Add some fixes
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46a9767648
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b9a2f719a0
@ -220,14 +220,6 @@ func (t *tun) process() {
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continue
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}
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// if we're picking the link check the id
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// this is where we explicitly set the link
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// in a message received via the listen method
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if len(msg.link) > 0 && link.id != msg.link {
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err = errors.New("link not found")
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continue
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}
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// if the link was a loopback accepted connection
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// and the message is being sent outbound via
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// a dialled connection don't use this link
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@ -252,6 +244,14 @@ func (t *tun) process() {
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if !ok {
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continue
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}
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} else {
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// if we're picking the link check the id
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// this is where we explicitly set the link
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// in a message received via the listen method
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if len(msg.link) > 0 && link.id != msg.link {
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err = errors.New("link not found")
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continue
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}
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}
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// send the message via the current link
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@ -364,6 +364,7 @@ func (t *tun) listen(link *link) {
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case "connect":
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log.Debugf("Tunnel link %s received connect message", link.Remote())
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link.Lock()
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// are we connecting to ourselves?
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if id == t.id {
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link.loopback = true
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@ -374,6 +375,7 @@ func (t *tun) listen(link *link) {
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link.id = id
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// set as connected
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link.connected = true
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link.Unlock()
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// save the link once connected
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t.Lock()
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@ -417,10 +419,19 @@ func (t *tun) listen(link *link) {
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continue
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// a new connection dialled outbound
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case "open":
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log.Debugf("Tunnel link %s received open %s %s", link.id, channel, sessionId)
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// we just let it pass through to be processed
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// an accept returned by the listener
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case "accept":
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s, exists := t.getSession(channel, sessionId)
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// we don't need this
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if exists && s.multicast {
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s.accepted = true
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continue
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}
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if exists && s.accepted {
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continue
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}
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// a continued session
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case "session":
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// process message
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@ -725,6 +736,12 @@ func (t *tun) Connect() error {
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}
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func (t *tun) close() error {
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// close all the sessions
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for id, s := range t.sessions {
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s.Close()
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delete(t.sessions, id)
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}
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// close all the links
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for node, link := range t.links {
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link.Send(&transport.Message{
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@ -768,12 +785,6 @@ func (t *tun) Close() error {
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case <-t.closed:
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return nil
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default:
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// close all the sessions
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for id, s := range t.sessions {
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s.Close()
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delete(t.sessions, id)
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}
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// close the connection
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close(t.closed)
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t.connected = false
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@ -814,11 +825,16 @@ func (t *tun) Dial(channel string, opts ...DialOption) (Session, error) {
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// set the dial timeout
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c.timeout = options.Timeout
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// don't bother with the song and dance below
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// we're just going to assume things come online
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// as and when.
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if c.multicast {
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return c, nil
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now := time.Now()
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after := func() time.Duration {
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d := time.Since(now)
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// dial timeout minus time since
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wait := options.Timeout - d
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if wait < time.Duration(0) {
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return time.Duration(0)
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}
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return wait
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}
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// non multicast so we need to find the link
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@ -846,7 +862,17 @@ func (t *tun) Dial(channel string, opts ...DialOption) (Session, error) {
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// send the discovery message
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t.send <- msg
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// don't bother waiting around
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// we're just going to assume things come online
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if c.multicast {
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c.discovered = true
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c.accepted = true
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return c, nil
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}
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select {
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case <-time.After(after()):
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return nil, ErrDialTimeout
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case err := <-c.errChan:
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if err != nil {
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return nil, err
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@ -859,6 +885,8 @@ func (t *tun) Dial(channel string, opts ...DialOption) (Session, error) {
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if msg.typ != "announce" {
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return nil, errors.New("failed to discover channel")
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}
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case <-time.After(after()):
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return nil, ErrDialTimeout
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}
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}
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@ -97,7 +97,7 @@ func (l *link) Close() error {
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return nil
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default:
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close(l.closed)
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return l.Socket.Close()
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return nil
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}
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return nil
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