From 4f4b3d3bae41f9f9f4e90871ff6369c2256da47b Mon Sep 17 00:00:00 2001 From: Milos Gajdos Date: Tue, 3 Sep 2019 19:51:52 +0100 Subject: [PATCH] Send connect message to NetworkChannel once we are not at caller mercy --- network/default.go | 35 +++++++++++++++++++---------------- 1 file changed, 19 insertions(+), 16 deletions(-) diff --git a/network/default.go b/network/default.go index d9d8cbfe..202e18f1 100644 --- a/network/default.go +++ b/network/default.go @@ -764,23 +764,10 @@ func (n *network) Connect() error { return err } - // go resolving network nodes - go n.resolve() - // broadcast neighbourhood - go n.announce(netClient) - // prune stale nodes - go n.prune() - // listen to network messages - go n.processNetChan(netListener) - // advertise service routes - go n.advertise(ctrlClient, advertChan) - // accept and process routes - go n.processCtrlChan(ctrlListener) - - // set connected to true - n.connected = true - // send connect message to NetworkChannel + // NOTE: in theory we could do this as soon as + // Dial to NetworkChannel succeeds, but instead + // we initialize all other node resources first node := &pbNet.Node{ Id: n.options.Id, Address: n.options.Address, @@ -803,6 +790,22 @@ func (n *network) Connect() error { } } + // go resolving network nodes + go n.resolve() + // broadcast neighbourhood + go n.announce(netClient) + // prune stale nodes + go n.prune() + // listen to network messages + go n.processNetChan(netListener) + // advertise service routes + go n.advertise(ctrlClient, advertChan) + // accept and process routes + go n.processCtrlChan(ctrlListener) + + // set connected to true + n.connected = true + return nil }