v3 refactor (#1868)
* Move to v3 Co-authored-by: Ben Toogood <bentoogood@gmail.com>
This commit is contained in:
109
server/mucp/rpc_codec_test.go
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109
server/mucp/rpc_codec_test.go
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@@ -0,0 +1,109 @@
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package mucp
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import (
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"bytes"
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"errors"
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"testing"
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"github.com/micro/go-micro/v3/codec"
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"github.com/micro/go-micro/v3/transport"
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)
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// testCodec is a dummy codec that only knows how to encode nil bodies
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type testCodec struct {
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buf *bytes.Buffer
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}
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type testSocket struct {
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local string
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remote string
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}
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// TestCodecWriteError simulates what happens when a codec is unable
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// to encode a message (e.g. a missing branch of an "oneof" message in
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// protobufs)
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//
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// We expect an error to be sent to the socket. Previously the socket
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// would remain open with no bytes sent, leading to client-side
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// timeouts.
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func TestCodecWriteError(t *testing.T) {
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socket := testSocket{}
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message := transport.Message{
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Header: map[string]string{},
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Body: []byte{},
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}
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rwc := readWriteCloser{
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rbuf: new(bytes.Buffer),
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wbuf: new(bytes.Buffer),
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}
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c := rpcCodec{
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buf: &rwc,
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codec: &testCodec{
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buf: rwc.wbuf,
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},
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req: &message,
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socket: socket,
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}
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err := c.Write(&codec.Message{
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Endpoint: "Service.Endpoint",
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Id: "0",
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Error: "",
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}, "body")
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if err != nil {
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t.Fatalf(`Expected Write to fail; got "%+v" instead`, err)
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}
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const expectedError = "Unable to encode body: simulating a codec write failure"
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actualError := rwc.wbuf.String()
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if actualError != expectedError {
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t.Fatalf(`Expected error "%+v" in the write buffer, got "%+v" instead`, expectedError, actualError)
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}
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}
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func (c *testCodec) ReadHeader(message *codec.Message, typ codec.MessageType) error {
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return nil
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}
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func (c *testCodec) ReadBody(dest interface{}) error {
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return nil
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}
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func (c *testCodec) Write(message *codec.Message, dest interface{}) error {
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if dest != nil {
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return errors.New("simulating a codec write failure")
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}
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c.buf.Write([]byte(message.Error))
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return nil
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}
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func (c *testCodec) Close() error {
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return nil
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}
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func (c *testCodec) String() string {
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return "string"
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}
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func (s testSocket) Local() string {
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return s.local
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}
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func (s testSocket) Remote() string {
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return s.remote
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}
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func (s testSocket) Recv(message *transport.Message) error {
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return nil
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}
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func (s testSocket) Send(message *transport.Message) error {
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return nil
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}
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func (s testSocket) Close() error {
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return nil
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}
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