package tunnel import ( "sync" "time" "github.com/google/uuid" "github.com/micro/go-micro/transport" ) type link struct { transport.Socket sync.RWMutex // unique id of this link e.g uuid // which we define for ourselves id string // whether its a loopback connection // this flag is used by the transport listener // which accepts inbound quic connections loopback bool // whether its actually connected // dialled side sets it to connected // after sending the message. the // listener waits for the connect connected bool // the last time we received a keepalive // on this link from the remote side lastKeepAlive time.Time // channels keeps a mapping of channels and last seen channels map[string]time.Time // stop the link closed chan bool } func newLink(s transport.Socket) *link { l := &link{ Socket: s, id: uuid.New().String(), channels: make(map[string]time.Time), closed: make(chan bool), } go l.run() return l } func (l *link) run() { t := time.NewTicker(time.Minute) defer t.Stop() for { select { case <-l.closed: return case <-t.C: // drop any channel mappings older than 2 minutes var kill []string killTime := time.Minute * 2 l.RLock() for ch, t := range l.channels { if d := time.Since(t); d > killTime { kill = append(kill, ch) } } l.RUnlock() // if nothing to kill don't bother with a wasted lock if len(kill) == 0 { continue } // kill the channels! l.Lock() for _, ch := range kill { delete(l.channels, ch) } l.Unlock() } } } func (l *link) Close() { l.Lock() defer l.Unlock() select { case <-l.closed: return default: close(l.closed) } }