Remove debug logs

This commit is contained in:
Milos Gajdos 2019-09-06 15:12:23 +01:00
parent dafbacbdcb
commit 7971b1b7f9
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@ -352,7 +352,6 @@ func (n *network) processNetChan(client transport.Client, listener tunnel.Listen
// only add the neighbour if it is NOT already in node's list of neighbours
_, exists := n.neighbours[pbNetNeighbour.Node.Id]
if !exists {
log.Debugf("Network neighbour message node exists: %s", pbNetNeighbour.Node.Id)
n.neighbours[pbNetNeighbour.Node.Id] = &node{
id: pbNetNeighbour.Node.Id,
address: pbNetNeighbour.Node.Address,
@ -697,10 +696,9 @@ func (n *network) processCtrlChan(client transport.Client, listener tunnel.Liste
}
// set the route metric
n.setRouteMetric(&route)
log.Debugf("Network node %s metric: %d", route.Router, route.Metric)
// throw away metric bigger than 1000
if route.Metric > 1000 {
log.Debugf("Network dropping node: %s", route.Router)
log.Debugf("Network route metric %d dropping node: %s", route.Metric, route.Router)
continue
}
// create router event
@ -937,7 +935,7 @@ func (n *network) Nodes() []Node {
var nodes []Node
// collect all the nodes and return them
for id, node := range visited {
for _, node := range visited {
nodes = append(nodes, node)
}