// Code generated by protoc-gen-micro. DO NOT EDIT. // source: go-debug/handler/rpc/proto/debug.proto /* Package go_micro_debug is a generated protocol buffer package. It is generated from these files: go-debug/handler/rpc/proto/debug.proto It has these top-level messages: Check Log Stats Trace Request HealthResponse LogResponse StatsResponse TraceResponse */ package go_micro_debug import proto "github.com/golang/protobuf/proto" import fmt "fmt" import math "math" import ( context "context" client "github.com/micro/go-micro/client" server "github.com/micro/go-micro/server" ) // Reference imports to suppress errors if they are not otherwise used. var _ = proto.Marshal var _ = fmt.Errorf var _ = math.Inf // This is a compile-time assertion to ensure that this generated file // is compatible with the proto package it is being compiled against. // A compilation error at this line likely means your copy of the // proto package needs to be updated. const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package // Reference imports to suppress errors if they are not otherwise used. var _ context.Context var _ client.Option var _ server.Option // Client API for Debug service type DebugService interface { Health(ctx context.Context, in *Request, opts ...client.CallOption) (*HealthResponse, error) Log(ctx context.Context, in *Request, opts ...client.CallOption) (*LogResponse, error) Stats(ctx context.Context, in *Request, opts ...client.CallOption) (*StatsResponse, error) Trace(ctx context.Context, in *Request, opts ...client.CallOption) (*TraceResponse, error) } type debugService struct { c client.Client name string } func NewDebugService(name string, c client.Client) DebugService { if c == nil { c = client.NewClient() } if len(name) == 0 { name = "go.micro.debug" } return &debugService{ c: c, name: name, } } func (c *debugService) Health(ctx context.Context, in *Request, opts ...client.CallOption) (*HealthResponse, error) { req := c.c.NewRequest(c.name, "Debug.Health", in) out := new(HealthResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *debugService) Log(ctx context.Context, in *Request, opts ...client.CallOption) (*LogResponse, error) { req := c.c.NewRequest(c.name, "Debug.Log", in) out := new(LogResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *debugService) Stats(ctx context.Context, in *Request, opts ...client.CallOption) (*StatsResponse, error) { req := c.c.NewRequest(c.name, "Debug.Stats", in) out := new(StatsResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *debugService) Trace(ctx context.Context, in *Request, opts ...client.CallOption) (*TraceResponse, error) { req := c.c.NewRequest(c.name, "Debug.Trace", in) out := new(TraceResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } // Server API for Debug service type DebugHandler interface { Health(context.Context, *Request, *HealthResponse) error Log(context.Context, *Request, *LogResponse) error Stats(context.Context, *Request, *StatsResponse) error Trace(context.Context, *Request, *TraceResponse) error } func RegisterDebugHandler(s server.Server, hdlr DebugHandler, opts ...server.HandlerOption) error { type debug interface { Health(ctx context.Context, in *Request, out *HealthResponse) error Log(ctx context.Context, in *Request, out *LogResponse) error Stats(ctx context.Context, in *Request, out *StatsResponse) error Trace(ctx context.Context, in *Request, out *TraceResponse) error } type Debug struct { debug } h := &debugHandler{hdlr} return s.Handle(s.NewHandler(&Debug{h}, opts...)) } type debugHandler struct { DebugHandler } func (h *debugHandler) Health(ctx context.Context, in *Request, out *HealthResponse) error { return h.DebugHandler.Health(ctx, in, out) } func (h *debugHandler) Log(ctx context.Context, in *Request, out *LogResponse) error { return h.DebugHandler.Log(ctx, in, out) } func (h *debugHandler) Stats(ctx context.Context, in *Request, out *StatsResponse) error { return h.DebugHandler.Stats(ctx, in, out) } func (h *debugHandler) Trace(ctx context.Context, in *Request, out *TraceResponse) error { return h.DebugHandler.Trace(ctx, in, out) }