add gracefultimeout in server
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ccf92eb84d
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@ -86,6 +86,8 @@ type Options struct {
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DeregisterAttempts int
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DeregisterAttempts int
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// Hooks may contains SubscriberWrapper, HandlerWrapper or Server func wrapper
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// Hooks may contains SubscriberWrapper, HandlerWrapper or Server func wrapper
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Hooks options.Hooks
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Hooks options.Hooks
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// GracefulTimeout timeout for graceful stop server
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GracefulTimeout time.Duration
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}
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}
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// NewOptions returns new options struct with default or passed values
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// NewOptions returns new options struct with default or passed values
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@ -108,6 +110,7 @@ func NewOptions(opts ...Option) Options {
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Version: DefaultVersion,
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Version: DefaultVersion,
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ID: id.Must(),
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ID: id.Must(),
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Namespace: DefaultNamespace,
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Namespace: DefaultNamespace,
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GracefulTimeout: DefaultGracefulTimeout,
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}
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}
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for _, o := range opts {
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for _, o := range opts {
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@ -318,11 +321,22 @@ func Listener(l net.Listener) Option {
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}
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}
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}
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}
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<<<<<<< HEAD
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// HandlerOption func
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// HandlerOption func
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type HandlerOption func(*HandlerOptions)
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type HandlerOption func(*HandlerOptions)
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// HandlerOptions struct
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// HandlerOptions struct
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type HandlerOptions struct {
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type HandlerOptions struct {
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=======
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func GracefulTimeout(t time.Duration) options.Option {
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return func(src interface{}) error {
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return options.Set(src, t, ".GracefulTimeout")
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}
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}
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// HandleOptions struct
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type HandleOptions struct {
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>>>>>>> bf0c3016cb09 (add gracefultimeout in server)
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// Context holds external options
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// Context holds external options
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Context context.Context
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Context context.Context
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// Metadata for handler
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// Metadata for handler
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@ -34,6 +34,8 @@ var (
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DefaultMaxMsgRecvSize = 1024 * 1024 * 4 // 4Mb
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DefaultMaxMsgRecvSize = 1024 * 1024 * 4 // 4Mb
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// DefaultMaxMsgSendSize holds default max send size
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// DefaultMaxMsgSendSize holds default max send size
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DefaultMaxMsgSendSize = 1024 * 1024 * 4 // 4Mb
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DefaultMaxMsgSendSize = 1024 * 1024 * 4 // 4Mb
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// DefaultGracefulTimeout default time for graceful stop
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DefaultGracefulTimeout = 5 * time.Second
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)
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)
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// Server is a simple micro server abstraction
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// Server is a simple micro server abstraction
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