Add link: a layer ontop of a transport socket

This commit is contained in:
Asim Aslam 2019-07-10 17:12:51 +01:00
parent b23d955536
commit 55f8045a70

273
network/link/link.go Normal file
View File

@ -0,0 +1,273 @@
package link
import (
"errors"
"io"
"sync"
"github.com/micro/go-micro/config/options"
"github.com/micro/go-micro/transport"
)
// Link is a layer ontop of a transport socket with the
// buffering send and recv queue's with the ability to
// measure the actual transport link and reconnect.
type Link interface {
// provides the transport.Socket interface
transport.Socket
// Connect connects the link. It must be called first.
Connect() error
// Id of the link likely a uuid if not specified
Id() string
// Status of the link
Status() string
// Depth of the buffers
Weight() int
// Rate of the link
Length() int
}
type link struct {
sync.RWMutex
// the link id
id string
// the remote end to dial
addr string
// channel used to close the link
closed chan bool
// if its connected
connected bool
// the transport to use
transport transport.Transport
// the send queue to the socket
sendQueue chan *transport.Message
// the recv queue to the socket
recvQueue chan *transport.Message
// the socket for this link
socket transport.Socket
// determines the cost of the link
// based on queue length and roundtrip
length int
weight int
}
var (
ErrLinkClosed = errors.New("link closed")
)
func newLink(options options.Options) *link {
// default values
id := "local"
addr := "127.0.0.1:10001"
tr := transport.DefaultTransport
lid, ok := options.Values().Get("link.id")
if ok {
id = lid.(string)
}
laddr, ok := options.Values().Get("link.address")
if ok {
addr = laddr.(string)
}
ltr, ok := options.Values().Get("link.transport")
if ok {
tr = ltr.(transport.Transport)
}
l := &link{
// the remote end to dial
addr: addr,
// transport to dial link
transport: tr,
// unique id assigned to the link
id: id,
// the closed channel used to close the conn
closed: make(chan bool),
// then send queue
sendQueue: make(chan *transport.Message, 128),
// the receive queue
recvQueue: make(chan *transport.Message, 128),
}
// return the link
return l
}
// link methods
// process processes messages on the send queue.
// these are messages to be sent to the remote side.
func (l *link) process() {
go func() {
for {
m := new(transport.Message)
if err := l.recv(m); err != nil {
return
}
select {
case l.recvQueue <- m:
case <-l.closed:
return
}
}
}()
for {
select {
case m := <-l.sendQueue:
if err := l.send(m); err != nil {
return
}
case <-l.closed:
return
}
}
}
// send a message over the link
func (l *link) send(m *transport.Message) error {
// TODO: measure time taken and calculate length/rate
// send via the transport socket
return l.socket.Send(m)
}
// recv a message on the link
func (l *link) recv(m *transport.Message) error {
if m.Header == nil {
m.Header = make(map[string]string)
}
// receive the transport message
return l.socket.Recv(m)
}
func (l *link) Connect() error {
l.Lock()
if l.connected {
l.Unlock()
return nil
}
// replace closed
l.closed = make(chan bool)
// dial the endpoint
c, err := l.transport.Dial(l.addr)
if err != nil {
l.Unlock()
return nil
}
// set the socket
l.socket = c
// kick start the processing
go l.process()
return nil
}
// Close the link
func (l *link) Close() error {
select {
case <-l.closed:
return nil
default:
close(l.closed)
l.Lock()
l.connected = false
l.Unlock()
return l.socket.Close()
}
}
// returns the node id
func (l *link) Id() string {
l.RLock()
defer l.RUnlock()
return l.id
}
func (l *link) Remote() string {
l.RLock()
defer l.RUnlock()
return l.socket.Remote()
}
func (l *link) Local() string {
l.RLock()
defer l.RUnlock()
return l.socket.Local()
}
func (l *link) Length() int {
l.RLock()
defer l.RUnlock()
return l.length
}
func (l *link) Weight() int {
return len(l.sendQueue) + len(l.recvQueue)
}
// Accept accepts a message on the socket
func (l *link) Recv(m *transport.Message) error {
select {
case <-l.closed:
return io.EOF
case rm := <-l.recvQueue:
*m = *rm
return nil
}
// never reach
return nil
}
// Send sends a message on the socket immediately
func (l *link) Send(m *transport.Message) error {
select {
case <-l.closed:
return io.EOF
case l.sendQueue <- m:
}
return nil
}
func (l *link) Status() string {
select {
case <-l.closed:
return "closed"
default:
return "connected"
}
}
// NewLink creates a new link on top of a socket
func NewLink(opts ...options.Option) Link {
return newLink(options.NewOptions(opts...))
}
// Sets the link id
func Id(id string) options.Option {
return options.WithValue("link.id", id)
}
// The address to use for the link
func Address(a string) options.Option {
return options.WithValue("link.address", a)
}
// The transport to use for the link
func Transport(t transport.Transport) options.Option {
return options.WithValue("link.transport", t)
}