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@ -16,6 +16,16 @@ Plugins are available at [github.com/micro/go-plugins](https://github.com/micro/
Go Micro abstracts away the details of distributed systems. Here are the main features.
- **Authentication** - Auth is built in as a first class citizen. Authentication and authorization enable secure
zero trust networking by providing every service an identity and certificates. This additionally includes rule
based access control.
- **Dynamic Config** - Load and hot reload dynamic config from anywhere. The config interface provides a way to load application
level config from any source such as env vars, file, etcd. You can merge the sources and even define fallbacks.
- **Data Storage** - A simple data store interface to read, write and delete records. It includes support for memory, file and
CockroachDB by default. State and persistence becomes a core requirement beyond prototyping and Micro looks to build that into the framework.
- **Service Discovery** - Automatic service registration and name resolution. Service discovery is at the core of micro service
development. When service A needs to speak to service B it needs the location of that service. The default discovery mechanism is
multicast DNS (mdns), a zeroconf system.
@ -35,16 +45,6 @@ transport is [gRPC](https://grpc.io/).
- **Async Messaging** - PubSub is built in as a first class citizen for asynchronous communication and event driven architectures.
Event notifications are a core pattern in micro service development. The default messaging system is a HTTP event message broker.
- **Authentication** - Auth is built in as a first class citizen. Authentication and authorization enable secure
zero trust networking by providing every service an identity and certificates. This additionally includes rule
based access control.
- **Dynamic Config** - Load and hot reload dynamic config from anywhere. The config interface provides a way to load application
level config from any source such as env vars, file, etcd. You can merge the sources and even define fallbacks.
- **Data Storage** - A simple data store interface to read, write and delete records. It includes support for memory, file and
CockroachDB by default. State and persistence becomes a core requirement beyond prototyping and Micro looks to build that into the framework.
- **Synchronization** - Distributed systems are often built in an eventually consistent manner. Support for distributed locking and
leadership are built in as a Sync interface. When using an eventually consistent database or scheduling use the Sync interface.