// Package link provides a measured transport.Socket link package link import ( "io" "sync" "github.com/micro/go-micro/config/options" "github.com/micro/go-micro/transport" ) type link struct { sync.RWMutex // the link id id string // the remote end to dial addr string // channel used to close the link closed chan bool // if its connected connected bool // the transport to use transport transport.Transport // the send queue to the socket sendQueue chan *transport.Message // the recv queue to the socket recvQueue chan *transport.Message // the socket for this link socket transport.Socket // determines the cost of the link // based on queue length and roundtrip length int weight int } func newLink(options options.Options) *link { // default values id := "local" addr := "127.0.0.1:10001" tr := transport.DefaultTransport lid, ok := options.Values().Get("link.id") if ok { id = lid.(string) } laddr, ok := options.Values().Get("link.address") if ok { addr = laddr.(string) } ltr, ok := options.Values().Get("link.transport") if ok { tr = ltr.(transport.Transport) } l := &link{ // the remote end to dial addr: addr, // transport to dial link transport: tr, // unique id assigned to the link id: id, // the closed channel used to close the conn closed: make(chan bool), // then send queue sendQueue: make(chan *transport.Message, 128), // the receive queue recvQueue: make(chan *transport.Message, 128), } // return the link return l } // link methods // process processes messages on the send queue. // these are messages to be sent to the remote side. func (l *link) process() { go func() { for { m := new(transport.Message) if err := l.recv(m); err != nil { return } select { case l.recvQueue <- m: case <-l.closed: return } } }() for { select { case m := <-l.sendQueue: if err := l.send(m); err != nil { return } case <-l.closed: return } } } // send a message over the link func (l *link) send(m *transport.Message) error { // TODO: measure time taken and calculate length/rate // send via the transport socket return l.socket.Send(m) } // recv a message on the link func (l *link) recv(m *transport.Message) error { if m.Header == nil { m.Header = make(map[string]string) } // receive the transport message return l.socket.Recv(m) } func (l *link) Connect() error { l.Lock() if l.connected { l.Unlock() return nil } // replace closed l.closed = make(chan bool) // dial the endpoint c, err := l.transport.Dial(l.addr) if err != nil { l.Unlock() return nil } // set the socket l.socket = c // kick start the processing go l.process() return nil } // Close the link func (l *link) Close() error { select { case <-l.closed: return nil default: close(l.closed) l.Lock() l.connected = false l.Unlock() return l.socket.Close() } } // returns the node id func (l *link) Id() string { l.RLock() defer l.RUnlock() return l.id } func (l *link) Remote() string { l.RLock() defer l.RUnlock() return l.socket.Remote() } func (l *link) Local() string { l.RLock() defer l.RUnlock() return l.socket.Local() } func (l *link) Length() int { l.RLock() defer l.RUnlock() return l.length } func (l *link) Weight() int { return len(l.sendQueue) + len(l.recvQueue) } // Accept accepts a message on the socket func (l *link) Recv(m *transport.Message) error { select { case <-l.closed: return io.EOF case rm := <-l.recvQueue: *m = *rm return nil } // never reach return nil } // Send sends a message on the socket immediately func (l *link) Send(m *transport.Message) error { select { case <-l.closed: return io.EOF case l.sendQueue <- m: } return nil } func (l *link) Status() string { select { case <-l.closed: return "closed" default: return "connected" } }