Node API allows us to drop all network locks

Network locks are now needed only when accessing client map. node map
access is serialied with the node mutex.
This commit is contained in:
Milos Gajdos
2019-09-13 03:02:20 +01:00
parent ef91d836eb
commit b91c3147e7
4 changed files with 171 additions and 143 deletions

View File

@@ -2,7 +2,6 @@ package network
import (
"container/list"
"errors"
"sync"
"time"
@@ -44,6 +43,86 @@ func (n *node) Network() Network {
return n.network
}
// AddPeer adds a new peer to node
// It returns false if the peer already exists
func (n *node) AddPeer(peer *node) bool {
n.Lock()
defer n.Unlock()
if _, ok := n.peers[peer.id]; !ok {
n.peers[peer.id] = peer
return true
}
return false
}
// GetPeer returns a peer if it exists
// It returns nil if the peer was not found
func (n *node) GetPeer(id string) *node {
n.RLock()
defer n.RUnlock()
p, ok := n.peers[id]
if !ok {
return nil
}
peer := &node{
id: p.id,
address: p.address,
peers: make(map[string]*node),
network: p.network,
lastSeen: p.lastSeen,
}
// TODO: recursively retrieve all of its peers
for id, pop := range p.peers {
peer.peers[id] = pop
}
return peer
}
// UpdatePeer updates a peer if it exists
// It returns false if the peer does not exist
func (n *node) UpdatePeer(peer *node) bool {
n.Lock()
defer n.Unlock()
if _, ok := n.peers[peer.id]; ok {
n.peers[peer.id] = peer
return true
}
return false
}
// DeletePeer deletes a peer if it exists
func (n *node) DeletePeer(id string) {
n.Lock()
defer n.Unlock()
delete(n.peers, id)
}
// Refresh updates node timestamp
func (n *node) RefreshPeer(id string, now time.Time) bool {
n.Lock()
defer n.Unlock()
peer, ok := n.peers[id]
if !ok {
return false
}
if peer.lastSeen.Before(now) {
peer.lastSeen = now
}
return true
}
// Nodes returns a slice if all nodes in node topology
func (n *node) Nodes() []Node {
// we need to freeze the network graph here
@@ -90,10 +169,11 @@ func (n *node) Nodes() []Node {
func (n *node) topology(depth uint) *node {
// make a copy of yourself
node := &node{
id: n.id,
address: n.address,
peers: make(map[string]*node),
network: n.network,
id: n.id,
address: n.address,
peers: make(map[string]*node),
network: n.network,
lastSeen: n.lastSeen,
}
// return if we reach requested depth or we have no more peers
@@ -128,31 +208,13 @@ func (n *node) Peers() []Node {
return peers
}
// updateTopology updates node peer topology down to given depth
func (n *node) updatePeerTopology(pbPeer *pb.Peer, depth uint) error {
n.Lock()
defer n.Unlock()
if pbPeer == nil {
return errors.New("peer not initialized")
}
// unpack Peer topology into *node
peer := unpackPeer(pbPeer, depth)
// update node peers with new topology
n.peers[pbPeer.Node.Id] = peer
return nil
}
// unpackPeer unpacks pb.Peer into node topology of given depth
// NOTE: this function is not thread-safe
func unpackPeer(pbPeer *pb.Peer, depth uint) *node {
// UnpackPeerTopology unpacks pb.Peer into node topology of given depth
func UnpackPeerTopology(pbPeer *pb.Peer, lastSeen time.Time, depth uint) *node {
peerNode := &node{
id: pbPeer.Node.Id,
address: pbPeer.Node.Address,
peers: make(map[string]*node),
id: pbPeer.Node.Id,
address: pbPeer.Node.Address,
peers: make(map[string]*node),
lastSeen: lastSeen,
}
// return if have either reached the depth or have no more peers
@@ -165,7 +227,7 @@ func unpackPeer(pbPeer *pb.Peer, depth uint) *node {
peers := make(map[string]*node)
for _, pbPeer := range pbPeer.Peers {
peer := unpackPeer(pbPeer, depth)
peer := UnpackPeerTopology(pbPeer, lastSeen, depth)
peers[pbPeer.Node.Id] = peer
}
@@ -203,19 +265,19 @@ func peerTopology(peer Node, depth uint) *pb.Peer {
}
// PeersToProto returns node peers graph encoded into protobuf
func PeersToProto(root Node, peers []Node, depth uint) *pb.Peer {
func PeersToProto(node Node, depth uint) *pb.Peer {
// network node aka root node
node := &pb.Node{
Id: root.Id(),
Address: root.Address(),
pbNode := &pb.Node{
Id: node.Id(),
Address: node.Address(),
}
// we will build proto topology into this
pbPeers := &pb.Peer{
Node: node,
Node: pbNode,
Peers: make([]*pb.Peer, 0),
}
for _, peer := range peers {
for _, peer := range node.Peers() {
pbPeer := peerTopology(peer, depth)
pbPeers.Peers = append(pbPeers.Peers, pbPeer)
}