Merge pull request #1016 from unistack-org/lint
lint fixes mostly for prealloc also remove deadcode from grpc client
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@@ -195,6 +195,7 @@ func (n *network) resolveNodes() ([]string, error) {
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nodeMap := make(map[string]bool)
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// collect network node addresses
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//nolint:prealloc
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var nodes []string
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var i int
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@@ -38,6 +38,7 @@ func (r *Resolver) Resolve(name string) ([]*resolver.Record, error) {
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return nil, err
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}
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//nolint:prealloc
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var records []*resolver.Record
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for _, answer := range rec.Answer {
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@@ -17,7 +17,7 @@ func (r *Resolver) Resolve(name string) ([]*resolver.Record, error) {
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if err != nil {
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return nil, err
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}
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var records []*resolver.Record
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records := make([]*resolver.Record, len(addrs))
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for _, addr := range addrs {
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address := addr.Target
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if addr.Port > 0 {
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@@ -29,10 +29,11 @@ func flatten(n network.Node, visited map[string]bool) []network.Node {
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}
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// create new list of nodes
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//nolint:prealloc
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var nodes []network.Node
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// check if already visited
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if visited[n.Id()] == false {
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if !visited[n.Id()] {
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// append the current node
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nodes = append(nodes, n)
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}
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