package tunnel import ( "errors" "strings" "sync" "time" "github.com/google/uuid" "github.com/micro/go-micro/transport" "github.com/micro/go-micro/util/log" ) var ( // KeepAliveTime defines time interval we send keepalive messages to outbound links KeepAliveTime = 30 * time.Second // ReconnectTime defines time interval we periodically attempt to reconnect dead links ReconnectTime = 5 * time.Second ) // tun represents a network tunnel type tun struct { options Options sync.RWMutex // the unique id for this tunnel id string // tunnel token for authentication token string // to indicate if we're connected or not connected bool // the send channel for all messages send chan *message // close channel closed chan bool // a map of sessions based on Micro-Tunnel-Channel sessions map[string]*session // outbound links links map[string]*link // listener listener transport.Listener } // create new tunnel on top of a link func newTunnel(opts ...Option) *tun { options := DefaultOptions() for _, o := range opts { o(&options) } return &tun{ options: options, id: options.Id, token: options.Token, send: make(chan *message, 128), closed: make(chan bool), sessions: make(map[string]*session), links: make(map[string]*link), } } // Init initializes tunnel options func (t *tun) Init(opts ...Option) error { t.Lock() defer t.Unlock() for _, o := range opts { o(&t.options) } return nil } // getSession returns a session from the internal session map. // It does this based on the Micro-Tunnel-Channel and Micro-Tunnel-Session func (t *tun) getSession(channel, session string) (*session, bool) { // get the session t.RLock() s, ok := t.sessions[channel+session] t.RUnlock() return s, ok } func (t *tun) delSession(channel, session string) { t.Lock() delete(t.sessions, channel+session) t.Unlock() } // newSession creates a new session and saves it func (t *tun) newSession(channel, sessionId string) (*session, bool) { // new session s := &session{ tunnel: t.id, channel: channel, session: sessionId, closed: make(chan bool), recv: make(chan *message, 128), send: t.send, wait: make(chan bool), errChan: make(chan error, 1), } // save session t.Lock() _, ok := t.sessions[channel+sessionId] if ok { // session already exists t.Unlock() return nil, false } t.sessions[channel+sessionId] = s t.Unlock() // return session return s, true } // TODO: use tunnel id as part of the session func (t *tun) newSessionId() string { return uuid.New().String() } // monitor monitors outbound links and attempts to reconnect to the failed ones func (t *tun) monitor() { reconnect := time.NewTicker(ReconnectTime) defer reconnect.Stop() for { select { case <-t.closed: return case <-reconnect.C: var connect []string // build list of unknown nodes to connect to t.RLock() for _, node := range t.options.Nodes { if _, ok := t.links[node]; !ok { connect = append(connect, node) } } t.RUnlock() for _, node := range connect { // create new link link, err := t.setupLink(node) if err != nil { log.Debugf("Tunnel failed to setup node link to %s: %v", node, err) continue } // set the link id to the node // TODO: hash it link.id = node // save the link t.Lock() t.links[node] = link t.Unlock() } } } } // process outgoing messages sent by all local sessions func (t *tun) process() { // manage the send buffer // all pseudo sessions throw everything down this for { select { case msg := <-t.send: newMsg := &transport.Message{ Header: make(map[string]string), } // set the data if msg.data != nil { for k, v := range msg.data.Header { newMsg.Header[k] = v } newMsg.Body = msg.data.Body } // set message head newMsg.Header["Micro-Tunnel"] = msg.typ // set the tunnel id on the outgoing message newMsg.Header["Micro-Tunnel-Id"] = msg.tunnel // set the tunnel channel on the outgoing message newMsg.Header["Micro-Tunnel-Channel"] = msg.channel // set the session id newMsg.Header["Micro-Tunnel-Session"] = msg.session // set the tunnel token newMsg.Header["Micro-Tunnel-Token"] = t.token // send the message via the interface t.Lock() if len(t.links) == 0 { log.Debugf("No links to send message type: %s channel: %s", msg.typ, msg.channel) } var sent bool var err error for node, link := range t.links { // if the link is not connected skip it if !link.connected { log.Debugf("Link for node %s not connected", node) err = errors.New("link not connected") continue } // if we're picking the link check the id // this is where we explicitly set the link // in a message received via the listen method if len(msg.link) > 0 && link.id != msg.link { err = errors.New("link not found") continue } // if the link was a loopback accepted connection // and the message is being sent outbound via // a dialled connection don't use this link if link.loopback && msg.outbound { err = errors.New("link is loopback") continue } // if the message was being returned by the loopback listener // send it back up the loopback link only if msg.loopback && !link.loopback { err = errors.New("link is not loopback") continue } // check the multicast mappings if msg.multicast { link.RLock() _, ok := link.channels[msg.channel] link.RUnlock() // channel mapping not found in link if !ok { continue } } // send the message via the current link log.Debugf("Sending %+v to %s", newMsg, node) if errr := link.Send(newMsg); errr != nil { log.Debugf("Tunnel error sending %+v to %s: %v", newMsg, node, errr) err = errors.New(errr.Error()) // kill the link link.Close() // delete the link delete(t.links, node) continue } // is sent sent = true // keep sending broadcast messages if msg.broadcast || msg.multicast { continue } // break on unicast break } t.Unlock() // set the error if not sent var gerr error if !sent { gerr = err } // skip if its not been set if msg.errChan == nil { continue } // return error non blocking select { case msg.errChan <- gerr: default: } case <-t.closed: return } } } func (t *tun) delLink(id string) { t.Lock() defer t.Unlock() // get the link link, ok := t.links[id] if !ok { return } // close and delete link.Close() delete(t.links, id) } // process incoming messages func (t *tun) listen(link *link) { // remove the link on exit defer func() { log.Debugf("Tunnel deleting connection from %s", link.Remote()) t.delLink(link.Remote()) }() // let us know if its a loopback var loopback bool for { // process anything via the net interface msg := new(transport.Message) if err := link.Recv(msg); err != nil { log.Debugf("Tunnel link %s receive error: %#v", link.Remote(), err) return } // always ensure we have the correct auth token // TODO: segment the tunnel based on token // e.g use it as the basis token := msg.Header["Micro-Tunnel-Token"] if token != t.token { log.Debugf("Tunnel link %s received invalid token %s", token) return } // message type mtype := msg.Header["Micro-Tunnel"] // the tunnel id id := msg.Header["Micro-Tunnel-Id"] // the tunnel channel channel := msg.Header["Micro-Tunnel-Channel"] // the session id sessionId := msg.Header["Micro-Tunnel-Session"] // if its not connected throw away the link // the first message we process needs to be connect if !link.connected && mtype != "connect" { log.Debugf("Tunnel link %s not connected", link.id) return } switch mtype { case "connect": log.Debugf("Tunnel link %s received connect message", link.Remote()) // are we connecting to ourselves? if id == t.id { link.loopback = true loopback = true } // set to remote node link.id = id // set as connected link.connected = true // save the link once connected t.Lock() t.links[link.Remote()] = link t.Unlock() // nothing more to do continue case "close": // TODO: handle the close message // maybe report io.EOF or kill the link // close the link entirely if len(channel) == 0 { log.Debugf("Tunnel link %s received close message", link.Remote()) return } // the entire listener was closed so remove it from the mapping if sessionId == "listener" { link.Lock() delete(link.channels, channel) link.Unlock() continue } // try get the dialing socket s, exists := t.getSession(channel, sessionId) if exists { // close and continue s.Close() continue } // otherwise its a session mapping of sorts case "keepalive": log.Debugf("Tunnel link %s received keepalive", link.Remote()) t.Lock() // save the keepalive link.lastKeepAlive = time.Now() t.Unlock() continue // a new connection dialled outbound case "open": // we just let it pass through to be processed // an accept returned by the listener case "accept": // a continued session case "session": // process message log.Debugf("Received %+v from %s", msg, link.Remote()) // an announcement of a channel listener case "announce": // update mapping in the link link.Lock() link.channels[channel] = time.Now() link.Unlock() // get the session that asked for the discovery s, exists := t.getSession(channel, sessionId) if exists { // don't bother it's already discovered if s.discovered { continue } // send the announce back to the caller s.recv <- &message{ typ: "announce", tunnel: id, channel: channel, session: sessionId, link: link.id, } } continue case "discover": // looking for existing mapping _, exists := t.getSession(channel, "listener") if exists { log.Debugf("Tunnel sending announce for discovery of channel %s", channel) // send back the announcement link.Send(&transport.Message{ Header: map[string]string{ "Micro-Tunnel": "announce", "Micro-Tunnel-Id": t.id, "Micro-Tunnel-Channel": channel, "Micro-Tunnel-Session": sessionId, "Micro-Tunnel-Link": link.id, "Micro-Tunnel-Token": t.token, }, }) } continue default: // blackhole it continue } // strip tunnel message header for k, _ := range msg.Header { if strings.HasPrefix(k, "Micro-Tunnel") { delete(msg.Header, k) } } // if the session id is blank there's nothing we can do // TODO: check this is the case, is there any reason // why we'd have a blank session? Is the tunnel // used for some other purpose? if len(channel) == 0 || len(sessionId) == 0 { continue } var s *session var exists bool // If its a loopback connection then we've enabled link direction // listening side is used for listening, the dialling side for dialling switch { case loopback, mtype == "open": s, exists = t.getSession(channel, "listener") // only return accept to the session case mtype == "accept": log.Debugf("Received accept message for %s %s", channel, sessionId) s, exists = t.getSession(channel, sessionId) if exists && s.accepted { continue } default: // get the session based on the tunnel id and session // this could be something we dialed in which case // we have a session for it otherwise its a listener s, exists = t.getSession(channel, sessionId) if !exists { // try get it based on just the tunnel id // the assumption here is that a listener // has no session but its set a listener session s, exists = t.getSession(channel, "listener") } } // bail if no session or listener has been found if !exists { log.Debugf("Tunnel skipping no session exists") // drop it, we don't care about // messages we don't know about continue } // is the session closed? select { case <-s.closed: // closed delete(t.sessions, channel) continue default: // process } log.Debugf("Tunnel using channel %s session %s", s.channel, s.session) // is the session new? select { // if its new the session is actually blocked waiting // for a connection. so we check if its waiting. case <-s.wait: // if its waiting e.g its new then we close it default: // set remote address of the session s.remote = msg.Header["Remote"] close(s.wait) } // construct a new transport message tmsg := &transport.Message{ Header: msg.Header, Body: msg.Body, } // construct the internal message imsg := &message{ tunnel: id, typ: mtype, channel: channel, session: sessionId, data: tmsg, link: link.id, loopback: loopback, errChan: make(chan error, 1), } // append to recv backlog // we don't block if we can't pass it on select { case s.recv <- imsg: default: } } } // keepalive periodically sends keepalive messages to link func (t *tun) keepalive(link *link) { keepalive := time.NewTicker(KeepAliveTime) defer keepalive.Stop() for { select { case <-t.closed: return case <-keepalive.C: // send keepalive message log.Debugf("Tunnel sending keepalive to link: %v", link.Remote()) if err := link.Send(&transport.Message{ Header: map[string]string{ "Micro-Tunnel": "keepalive", "Micro-Tunnel-Id": t.id, "Micro-Tunnel-Token": t.token, }, }); err != nil { log.Debugf("Error sending keepalive to link %v: %v", link.Remote(), err) t.delLink(link.Remote()) return } } } } // setupLink connects to node and returns link if successful // It returns error if the link failed to be established func (t *tun) setupLink(node string) (*link, error) { log.Debugf("Tunnel setting up link: %s", node) c, err := t.options.Transport.Dial(node) if err != nil { log.Debugf("Tunnel failed to connect to %s: %v", node, err) return nil, err } log.Debugf("Tunnel connected to %s", node) // send the first connect message if err := c.Send(&transport.Message{ Header: map[string]string{ "Micro-Tunnel": "connect", "Micro-Tunnel-Id": t.id, "Micro-Tunnel-Token": t.token, }, }); err != nil { return nil, err } // create a new link link := newLink(c) // set link id to remote side link.id = c.Remote() // we made the outbound connection // and sent the connect message link.connected = true // process incoming messages go t.listen(link) // start keepalive monitor go t.keepalive(link) return link, nil } // connect the tunnel to all the nodes and listen for incoming tunnel connections func (t *tun) connect() error { l, err := t.options.Transport.Listen(t.options.Address) if err != nil { return err } // save the listener t.listener = l go func() { // accept inbound connections err := l.Accept(func(sock transport.Socket) { log.Debugf("Tunnel accepted connection from %s", sock.Remote()) // create a new link link := newLink(sock) // listen for inbound messages. // only save the link once connected. // we do this inside liste t.listen(link) }) t.RLock() defer t.RUnlock() // still connected but the tunnel died if err != nil && t.connected { log.Logf("Tunnel listener died: %v", err) } }() for _, node := range t.options.Nodes { // skip zero length nodes if len(node) == 0 { continue } // connect to node and return link link, err := t.setupLink(node) if err != nil { log.Debugf("Tunnel failed to establish node link to %s: %v", node, err) continue } // save the link t.links[link.Remote()] = link } // process outbound messages to be sent // process sends to all links go t.process() // monitor links go t.monitor() return nil } // Connect the tunnel func (t *tun) Connect() error { t.Lock() defer t.Unlock() // already connected if t.connected { return nil } // send the connect message if err := t.connect(); err != nil { return err } // set as connected t.connected = true // create new close channel t.closed = make(chan bool) return nil } func (t *tun) close() error { // close all the links for node, link := range t.links { link.Send(&transport.Message{ Header: map[string]string{ "Micro-Tunnel": "close", "Micro-Tunnel-Id": t.id, "Micro-Tunnel-Token": t.token, }, }) link.Close() delete(t.links, node) } // close the listener return t.listener.Close() } func (t *tun) Address() string { t.RLock() defer t.RUnlock() if !t.connected { return t.options.Address } return t.listener.Addr() } // Close the tunnel func (t *tun) Close() error { t.Lock() defer t.Unlock() if !t.connected { return nil } log.Debug("Tunnel closing") select { case <-t.closed: return nil default: // close all the sessions for id, s := range t.sessions { s.Close() delete(t.sessions, id) } // close the connection close(t.closed) t.connected = false // send a close message // we don't close the link // just the tunnel return t.close() } return nil } // Dial an address func (t *tun) Dial(channel string, opts ...DialOption) (Session, error) { log.Debugf("Tunnel dialing %s", channel) c, ok := t.newSession(channel, t.newSessionId()) if !ok { return nil, errors.New("error dialing " + channel) } // set remote c.remote = channel // set local c.local = "local" // outbound session c.outbound = true // get opts options := DialOptions{ Timeout: DefaultDialTimeout, } for _, o := range opts { o(&options) } // set the multicast option c.multicast = options.Multicast // set the dial timeout c.timeout = options.Timeout t.RLock() for _, link := range t.links { link.RLock() _, ok := link.channels[channel] link.RUnlock() // we have at least one channel mapping if ok { c.discovered = true break } } t.RUnlock() // shit fuck if !c.discovered { msg := c.newMessage("discover") msg.broadcast = true msg.outbound = true msg.link = "" // send the discovery message t.send <- msg select { case err := <-c.errChan: if err != nil { return nil, err } } // wait for announce select { case msg := <-c.recv: if msg.typ != "announce" { return nil, errors.New("failed to discover channel") } } } // try to open the session err := c.Open() if err != nil { // delete the session t.delSession(c.channel, c.session) return nil, err } return c, nil } // Accept a connection on the address func (t *tun) Listen(channel string) (Listener, error) { log.Debugf("Tunnel listening on %s", channel) // create a new session by hashing the address c, ok := t.newSession(channel, "listener") if !ok { return nil, errors.New("already listening on " + channel) } delFunc := func() { t.delSession(channel, "listener") } // set remote. it will be replaced by the first message received c.remote = "remote" // set local c.local = channel tl := &tunListener{ channel: channel, // the accept channel accept: make(chan *session, 128), // the channel to close closed: make(chan bool), // tunnel closed channel tunClosed: t.closed, // the listener session session: c, // delete session delFunc: delFunc, } // this kicks off the internal message processor // for the listener so it can create pseudo sessions // per session if they do not exist or pass messages // to the existign sessions go tl.process() // announces the listener channel to others go tl.announce() // return the listener return tl, nil } func (t *tun) String() string { return "mucp" }