package mud import ( "github.com/google/uuid" "github.com/unistack-org/micro/v3/codec" "github.com/unistack-org/micro/v3/model" ) type mudEntity struct { id string name string value interface{} codec codec.Marshaler attributes map[string]interface{} } func (m *mudEntity) Attributes() map[string]interface{} { return m.attributes } func (m *mudEntity) Id() string { return m.id } func (m *mudEntity) Name() string { return m.name } func (m *mudEntity) Value() interface{} { return m.value } func (m *mudEntity) Read(v interface{}) error { switch m.value.(type) { case []byte: b := m.value.([]byte) return m.codec.Unmarshal(b, v) default: v = m.value } return nil } func newEntity(name string, value interface{}, codec codec.Marshaler) model.Entity { return &mudEntity{ id: uuid.New().String(), name: name, value: value, codec: codec, attributes: make(map[string]interface{}), } }