Fix bugs related to needing to send Broadcast
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7b1f5584ab
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ca18089382
@ -326,7 +326,7 @@ func (t *tun) process() {
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}
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// check the multicast mappings
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if msg.mode > Unicast {
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if msg.mode == Multicast {
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link.RLock()
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_, ok := link.channels[msg.channel]
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link.RUnlock()
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@ -125,7 +125,7 @@ func (s *session) Open() error {
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}
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// don't wait on multicast/broadcast
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if s.mode > Unicast {
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if s.mode == Multicast {
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s.accepted = true
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return nil
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}
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@ -163,7 +163,7 @@ func (s *session) Accept() error {
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}
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// don't wait on multicast/broadcast
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if s.mode > Unicast {
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if s.mode == Multicast {
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return nil
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}
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@ -223,7 +223,7 @@ func (s *session) Send(m *transport.Message) error {
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msg.data = data
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// if multicast don't set the link
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if s.mode > Unicast {
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if s.mode == Multicast {
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msg.link = ""
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}
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@ -9,8 +9,11 @@ import (
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)
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const (
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// send over one link
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Unicast Mode = iota
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// send to all channel listeners
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Multicast
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// send to all listeners
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Broadcast
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)
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@ -25,6 +28,7 @@ var (
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ErrLinkNotFound = errors.New("link not found")
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)
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// Mode of the session
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type Mode uint8
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// Tunnel creates a gre tunnel on top of the go-micro/transport.
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