codec: add MarshalAppend func
Signed-off-by: Vasiliy Tolstov <v.tolstov@unistack.org>
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@ -67,3 +67,20 @@ type Message struct {
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func NewMessage(t MessageType) *Message {
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return &Message{Type: t, Header: metadata.New(0)}
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}
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// MarshalAppend calls codec.Marshal(v) and returns the data appended to buf.
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// If codec implements MarshalAppend, that is called instead.
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func MarshalAppend(buf []byte, c Codec, v interface{}, opts ...Option) ([]byte, error) {
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if nc, ok := c.(interface {
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MarshalAppend([]byte, interface{}, ...Option) ([]byte, error)
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}); ok {
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return nc.MarshalAppend(buf, v, opts...)
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}
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mbuf, err := c.Marshal(v, opts...)
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if err != nil {
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return nil, err
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}
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return append(buf, mbuf...), nil
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}
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