package tunnel import ( "io" ) type tunListener struct { // address of the listener addr string // the accept channel accept chan *socket // the channel to close closed chan bool // the tunnel closed channel tunClosed chan bool // the connection conn Conn // the listener socket socket *socket } func (t *tunListener) process() { // our connection map for session conns := make(map[string]*socket) for { select { case <-t.closed: return // receive a new message case m := <-t.socket.recv: // get a socket sock, ok := conns[m.session] if !ok { // create a new socket session sock = &socket{ // our tunnel id id: m.id, // the session id session: m.session, // close chan closed: make(chan bool), // recv called by the acceptor recv: make(chan *message, 128), // use the internal send buffer send: t.socket.send, // wait wait: make(chan bool), } // first message sock.recv <- m // save the socket conns[m.session] = sock // send to accept chan select { case <-t.closed: return case t.accept <- sock: } } // send this to the accept chan select { case <-sock.closed: delete(conns, m.session) case sock.recv <- m: } } } } func (t *tunListener) Addr() string { return t.addr } // Close closes tunnel listener func (t *tunListener) Close() error { select { case <-t.closed: return nil default: close(t.closed) } return nil } // Everytime accept is called we essentially block till we get a new connection func (t *tunListener) Accept() (Conn, error) { select { // if the socket is closed return case <-t.closed: return nil, io.EOF case <-t.tunClosed: // close the listener when the tunnel closes close(t.closed) return nil, io.EOF // wait for a new connection case c, ok := <-t.accept: if !ok { return nil, io.EOF } return c, nil } return nil, nil }