7 Commits

Author SHA1 Message Date
Asim Aslam
d2d6841f02 Move transport to network/transport 2019-07-07 10:37:34 +01:00
Asim Aslam
9adebfcf1e rename method to endpoint 2019-01-10 21:25:31 +00:00
Asim Aslam
4cb41721f1 further codec changes 2019-01-08 15:38:25 +00:00
Asim Aslam
c9963cb870 rename 2019-01-07 18:20:47 +00:00
Asim Aslam
34ed5235a3 rename rpc codec 2018-11-23 20:05:31 +00:00
Asim Aslam
c6a2c8de6c add local/remote to testsocket 2018-11-14 19:45:46 +00:00
Hao Lian
d4b149046f server/rpc_codec: if c.codec.Write fails, reset write buffer and encode an error message about the encoding failure
When developing go-micro services, it is frequently possible to set invalid results in the response pointer. When this happens (as I and @trushton personally experienced), `sendResponse()` returns an error correctly explaining what happened (e.g. protobuf refused to encode a bad struct) but the `call()` function one above it in the stack ignores the returned error object.

Thus, invalid structs go un-encoded and the _client side times out_. @trushton and I first caught this in our CI builds when we left a protobuf.Empty field uninitialized (nil) instead of setting it to `&ptypes.Empty{}`. This resulted in an `proto: oneof field has nil value` error, but it was dropped and became a terribly confusing client timeout instead.

This patch is two independent changes:

* In rpc_codec, when a serialization failure occurs serialize an error message, which will correctly become a 500 for HTTP services, about the encoding failure. This means rpc_codec only returns an `error` when a socket failure occurs, which I believe is the behavior that rpc_service is expecting anyway.

* In rpc_service, log any errors returned by sendResponse instead of dropping the error object. This will make debugging client timeouts less of a hassle.
2017-07-17 14:21:43 -04:00