Code cleanup; Indentation.
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@@ -20,7 +20,7 @@ var (
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// KeepAliveTime is the time in which we want to have sent a message to a peer
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KeepAliveTime = 30 * time.Second
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// SyncTime is the time a network node requests full sync from the network
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SyncTime = 5 * time.Minute
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SyncTime = 1 * time.Minute
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// PruneTime defines time interval to periodically check nodes that need to be pruned
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// due to their not announcing their presence within this time interval
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PruneTime = 90 * time.Second
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