package tunnel import ( "errors" "io" "time" "github.com/micro/go-micro/transport" "github.com/micro/go-micro/util/log" ) // session is our pseudo session for transport.Socket type session struct { // the tunnel id tunnel string // the channel name channel string // the session id based on Micro.Tunnel-Session session string // closed closed chan bool // remote addr remote string // local addr local string // send chan send chan *message // recv chan recv chan *message // wait until we have a connection wait chan bool // if the discovery worked discovered bool // if the session was accepted accepted bool // outbound marks the session as outbound dialled connection outbound bool // lookback marks the session as a loopback on the inbound loopback bool // if the session is multicast multicast bool // if the session is broadcast broadcast bool // the timeout timeout time.Duration // the link on which this message was received link string // the error response errChan chan error } // message is sent over the send channel type message struct { // type of message typ string // tunnel id tunnel string // channel name channel string // the session id session string // outbound marks the message as outbound outbound bool // loopback marks the message intended for loopback loopback bool // whether to send as multicast multicast bool // broadcast sets the broadcast type broadcast bool // the link to send the message on link string // transport data data *transport.Message // the error channel errChan chan error } func (s *session) Remote() string { return s.remote } func (s *session) Local() string { return s.local } func (s *session) Link() string { return s.link } func (s *session) Id() string { return s.session } func (s *session) Channel() string { return s.channel } // newMessage creates a new message based on the session func (s *session) newMessage(typ string) *message { return &message{ typ: typ, tunnel: s.tunnel, channel: s.channel, session: s.session, outbound: s.outbound, loopback: s.loopback, multicast: s.multicast, link: s.link, errChan: s.errChan, } } // Open will fire the open message for the session. This is called by the dialler. func (s *session) Open() error { // create a new message msg := s.newMessage("open") // send open message s.send <- msg // wait for an error response for send select { case err := <-msg.errChan: if err != nil { return err } case <-s.closed: return io.EOF } // we don't wait on multicast if s.multicast { s.accepted = true return nil } // now wait for the accept select { case msg = <-s.recv: if msg.typ != "accept" { log.Debugf("Received non accept message in Open %s", msg.typ) return errors.New("failed to connect") } // set to accepted s.accepted = true // set link s.link = msg.link case <-time.After(s.timeout): return ErrDialTimeout case <-s.closed: return io.EOF } return nil } // Accept sends the accept response to an open message from a dialled connection func (s *session) Accept() error { msg := s.newMessage("accept") // send the accept message select { case <-s.closed: return io.EOF case s.send <- msg: // no op here } // wait for send response select { case err := <-s.errChan: if err != nil { return err } case <-s.closed: return io.EOF } return nil } // Announce sends an announcement to notify that this session exists. This is primarily used by the listener. func (s *session) Announce() error { msg := s.newMessage("announce") // we don't need an error back msg.errChan = nil // announce to all msg.broadcast = true // we don't need the link msg.link = "" select { case s.send <- msg: return nil case <-s.closed: return io.EOF } } // Send is used to send a message func (s *session) Send(m *transport.Message) error { select { case <-s.closed: return io.EOF default: // no op } // make copy data := &transport.Message{ Header: make(map[string]string), Body: m.Body, } for k, v := range m.Header { data.Header[k] = v } // create a new message msg := s.newMessage("session") // set the data msg.data = data // if multicast don't set the link if s.multicast { msg.link = "" } log.Debugf("Appending %+v to send backlog", msg) // send the actual message s.send <- msg // wait for an error response select { case err := <-msg.errChan: return err case <-s.closed: return io.EOF } return nil } // Recv is used to receive a message func (s *session) Recv(m *transport.Message) error { select { case <-s.closed: return errors.New("session is closed") default: // no op } // recv from backlog msg := <-s.recv // check the error if one exists select { case err := <-msg.errChan: return err default: } log.Debugf("Received %+v from recv backlog", msg) // set message *m = *msg.data // return nil return nil } // Close closes the session by sending a close message func (s *session) Close() error { select { case <-s.closed: // no op default: close(s.closed) // append to backlog msg := s.newMessage("close") // no error response on close msg.errChan = nil // send the close message select { case s.send <- msg: default: } } return nil }