fieldalignment of all structs to save memory
Signed-off-by: Vasiliy Tolstov <v.tolstov@unistack.org>
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		| @@ -51,16 +51,14 @@ type Codec interface { | ||||
| // the communication, likely followed by the body. | ||||
| // In the case of an error, body may be nil. | ||||
| type Message struct { | ||||
| 	Id       string | ||||
| 	Type     MessageType | ||||
| 	Header   metadata.Metadata | ||||
| 	Target   string | ||||
| 	Method   string | ||||
| 	Endpoint string | ||||
| 	Error    string | ||||
|  | ||||
| 	// The values read from the socket | ||||
| 	Header metadata.Metadata | ||||
| 	Body   []byte | ||||
| 	Id       string | ||||
| 	Body     []byte | ||||
| 	Type     MessageType | ||||
| } | ||||
|  | ||||
| // NewMessage creates new codec message | ||||
|   | ||||
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