package mucp import ( "bytes" "errors" "testing" "github.com/unistack-org/micro/v3/codec" "github.com/unistack-org/micro/v3/transport" ) // testCodec is a dummy codec that only knows how to encode nil bodies type testCodec struct { buf *bytes.Buffer } type testSocket struct { local string remote string } // TestCodecWriteError simulates what happens when a codec is unable // to encode a message (e.g. a missing branch of an "oneof" message in // protobufs) // // We expect an error to be sent to the socket. Previously the socket // would remain open with no bytes sent, leading to client-side // timeouts. func TestCodecWriteError(t *testing.T) { socket := testSocket{} message := transport.Message{ Header: map[string]string{}, Body: []byte{}, } rwc := readWriteCloser{ rbuf: new(bytes.Buffer), wbuf: new(bytes.Buffer), } c := rpcCodec{ buf: &rwc, codec: &testCodec{ buf: rwc.wbuf, }, req: &message, socket: socket, } err := c.Write(&codec.Message{ Endpoint: "Service.Endpoint", Id: "0", Error: "", }, "body") if err != nil { t.Fatalf(`Expected Write to fail; got "%+v" instead`, err) } const expectedError = "Unable to encode body: simulating a codec write failure" actualError := rwc.wbuf.String() if actualError != expectedError { t.Fatalf(`Expected error "%+v" in the write buffer, got "%+v" instead`, expectedError, actualError) } } func (c *testCodec) ReadHeader(message *codec.Message, typ codec.MessageType) error { return nil } func (c *testCodec) ReadBody(dest interface{}) error { return nil } func (c *testCodec) Write(message *codec.Message, dest interface{}) error { if dest != nil { return errors.New("simulating a codec write failure") } c.buf.Write([]byte(message.Error)) return nil } func (c *testCodec) Close() error { return nil } func (c *testCodec) String() string { return "string" } func (s testSocket) Local() string { return s.local } func (s testSocket) Remote() string { return s.remote } func (s testSocket) Recv(message *transport.Message) error { return nil } func (s testSocket) Send(message *transport.Message) error { return nil } func (s testSocket) Close() error { return nil }