Some network inspiration
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parent
89fc142e47
commit
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45
network/default.go
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45
network/default.go
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package network
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import (
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"github.com/micro/go-micro/client"
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"github.com/micro/go-micro/server"
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)
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type network struct {
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name string
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options Options
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}
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func (n *network) Name() string {
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return n.name
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}
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func (n *network) Connect() error {
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return n.options.Server.Start()
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}
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func (n *network) Close() error {
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return n.options.Server.Stop()
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}
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// NewNetwork returns a new network node
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func NewNetwork(opts ...Option) Network {
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options := Options{
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Name: DefaultName,
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Client: client.DefaultClient,
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Server: server.DefaultServer,
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}
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for _, o := range opts {
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o(&options)
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}
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// set the server name
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options.Server.Init(
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server.Name(options.Name),
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)
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return &network{
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options: options,
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}
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}
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18
network/network.go
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18
network/network.go
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// Package network is for building peer to peer networks
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package network
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// Network is a
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type Network interface {
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// Name of the network
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Name() string
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// Connect starts the network node
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Connect() error
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// Close shutsdown the network node
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Close() error
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}
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var (
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DefaultName = "go.micro.network"
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DefaultNetwork = NewNetwork()
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)
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35
network/options.go
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35
network/options.go
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package network
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import (
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"github.com/micro/go-micro/client"
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"github.com/micro/go-micro/server"
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)
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type Option func(*Options)
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type Options struct {
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Name string
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Client client.Client
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Server server.Server
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}
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// The network name
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func Name(n string) Option {
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return func(o *Options) {
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o.Name = n
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}
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}
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// The network client
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func Client(c client.Client) Option {
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return func(o *Options) {
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o.Client = c
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}
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}
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// The network server
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func Server(s server.Server) Option {
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return func(o *Options) {
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o.Server = s
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}
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}
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