package cmd import ( "context" "github.com/micro/go-micro/broker" "github.com/micro/go-micro/client" "github.com/micro/go-micro/client/selector" "github.com/micro/go-micro/debug/trace" "github.com/micro/go-micro/registry" "github.com/micro/go-micro/runtime" "github.com/micro/go-micro/server" "github.com/micro/go-micro/store" "github.com/micro/go-micro/transport" ) type Options struct { // For the Command Line itself Name string Description string Version string // We need pointers to things so we can swap them out if needed. Broker *broker.Broker Registry *registry.Registry Selector *selector.Selector Transport *transport.Transport Client *client.Client Server *server.Server Runtime *runtime.Runtime Store *store.Store Tracer *trace.Tracer Brokers map[string]func(...broker.Option) broker.Broker Clients map[string]func(...client.Option) client.Client Registries map[string]func(...registry.Option) registry.Registry Selectors map[string]func(...selector.Option) selector.Selector Servers map[string]func(...server.Option) server.Server Transports map[string]func(...transport.Option) transport.Transport Runtimes map[string]func(...runtime.Option) runtime.Runtime Stores map[string]func(...store.Option) store.Store Tracers map[string]func(...trace.Option) trace.Tracer // Other options for implementations of the interface // can be stored in a context Context context.Context } // Command line Name func Name(n string) Option { return func(o *Options) { o.Name = n } } // Command line Description func Description(d string) Option { return func(o *Options) { o.Description = d } } // Command line Version func Version(v string) Option { return func(o *Options) { o.Version = v } } func Broker(b *broker.Broker) Option { return func(o *Options) { o.Broker = b } } func Selector(s *selector.Selector) Option { return func(o *Options) { o.Selector = s } } func Registry(r *registry.Registry) Option { return func(o *Options) { o.Registry = r } } func Transport(t *transport.Transport) Option { return func(o *Options) { o.Transport = t } } func Client(c *client.Client) Option { return func(o *Options) { o.Client = c } } func Server(s *server.Server) Option { return func(o *Options) { o.Server = s } } func Tracer(t *trace.Tracer) Option { return func(o *Options) { o.Tracer = t } } // New broker func func NewBroker(name string, b func(...broker.Option) broker.Broker) Option { return func(o *Options) { o.Brokers[name] = b } } // New client func func NewClient(name string, b func(...client.Option) client.Client) Option { return func(o *Options) { o.Clients[name] = b } } // New registry func func NewRegistry(name string, r func(...registry.Option) registry.Registry) Option { return func(o *Options) { o.Registries[name] = r } } // New selector func func NewSelector(name string, s func(...selector.Option) selector.Selector) Option { return func(o *Options) { o.Selectors[name] = s } } // New server func func NewServer(name string, s func(...server.Option) server.Server) Option { return func(o *Options) { o.Servers[name] = s } } // New transport func func NewTransport(name string, t func(...transport.Option) transport.Transport) Option { return func(o *Options) { o.Transports[name] = t } } // New runtime func func NewRuntime(name string, r func(...runtime.Option) runtime.Runtime) Option { return func(o *Options) { o.Runtimes[name] = r } } // New tracer func func NewTracer(name string, t func(...trace.Option) trace.Tracer) Option { return func(o *Options) { o.Tracers[name] = t } }