Move debug handler to service dir
This commit is contained in:
190
debug/service/proto/debug.pb.micro.go
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190
debug/service/proto/debug.pb.micro.go
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@@ -0,0 +1,190 @@
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// Code generated by protoc-gen-micro. DO NOT EDIT.
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// source: github.com/micro/go-micro/debug/proto/debug.proto
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package debug
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import (
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fmt "fmt"
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proto "github.com/golang/protobuf/proto"
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math "math"
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)
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import (
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context "context"
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client "github.com/micro/go-micro/client"
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server "github.com/micro/go-micro/server"
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)
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// Reference imports to suppress errors if they are not otherwise used.
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var _ = proto.Marshal
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var _ = fmt.Errorf
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var _ = math.Inf
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// This is a compile-time assertion to ensure that this generated file
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// is compatible with the proto package it is being compiled against.
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// A compilation error at this line likely means your copy of the
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// proto package needs to be updated.
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const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package
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// Reference imports to suppress errors if they are not otherwise used.
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var _ context.Context
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var _ client.Option
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var _ server.Option
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// Client API for Debug service
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type DebugService interface {
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Health(ctx context.Context, in *HealthRequest, opts ...client.CallOption) (*HealthResponse, error)
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Stats(ctx context.Context, in *StatsRequest, opts ...client.CallOption) (*StatsResponse, error)
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Logs(ctx context.Context, in *LogRequest, opts ...client.CallOption) (Debug_LogsService, error)
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}
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type debugService struct {
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c client.Client
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name string
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}
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func NewDebugService(name string, c client.Client) DebugService {
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if c == nil {
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c = client.NewClient()
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}
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if len(name) == 0 {
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name = "debug"
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}
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return &debugService{
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c: c,
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name: name,
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}
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}
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func (c *debugService) Health(ctx context.Context, in *HealthRequest, opts ...client.CallOption) (*HealthResponse, error) {
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req := c.c.NewRequest(c.name, "Debug.Health", in)
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out := new(HealthResponse)
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err := c.c.Call(ctx, req, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *debugService) Stats(ctx context.Context, in *StatsRequest, opts ...client.CallOption) (*StatsResponse, error) {
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req := c.c.NewRequest(c.name, "Debug.Stats", in)
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out := new(StatsResponse)
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err := c.c.Call(ctx, req, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *debugService) Logs(ctx context.Context, in *LogRequest, opts ...client.CallOption) (Debug_LogsService, error) {
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req := c.c.NewRequest(c.name, "Debug.Logs", &LogRequest{})
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stream, err := c.c.Stream(ctx, req, opts...)
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if err != nil {
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return nil, err
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}
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if err := stream.Send(in); err != nil {
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return nil, err
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}
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return &debugServiceLogs{stream}, nil
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}
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type Debug_LogsService interface {
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SendMsg(interface{}) error
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RecvMsg(interface{}) error
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Close() error
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Recv() (*Record, error)
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}
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type debugServiceLogs struct {
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stream client.Stream
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}
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func (x *debugServiceLogs) Close() error {
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return x.stream.Close()
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}
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func (x *debugServiceLogs) SendMsg(m interface{}) error {
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return x.stream.Send(m)
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}
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func (x *debugServiceLogs) RecvMsg(m interface{}) error {
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return x.stream.Recv(m)
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}
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func (x *debugServiceLogs) Recv() (*Record, error) {
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m := new(Record)
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err := x.stream.Recv(m)
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if err != nil {
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return nil, err
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}
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return m, nil
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}
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// Server API for Debug service
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type DebugHandler interface {
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Health(context.Context, *HealthRequest, *HealthResponse) error
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Stats(context.Context, *StatsRequest, *StatsResponse) error
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Logs(context.Context, *LogRequest, Debug_LogsStream) error
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}
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func RegisterDebugHandler(s server.Server, hdlr DebugHandler, opts ...server.HandlerOption) error {
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type debug interface {
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Health(ctx context.Context, in *HealthRequest, out *HealthResponse) error
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Stats(ctx context.Context, in *StatsRequest, out *StatsResponse) error
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Logs(ctx context.Context, stream server.Stream) error
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}
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type Debug struct {
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debug
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}
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h := &debugHandler{hdlr}
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return s.Handle(s.NewHandler(&Debug{h}, opts...))
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}
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type debugHandler struct {
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DebugHandler
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}
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func (h *debugHandler) Health(ctx context.Context, in *HealthRequest, out *HealthResponse) error {
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return h.DebugHandler.Health(ctx, in, out)
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}
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func (h *debugHandler) Stats(ctx context.Context, in *StatsRequest, out *StatsResponse) error {
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return h.DebugHandler.Stats(ctx, in, out)
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}
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func (h *debugHandler) Logs(ctx context.Context, stream server.Stream) error {
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m := new(LogRequest)
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if err := stream.Recv(m); err != nil {
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return err
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}
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return h.DebugHandler.Logs(ctx, m, &debugLogsStream{stream})
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}
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type Debug_LogsStream interface {
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SendMsg(interface{}) error
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RecvMsg(interface{}) error
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Close() error
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Send(*Record) error
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}
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type debugLogsStream struct {
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stream server.Stream
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}
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func (x *debugLogsStream) Close() error {
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return x.stream.Close()
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}
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func (x *debugLogsStream) SendMsg(m interface{}) error {
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return x.stream.Send(m)
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}
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func (x *debugLogsStream) RecvMsg(m interface{}) error {
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return x.stream.Recv(m)
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}
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func (x *debugLogsStream) Send(m *Record) error {
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return x.stream.Send(m)
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}
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