fieldalignment of all structs to save memory
Signed-off-by: Vasiliy Tolstov <v.tolstov@unistack.org>
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@@ -51,16 +51,14 @@ type Codec interface {
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// the communication, likely followed by the body.
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// In the case of an error, body may be nil.
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type Message struct {
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Id string
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Type MessageType
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Header metadata.Metadata
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Target string
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Method string
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Endpoint string
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Error string
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// The values read from the socket
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Header metadata.Metadata
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Body []byte
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Id string
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Body []byte
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Type MessageType
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}
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// NewMessage creates new codec message
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