support streams pool for grpc (#1062)
* Update grpc_pool.go * Update options.go * Update grpc.go * Update grpc_pool_test.go * streams pool for grpc * use busy list to speed up allocate while pool is very busy * fix idle bug
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a09b6729cc
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@ -244,6 +244,28 @@ func (g *grpcClient) stream(ctx context.Context, node *registry.Node, req client
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}, nil
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}
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func (g *grpcClient) poolMaxStreams() int {
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if g.opts.Context == nil {
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return DefaultPoolMaxStreams
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}
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v := g.opts.Context.Value(poolMaxStreams{})
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if v == nil {
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return DefaultPoolMaxStreams
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}
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return v.(int)
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}
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func (g *grpcClient) poolMaxIdle() int {
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if g.opts.Context == nil {
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return DefaultPoolMaxIdle
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}
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v := g.opts.Context.Value(poolMaxIdle{})
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if v == nil {
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return DefaultPoolMaxIdle
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}
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return v.(int)
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}
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func (g *grpcClient) maxRecvMsgSizeValue() int {
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if g.opts.Context == nil {
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return DefaultMaxRecvMsgSize
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@ -639,8 +661,8 @@ func newClient(opts ...client.Option) client.Client {
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rc := &grpcClient{
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once: sync.Once{},
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opts: options,
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pool: newPool(options.PoolSize, options.PoolTTL),
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}
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rc.pool = newPool(options.PoolSize, options.PoolTTL, rc.poolMaxIdle(), rc.poolMaxStreams())
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c := client.Client(rc)
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@ -11,47 +11,100 @@ type pool struct {
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size int
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ttl int64
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// max streams on a *poolConn
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maxStreams int
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// max idle conns
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maxIdle int
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sync.Mutex
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conns map[string][]*poolConn
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conns map[string]*streamsPool
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}
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type streamsPool struct {
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// head of list
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head *poolConn
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// busy conns list
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busy *poolConn
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// the siza of list
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count int
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// idle conn
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idle int
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}
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type poolConn struct {
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// grpc conn
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*grpc.ClientConn
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err error
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addr string
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// pool and streams pool
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pool *pool
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sp *streamsPool
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streams int
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created int64
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// list
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pre *poolConn
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next *poolConn
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in bool
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}
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func newPool(size int, ttl time.Duration) *pool {
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func newPool(size int, ttl time.Duration, idle int, ms int) *pool {
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if ms <= 0 {
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ms = 1
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}
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if idle < 0 {
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idle = 0
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}
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return &pool{
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size: size,
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ttl: int64(ttl.Seconds()),
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conns: make(map[string][]*poolConn),
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maxStreams: ms,
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maxIdle: idle,
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conns: make(map[string]*streamsPool),
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}
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}
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func (p *pool) getConn(addr string, opts ...grpc.DialOption) (*poolConn, error) {
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p.Lock()
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conns := p.conns[addr]
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now := time.Now().Unix()
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// while we have conns check age and then return one
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p.Lock()
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sp, ok := p.conns[addr]
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if !ok {
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sp = &streamsPool{head:&poolConn{}, busy:&poolConn{}, count:0, idle:0}
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p.conns[addr] = sp
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}
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// while we have conns check streams and then return one
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// otherwise we'll create a new conn
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for len(conns) > 0 {
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conn := conns[len(conns)-1]
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conns = conns[:len(conns)-1]
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p.conns[addr] = conns
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// if conn is old kill it and move on
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if d := now - conn.created; d > p.ttl {
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conn := sp.head.next
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for conn != nil {
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// a old conn
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if now-conn.created > p.ttl {
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next := conn.next
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if conn.streams == 0 {
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removeConn(conn)
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conn.ClientConn.Close()
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sp.idle--
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}
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conn = next
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continue
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}
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// we got a good conn, lets unlock and return it
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// a busy conn
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if conn.streams >= p.maxStreams {
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next := conn.next
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removeConn(conn)
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addConnAfter(conn, sp.busy)
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conn = next
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continue
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}
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// a idle conn
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if conn.streams == 0 {
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sp.idle--
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}
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// a good conn
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conn.streams++
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p.Unlock()
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return conn, nil
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}
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p.Unlock()
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// create new conn
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@ -59,25 +112,80 @@ func (p *pool) getConn(addr string, opts ...grpc.DialOption) (*poolConn, error)
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if err != nil {
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return nil, err
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}
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conn = &poolConn{cc,nil,addr,p,sp,1,time.Now().Unix(), nil, nil, false}
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return &poolConn{cc, time.Now().Unix()}, nil
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// add conn to streams pool
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p.Lock()
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if sp.count < p.size {
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addConnAfter(conn, sp.head)
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}
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p.Unlock()
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return conn, nil
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}
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func (p *pool) release(addr string, conn *poolConn, err error) {
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// don't store the conn if it has errored
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if err != nil {
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p.Lock()
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p, sp, created := conn.pool, conn.sp, conn.created
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// try to add conn
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if !conn.in && sp.count < p.size {
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addConnAfter(conn, sp.head)
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}
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if !conn.in {
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p.Unlock()
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conn.ClientConn.Close()
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return
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}
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// a busy conn
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if conn.streams >= p.maxStreams {
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removeConn(conn)
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addConnAfter(conn, sp.head)
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}
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conn.streams--
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// if streams == 0, we can do something
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if conn.streams == 0 {
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// 1. it has errored
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// 2. too many idle conn or
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// 3. conn is too old
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now := time.Now().Unix()
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if err != nil || sp.idle >= p.maxIdle || now-created > p.ttl {
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removeConn(conn)
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p.Unlock()
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conn.ClientConn.Close()
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return
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}
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sp.idle++
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}
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p.Unlock()
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return
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}
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// otherwise put it back for reuse
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p.Lock()
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conns := p.conns[addr]
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if len(conns) >= p.size {
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p.Unlock()
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conn.ClientConn.Close()
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func (conn *poolConn)Close() {
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conn.pool.release(conn.addr, conn, conn.err)
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}
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func removeConn(conn *poolConn) {
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if conn.pre != nil {
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conn.pre.next = conn.next
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}
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if conn.next != nil {
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conn.next.pre = conn.pre
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}
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conn.pre = nil
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conn.next = nil
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conn.in = false
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conn.sp.count--
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return
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}
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p.conns[addr] = append(conns, conn)
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p.Unlock()
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func addConnAfter(conn *poolConn, after *poolConn) {
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conn.next = after.next
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conn.pre = after
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if after.next != nil {
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after.next.pre = conn
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}
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after.next = conn
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conn.in = true
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conn.sp.count++
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return
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}
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@ -11,7 +11,7 @@ import (
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pb "google.golang.org/grpc/examples/helloworld/helloworld"
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)
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func testPool(t *testing.T, size int, ttl time.Duration) {
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func testPool(t *testing.T, size int, ttl time.Duration, idle int, ms int) {
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// setup server
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l, err := net.Listen("tcp", ":0")
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if err != nil {
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@ -26,7 +26,7 @@ func testPool(t *testing.T, size int, ttl time.Duration) {
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defer s.Stop()
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// zero pool
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p := newPool(size, ttl)
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p := newPool(size, ttl, idle, ms)
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for i := 0; i < 10; i++ {
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// get a conn
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@ -50,7 +50,7 @@ func testPool(t *testing.T, size int, ttl time.Duration) {
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p.release(l.Addr().String(), cc, nil)
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p.Lock()
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if i := len(p.conns[l.Addr().String()]); i > size {
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if i := p.conns[l.Addr().String()].count; i > size {
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p.Unlock()
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t.Fatalf("pool size %d is greater than expected %d", i, size)
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}
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@ -59,6 +59,6 @@ func testPool(t *testing.T, size int, ttl time.Duration) {
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}
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func TestGRPCPool(t *testing.T) {
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testPool(t, 0, time.Minute)
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testPool(t, 2, time.Minute)
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testPool(t, 0, time.Minute, 10, 2)
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testPool(t, 2, time.Minute, 10, 1)
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}
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@ -11,6 +11,14 @@ import (
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)
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var (
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// DefaultPoolMaxStreams maximum streams on a connectioin
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// (20)
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DefaultPoolMaxStreams = 20
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// DefaultPoolMaxIdle maximum idle conns of a pool
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// (50)
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DefaultPoolMaxIdle = 50
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// DefaultMaxRecvMsgSize maximum message that client can receive
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// (4 MB).
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DefaultMaxRecvMsgSize = 1024 * 1024 * 4
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@ -20,6 +28,8 @@ var (
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DefaultMaxSendMsgSize = 1024 * 1024 * 4
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)
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type poolMaxStreams struct {}
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type poolMaxIdle struct {}
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type codecsKey struct{}
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type tlsAuth struct{}
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type maxRecvMsgSizeKey struct{}
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@ -27,6 +37,26 @@ type maxSendMsgSizeKey struct{}
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type grpcDialOptions struct{}
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type grpcCallOptions struct{}
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// maximum streams on a connectioin
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func PoolMaxStreams(n int) client.Option {
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return func(o *client.Options) {
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if o.Context == nil {
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o.Context = context.Background()
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}
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o.Context = context.WithValue(o.Context, poolMaxStreams{}, n)
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}
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}
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// maximum idle conns of a pool
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func PoolMaxIdle(d int) client.Option {
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return func(o *client.Options) {
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if o.Context == nil {
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o.Context = context.Background()
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}
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o.Context = context.WithValue(o.Context, poolMaxIdle{}, d)
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}
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}
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// gRPC Codec to be used to encode/decode requests for a given content type
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func Codec(contentType string, c encoding.Codec) client.Option {
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return func(o *client.Options) {
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@ -99,3 +129,4 @@ func CallOptions(opts ...grpc.CallOption) client.CallOption {
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o.Context = context.WithValue(o.Context, grpcCallOptions{}, opts)
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}
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}
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