// Code generated by protoc-gen-micro. DO NOT EDIT. // source: debug/service/proto/debug.proto package debug import ( fmt "fmt" proto "github.com/golang/protobuf/proto" math "math" ) import ( context "context" api "github.com/micro/go-micro/v2/api" client "github.com/micro/go-micro/v2/client" server "github.com/micro/go-micro/v2/server" ) // Reference imports to suppress errors if they are not otherwise used. var _ = proto.Marshal var _ = fmt.Errorf var _ = math.Inf // This is a compile-time assertion to ensure that this generated file // is compatible with the proto package it is being compiled against. // A compilation error at this line likely means your copy of the // proto package needs to be updated. const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package // Reference imports to suppress errors if they are not otherwise used. var _ api.Endpoint var _ context.Context var _ client.Option var _ server.Option // Api Endpoints for Debug service func NewDebugEndpoints() []*api.Endpoint { return []*api.Endpoint{} } // Client API for Debug service type DebugService interface { Log(ctx context.Context, in *LogRequest, opts ...client.CallOption) (Debug_LogService, error) Health(ctx context.Context, in *HealthRequest, opts ...client.CallOption) (*HealthResponse, error) Stats(ctx context.Context, in *StatsRequest, opts ...client.CallOption) (*StatsResponse, error) Trace(ctx context.Context, in *TraceRequest, opts ...client.CallOption) (*TraceResponse, error) Cache(ctx context.Context, in *CacheRequest, opts ...client.CallOption) (*CacheResponse, error) } type debugService struct { c client.Client name string } func NewDebugService(name string, c client.Client) DebugService { return &debugService{ c: c, name: name, } } func (c *debugService) Log(ctx context.Context, in *LogRequest, opts ...client.CallOption) (Debug_LogService, error) { req := c.c.NewRequest(c.name, "Debug.Log", &LogRequest{}) stream, err := c.c.Stream(ctx, req, opts...) if err != nil { return nil, err } if err := stream.Send(in); err != nil { return nil, err } return &debugServiceLog{stream}, nil } type Debug_LogService interface { Context() context.Context SendMsg(interface{}) error RecvMsg(interface{}) error Close() error Recv() (*Record, error) } type debugServiceLog struct { stream client.Stream } func (x *debugServiceLog) Close() error { return x.stream.Close() } func (x *debugServiceLog) Context() context.Context { return x.stream.Context() } func (x *debugServiceLog) SendMsg(m interface{}) error { return x.stream.Send(m) } func (x *debugServiceLog) RecvMsg(m interface{}) error { return x.stream.Recv(m) } func (x *debugServiceLog) Recv() (*Record, error) { m := new(Record) err := x.stream.Recv(m) if err != nil { return nil, err } return m, nil } func (c *debugService) Health(ctx context.Context, in *HealthRequest, opts ...client.CallOption) (*HealthResponse, error) { req := c.c.NewRequest(c.name, "Debug.Health", in) out := new(HealthResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *debugService) Stats(ctx context.Context, in *StatsRequest, opts ...client.CallOption) (*StatsResponse, error) { req := c.c.NewRequest(c.name, "Debug.Stats", in) out := new(StatsResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *debugService) Trace(ctx context.Context, in *TraceRequest, opts ...client.CallOption) (*TraceResponse, error) { req := c.c.NewRequest(c.name, "Debug.Trace", in) out := new(TraceResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *debugService) Cache(ctx context.Context, in *CacheRequest, opts ...client.CallOption) (*CacheResponse, error) { req := c.c.NewRequest(c.name, "Debug.Cache", in) out := new(CacheResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } // Server API for Debug service type DebugHandler interface { Log(context.Context, *LogRequest, Debug_LogStream) error Health(context.Context, *HealthRequest, *HealthResponse) error Stats(context.Context, *StatsRequest, *StatsResponse) error Trace(context.Context, *TraceRequest, *TraceResponse) error Cache(context.Context, *CacheRequest, *CacheResponse) error } func RegisterDebugHandler(s server.Server, hdlr DebugHandler, opts ...server.HandlerOption) error { type debug interface { Log(ctx context.Context, stream server.Stream) error Health(ctx context.Context, in *HealthRequest, out *HealthResponse) error Stats(ctx context.Context, in *StatsRequest, out *StatsResponse) error Trace(ctx context.Context, in *TraceRequest, out *TraceResponse) error Cache(ctx context.Context, in *CacheRequest, out *CacheResponse) error } type Debug struct { debug } h := &debugHandler{hdlr} return s.Handle(s.NewHandler(&Debug{h}, opts...)) } type debugHandler struct { DebugHandler } func (h *debugHandler) Log(ctx context.Context, stream server.Stream) error { m := new(LogRequest) if err := stream.Recv(m); err != nil { return err } return h.DebugHandler.Log(ctx, m, &debugLogStream{stream}) } type Debug_LogStream interface { Context() context.Context SendMsg(interface{}) error RecvMsg(interface{}) error Close() error Send(*Record) error } type debugLogStream struct { stream server.Stream } func (x *debugLogStream) Close() error { return x.stream.Close() } func (x *debugLogStream) Context() context.Context { return x.stream.Context() } func (x *debugLogStream) SendMsg(m interface{}) error { return x.stream.Send(m) } func (x *debugLogStream) RecvMsg(m interface{}) error { return x.stream.Recv(m) } func (x *debugLogStream) Send(m *Record) error { return x.stream.Send(m) } func (h *debugHandler) Health(ctx context.Context, in *HealthRequest, out *HealthResponse) error { return h.DebugHandler.Health(ctx, in, out) } func (h *debugHandler) Stats(ctx context.Context, in *StatsRequest, out *StatsResponse) error { return h.DebugHandler.Stats(ctx, in, out) } func (h *debugHandler) Trace(ctx context.Context, in *TraceRequest, out *TraceResponse) error { return h.DebugHandler.Trace(ctx, in, out) } func (h *debugHandler) Cache(ctx context.Context, in *CacheRequest, out *CacheResponse) error { return h.DebugHandler.Cache(ctx, in, out) }