// Code generated by protoc-gen-micro. DO NOT EDIT. // source: network.proto package go_micro_network import ( fmt "fmt" proto "github.com/golang/protobuf/proto" _ "github.com/micro/go-micro/router/service/proto" math "math" ) import ( context "context" client "github.com/micro/go-micro/client" server "github.com/micro/go-micro/server" ) // Reference imports to suppress errors if they are not otherwise used. var _ = proto.Marshal var _ = fmt.Errorf var _ = math.Inf // This is a compile-time assertion to ensure that this generated file // is compatible with the proto package it is being compiled against. // A compilation error at this line likely means your copy of the // proto package needs to be updated. const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package // Reference imports to suppress errors if they are not otherwise used. var _ context.Context var _ client.Option var _ server.Option // Client API for Network service type NetworkService interface { // Connect to the network Connect(ctx context.Context, in *ConnectRequest, opts ...client.CallOption) (*ConnectResponse, error) // Returns the entire network graph Graph(ctx context.Context, in *GraphRequest, opts ...client.CallOption) (*GraphResponse, error) // Returns a list of known nodes in the network Nodes(ctx context.Context, in *NodesRequest, opts ...client.CallOption) (*NodesResponse, error) // Returns a list of known routes in the network Routes(ctx context.Context, in *RoutesRequest, opts ...client.CallOption) (*RoutesResponse, error) // Returns a list of known services based on routes Services(ctx context.Context, in *ServicesRequest, opts ...client.CallOption) (*ServicesResponse, error) } type networkService struct { c client.Client name string } func NewNetworkService(name string, c client.Client) NetworkService { if c == nil { c = client.NewClient() } if len(name) == 0 { name = "go.micro.network" } return &networkService{ c: c, name: name, } } func (c *networkService) Connect(ctx context.Context, in *ConnectRequest, opts ...client.CallOption) (*ConnectResponse, error) { req := c.c.NewRequest(c.name, "Network.Connect", in) out := new(ConnectResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *networkService) Graph(ctx context.Context, in *GraphRequest, opts ...client.CallOption) (*GraphResponse, error) { req := c.c.NewRequest(c.name, "Network.Graph", in) out := new(GraphResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *networkService) Nodes(ctx context.Context, in *NodesRequest, opts ...client.CallOption) (*NodesResponse, error) { req := c.c.NewRequest(c.name, "Network.Nodes", in) out := new(NodesResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *networkService) Routes(ctx context.Context, in *RoutesRequest, opts ...client.CallOption) (*RoutesResponse, error) { req := c.c.NewRequest(c.name, "Network.Routes", in) out := new(RoutesResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *networkService) Services(ctx context.Context, in *ServicesRequest, opts ...client.CallOption) (*ServicesResponse, error) { req := c.c.NewRequest(c.name, "Network.Services", in) out := new(ServicesResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } // Server API for Network service type NetworkHandler interface { // Connect to the network Connect(context.Context, *ConnectRequest, *ConnectResponse) error // Returns the entire network graph Graph(context.Context, *GraphRequest, *GraphResponse) error // Returns a list of known nodes in the network Nodes(context.Context, *NodesRequest, *NodesResponse) error // Returns a list of known routes in the network Routes(context.Context, *RoutesRequest, *RoutesResponse) error // Returns a list of known services based on routes Services(context.Context, *ServicesRequest, *ServicesResponse) error } func RegisterNetworkHandler(s server.Server, hdlr NetworkHandler, opts ...server.HandlerOption) error { type network interface { Connect(ctx context.Context, in *ConnectRequest, out *ConnectResponse) error Graph(ctx context.Context, in *GraphRequest, out *GraphResponse) error Nodes(ctx context.Context, in *NodesRequest, out *NodesResponse) error Routes(ctx context.Context, in *RoutesRequest, out *RoutesResponse) error Services(ctx context.Context, in *ServicesRequest, out *ServicesResponse) error } type Network struct { network } h := &networkHandler{hdlr} return s.Handle(s.NewHandler(&Network{h}, opts...)) } type networkHandler struct { NetworkHandler } func (h *networkHandler) Connect(ctx context.Context, in *ConnectRequest, out *ConnectResponse) error { return h.NetworkHandler.Connect(ctx, in, out) } func (h *networkHandler) Graph(ctx context.Context, in *GraphRequest, out *GraphResponse) error { return h.NetworkHandler.Graph(ctx, in, out) } func (h *networkHandler) Nodes(ctx context.Context, in *NodesRequest, out *NodesResponse) error { return h.NetworkHandler.Nodes(ctx, in, out) } func (h *networkHandler) Routes(ctx context.Context, in *RoutesRequest, out *RoutesResponse) error { return h.NetworkHandler.Routes(ctx, in, out) } func (h *networkHandler) Services(ctx context.Context, in *ServicesRequest, out *ServicesResponse) error { return h.NetworkHandler.Services(ctx, in, out) }