, Go will allocate a new channel.
// If non-nil, done must be buffered or Go will deliberately crash.
func (client *client) Go(ctx context.Context, serviceMethod string, args interface{}, reply interface{}, done chan *call) *call {
span := trace.NewSpanFromContext(ctx)
span.StartClient(serviceMethod)
defer span.Finish()
cal := new(call)
cal.ServiceMethod = serviceMethod
cal.Args = args
cal.Reply = reply
if done == nil {
done = make(chan *call, 10) // buffered.
} else {
// If caller passes done != nil, it must arrange that
// done has enough buffer for the number of simultaneous
// RPCs that will be using that channel. If the channel
// is totally unbuffered, it's best not to run at all.
if cap(done) == 0 {
log.Panic("rpc: done channel is unbuffered")
}
}
cal.Done = done
client.send(cal)
return cal
}
// StreamGo invokes the streaming function asynchronously. It returns the call structure representing
// the invocation.
func (client *client) StreamGo(serviceMethod string, args interface{}, replyStream interface{}) *call {
// first check the replyStream object is a stream of pointers to a data structure
typ := reflect.TypeOf(replyStream)
// FIXME: check the direction of the channel, maybe?
if typ.Kind() != reflect.Chan || typ.Elem().Kind() != reflect.Ptr {
log.Panic("rpc: replyStream is not a channel of pointers")
return nil
}
call := new(call)
call.ServiceMethod = serviceMethod
call.Args = args
call.Reply = replyStream
call.Stream = true
call.Subseq = 0
client.send(call)
return call
}
// call invokes the named function, waits for it to complete, and returns its error status.
func (client *client) Call(ctx context.Context, serviceMethod string, args interface{}, reply interface{}) error {
call := <-client.Go(ctx, serviceMethod, args, reply, make(chan *call, 1)).Done
return call.Error
}

View File

@ -7,7 +7,6 @@ import (
"github.com/micro/go-micro/codec/jsonrpc" "github.com/micro/go-micro/codec/jsonrpc"
"github.com/micro/go-micro/codec/protorpc" "github.com/micro/go-micro/codec/protorpc"
"github.com/micro/go-micro/transport" "github.com/micro/go-micro/transport"
rpc "github.com/youtube/vitess/go/rpcplus"
) )
type rpcPlusCodec struct { type rpcPlusCodec struct {
@ -47,7 +46,7 @@ func (rwc *readWriteCloser) Close() error {
return nil return nil
} }
func newRpcPlusCodec(req *transport.Message, socket transport.Socket, c codec.NewCodec) rpc.ServerCodec { func newRpcPlusCodec(req *transport.Message, socket transport.Socket, c codec.NewCodec) serverCodec {
rwc := &readWriteCloser{ rwc := &readWriteCloser{
rbuf: bytes.NewBuffer(req.Body), rbuf: bytes.NewBuffer(req.Body),
wbuf: bytes.NewBuffer(nil), wbuf: bytes.NewBuffer(nil),
@ -61,7 +60,7 @@ func newRpcPlusCodec(req *transport.Message, socket transport.Socket, c codec.Ne
return r return r
} }
func (c *rpcPlusCodec) ReadRequestHeader(r *rpc.Request) error { func (c *rpcPlusCodec) ReadRequestHeader(r *request) error {
var m codec.Message var m codec.Message
err := c.codec.ReadHeader(&m, codec.Request) err := c.codec.ReadHeader(&m, codec.Request)
r.ServiceMethod = m.Method r.ServiceMethod = m.Method
@ -73,7 +72,7 @@ func (c *rpcPlusCodec) ReadRequestBody(b interface{}) error {
return c.codec.ReadBody(b) return c.codec.ReadBody(b)
} }
func (c *rpcPlusCodec) WriteResponse(r *rpc.Response, body interface{}, last bool) error { func (c *rpcPlusCodec) WriteResponse(r *response, body interface{}, last bool) error {
c.buf.wbuf.Reset() c.buf.wbuf.Reset()
m := &codec.Message{ m := &codec.Message{
Method: r.ServiceMethod, Method: r.ServiceMethod,

View File

@ -13,13 +13,12 @@ import (
"github.com/micro/go-micro/transport" "github.com/micro/go-micro/transport"
log "github.com/golang/glog" log "github.com/golang/glog"
rpc "github.com/youtube/vitess/go/rpcplus"
"golang.org/x/net/context" "golang.org/x/net/context"
) )
type rpcServer struct { type rpcServer struct {
rpc *rpc.Server rpc *server
exit chan chan error exit chan chan error
sync.RWMutex sync.RWMutex
@ -31,7 +30,7 @@ type rpcServer struct {
func newRpcServer(opts ...Option) Server { func newRpcServer(opts ...Option) Server {
return &rpcServer{ return &rpcServer{
opts: newOptions(opts...), opts: newOptions(opts...),
rpc: rpc.NewServer(), rpc: newServer(),
handlers: make(map[string]Handler), handlers: make(map[string]Handler),
subscribers: make(map[*subscriber][]broker.Subscriber), subscribers: make(map[*subscriber][]broker.Subscriber),
exit: make(chan chan error), exit: make(chan chan error),

490
server/rpcplus_server.go Normal file
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@ -0,0 +1,490 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
// Meh, we need to get rid of this shit
package server
import (
"errors"
"io"
"log"
"reflect"
"strings"
"sync"
"unicode"
"unicode/utf8"
"golang.org/x/net/context"
)
const (
lastStreamResponseError = "EOS"
)
var (
// A value sent as a placeholder for the server's response value when the server
// receives an invalid request. It is never decoded by the client since the Response
// contains an error when it is used.
invalidRequest = struct{}{}
// Precompute the reflect type for error. Can't use error directly
// because Typeof takes an empty interface value. This is annoying.
typeOfError = reflect.TypeOf((*error)(nil)).Elem()
)
type methodType struct {
sync.Mutex // protects counters
method reflect.Method
ArgType reflect.Type
ReplyType reflect.Type
ContextType reflect.Type
stream bool
numCalls uint
}
func (m *methodType) TakesContext() bool {
return m.ContextType != nil
}
func (m *methodType) NumCalls() (n uint) {
m.Lock()
n = m.numCalls
m.Unlock()
return n
}
type service struct {
name string // name of service
rcvr reflect.Value // receiver of methods for the service
typ reflect.Type // type of the receiver
method map[string]*methodType // registered methods
}
type request struct {
ServiceMethod string // format: "Service.Method"
Seq uint64 // sequence number chosen by client
next *request // for free list in Server
}
type response struct {
ServiceMethod string // echoes that of the Request
Seq uint64 // echoes that of the request
Error string // error, if any.
next *response // for free list in Server
}
// server represents an RPC Server.
type server struct {
mu sync.Mutex // protects the serviceMap
serviceMap map[string]*service
reqLock sync.Mutex // protects freeReq
freeReq *request
respLock sync.Mutex // protects freeResp
freeResp *response
}
func newServer() *server {
return &server{serviceMap: make(map[string]*service)}
}
// Is this an exported - upper case - name?
func isExported(name string) bool {
rune, _ := utf8.DecodeRuneInString(name)
return unicode.IsUpper(rune)
}
// Is this type exported or a builtin?
func isExportedOrBuiltinType(t reflect.Type) bool {
for t.Kind() == reflect.Ptr {
t = t.Elem()
}
// PkgPath will be non-empty even for an exported type,
// so we need to check the type name as well.
return isExported(t.Name()) || t.PkgPath() == ""
}
func (server *server) Register(rcvr interface{}) error {
return server.register(rcvr, "", false)
}
// prepareMethod returns a methodType for the provided method or nil
// in case if the method was unsuitable.
func prepareMethod(method reflect.Method) *methodType {
mtype := method.Type
mname := method.Name
var replyType, argType, contextType reflect.Type
stream := false
// Method must be exported.
if method.PkgPath != "" {
return nil
}
switch mtype.NumIn() {
case 3:
// normal method
argType = mtype.In(1)
replyType = mtype.In(2)
contextType = nil
case 4:
// method that takes a context
argType = mtype.In(2)
replyType = mtype.In(3)
contextType = mtype.In(1)
default:
log.Println("method", mname, "of", mtype, "has wrong number of ins:", mtype.NumIn())
return nil
}
// First arg need not be a pointer.
if !isExportedOrBuiltinType(argType) {
log.Println(mname, "argument type not exported:", argType)
return nil
}
// the second argument will tell us if it's a streaming call
// or a regular call
if replyType.Kind() == reflect.Func {
// this is a streaming call
stream = true
if replyType.NumIn() != 1 {
log.Println("method", mname, "sendReply has wrong number of ins:", replyType.NumIn())
return nil
}
if replyType.In(0).Kind() != reflect.Interface {
log.Println("method", mname, "sendReply parameter type not an interface:", replyType.In(0))
return nil
}
if replyType.NumOut() != 1 {
log.Println("method", mname, "sendReply has wrong number of outs:", replyType.NumOut())
return nil
}
if returnType := replyType.Out(0); returnType != typeOfError {
log.Println("method", mname, "sendReply returns", returnType.String(), "not error")
return nil
}
} else if replyType.Kind() != reflect.Ptr {
log.Println("method", mname, "reply type not a pointer:", replyType)
return nil
}
// Reply type must be exported.
if !isExportedOrBuiltinType(replyType) {
log.Println("method", mname, "reply type not exported:", replyType)
return nil
}
// Method needs one out.
if mtype.NumOut() != 1 {
log.Println("method", mname, "has wrong number of outs:", mtype.NumOut())
return nil
}
// The return type of the method must be error.
if returnType := mtype.Out(0); returnType != typeOfError {
log.Println("method", mname, "returns", returnType.String(), "not error")
return nil
}
return &methodType{method: method, ArgType: argType, ReplyType: replyType, ContextType: contextType, stream: stream}
}
func (server *server) register(rcvr interface{}, name string, useName bool) error {
server.mu.Lock()
defer server.mu.Unlock()
if server.serviceMap == nil {
server.serviceMap = make(map[string]*service)
}
s := new(service)
s.typ = reflect.TypeOf(rcvr)
s.rcvr = reflect.ValueOf(rcvr)
sname := reflect.Indirect(s.rcvr).Type().Name()
if useName {
sname = name
}
if sname == "" {
log.Fatal("rpc: no service name for type", s.typ.String())
}
if !isExported(sname) && !useName {
s := "rpc Register: type " + sname + " is not exported"
log.Print(s)
return errors.New(s)
}
if _, present := server.serviceMap[sname]; present {
return errors.New("rpc: service already defined: " + sname)
}
s.name = sname
s.method = make(map[string]*methodType)
// Install the methods
for m := 0; m < s.typ.NumMethod(); m++ {
method := s.typ.Method(m)
if mt := prepareMethod(method); mt != nil {
s.method[method.Name] = mt
}
}
if len(s.method) == 0 {
s := "rpc Register: type " + sname + " has no exported methods of suitable type"
log.Print(s)
return errors.New(s)
}
server.serviceMap[s.name] = s
return nil
}
func (server *server) sendResponse(sending *sync.Mutex, req *request, reply interface{}, codec serverCodec, errmsg string, last bool) (err error) {
resp := server.getResponse()
// Encode the response header
resp.ServiceMethod = req.ServiceMethod
if errmsg != "" {
resp.Error = errmsg
reply = invalidRequest
}
resp.Seq = req.Seq
sending.Lock()
err = codec.WriteResponse(resp, reply, last)
if err != nil {
log.Println("rpc: writing response:", err)
}
sending.Unlock()
server.freeResponse(resp)
return err
}
func (s *service) call(ctx context.Context, server *server, sending *sync.Mutex, mtype *methodType, req *request, argv, replyv reflect.Value, codec serverCodec) {
mtype.Lock()
mtype.numCalls++
mtype.Unlock()
function := mtype.method.Func
var returnValues []reflect.Value
if !mtype.stream {
// Invoke the method, providing a new value for the reply.
if mtype.TakesContext() {
returnValues = function.Call([]reflect.Value{s.rcvr, mtype.prepareContext(ctx), argv, replyv})
} else {
returnValues = function.Call([]reflect.Value{s.rcvr, argv, replyv})
}
// The return value for the method is an error.
errInter := returnValues[0].Interface()
errmsg := ""
if errInter != nil {
errmsg = errInter.(error).Error()
}
server.sendResponse(sending, req, replyv.Interface(), codec, errmsg, true)
server.freeRequest(req)
return
}
// declare a local error to see if we errored out already
// keep track of the type, to make sure we return
// the same one consistently
var lastError error
var firstType reflect.Type
sendReply := func(oneReply interface{}) error {
// we already triggered an error, we're done
if lastError != nil {
return lastError
}
// check the oneReply has the right type using reflection
typ := reflect.TypeOf(oneReply)
if firstType == nil {
firstType = typ
} else {
if firstType != typ {
log.Println("passing wrong type to sendReply",
firstType, "!=", typ)
lastError = errors.New("rpc: passing wrong type to sendReply")
return lastError
}
}
lastError = server.sendResponse(sending, req, oneReply, codec, "", false)
if lastError != nil {
return lastError
}
// we manage to send, we're good
return nil
}
// Invoke the method, providing a new value for the reply.
if mtype.TakesContext() {
returnValues = function.Call([]reflect.Value{s.rcvr, mtype.prepareContext(ctx), argv, reflect.ValueOf(sendReply)})
} else {
returnValues = function.Call([]reflect.Value{s.rcvr, argv, reflect.ValueOf(sendReply)})
}
errInter := returnValues[0].Interface()
errmsg := ""
if errInter != nil {
// the function returned an error, we use that
errmsg = errInter.(error).Error()
} else if lastError != nil {
// we had an error inside sendReply, we use that
errmsg = lastError.Error()
} else {
// no error, we send the special EOS error
errmsg = lastStreamResponseError
}
// this is the last packet, we don't do anything with
// the error here (well sendStreamResponse will log it
// already)
server.sendResponse(sending, req, nil, codec, errmsg, true)
server.freeRequest(req)
}
func (m *methodType) prepareContext(ctx context.Context) reflect.Value {
if contextv := reflect.ValueOf(ctx); contextv.IsValid() {
return contextv
}
return reflect.Zero(m.ContextType)
}
func (server *server) ServeRequestWithContext(ctx context.Context, codec serverCodec) error {
sending := new(sync.Mutex)
service, mtype, req, argv, replyv, keepReading, err := server.readRequest(codec)
if err != nil {
if !keepReading {
return err
}
// send a response if we actually managed to read a header.
if req != nil {
server.sendResponse(sending, req, invalidRequest, codec, err.Error(), true)
server.freeRequest(req)
}
return err
}
service.call(ctx, server, sending, mtype, req, argv, replyv, codec)
return nil
}
func (server *server) getRequest() *request {
server.reqLock.Lock()
req := server.freeReq
if req == nil {
req = new(request)
} else {
server.freeReq = req.next
*req = request{}
}
server.reqLock.Unlock()
return req
}
func (server *server) freeRequest(req *request) {
server.reqLock.Lock()
req.next = server.freeReq
server.freeReq = req
server.reqLock.Unlock()
}
func (server *server) getResponse() *response {
server.respLock.Lock()
resp := server.freeResp
if resp == nil {
resp = new(response)
} else {
server.freeResp = resp.next
*resp = response{}
}
server.respLock.Unlock()
return resp
}
func (server *server) freeResponse(resp *response) {
server.respLock.Lock()
resp.next = server.freeResp
server.freeResp = resp
server.respLock.Unlock()
}
func (server *server) readRequest(codec serverCodec) (service *service, mtype *methodType, req *request, argv, replyv reflect.Value, keepReading bool, err error) {
service, mtype, req, keepReading, err = server.readRequestHeader(codec)
if err != nil {
if !keepReading {
return
}
// discard body
codec.ReadRequestBody(nil)
return
}
// Decode the argument value.
argIsValue := false // if true, need to indirect before calling.
if mtype.ArgType.Kind() == reflect.Ptr {
argv = reflect.New(mtype.ArgType.Elem())
} else {
argv = reflect.New(mtype.ArgType)
argIsValue = true
}
// argv guaranteed to be a pointer now.
if err = codec.ReadRequestBody(argv.Interface()); err != nil {
return
}
if argIsValue {
argv = argv.Elem()
}
if !mtype.stream {
replyv = reflect.New(mtype.ReplyType.Elem())
}
return
}
func (server *server) readRequestHeader(codec serverCodec) (service *service, mtype *methodType, req *request, keepReading bool, err error) {
// Grab the request header.
req = server.getRequest()
err = codec.ReadRequestHeader(req)
if err != nil {
req = nil
if err == io.EOF || err == io.ErrUnexpectedEOF {
return
}
err = errors.New("rpc: server cannot decode request: " + err.Error())
return
}
// We read the header successfully. If we see an error now,
// we can still recover and move on to the next request.
keepReading = true
serviceMethod := strings.Split(req.ServiceMethod, ".")
if len(serviceMethod) != 2 {
err = errors.New("rpc: service/method request ill-formed: " + req.ServiceMethod)
return
}
// Look up the request.
server.mu.Lock()
service = server.serviceMap[serviceMethod[0]]
server.mu.Unlock()
if service == nil {
err = errors.New("rpc: can't find service " + req.ServiceMethod)
return
}
mtype = service.method[serviceMethod[1]]
if mtype == nil {
err = errors.New("rpc: can't find method " + req.ServiceMethod)
}
return
}
// A serverCodec implements reading of RPC requests and writing of
// RPC responses for the server side of an RPC session.
// The server calls ReadRequestHeader and ReadRequestBody in pairs
// to read requests from the connection, and it calls WriteResponse to
// write a response back. The server calls Close when finished with the
// connection. ReadRequestBody may be called with a nil
// argument to force the body of the request to be read and discarded.
type serverCodec interface {
ReadRequestHeader(*request) error
ReadRequestBody(interface{}) error
WriteResponse(*response, interface{}, bool) error
Close() error
}