micro/client/grpc/codec.go
Vasiliy Tolstov 06136312bb
regen files with never protoc (#6)
* regen files with never protoc
* rewrite import path

Signed-off-by: Vasiliy Tolstov <v.tolstov@unistack.org>
2020-08-19 17:47:17 +03:00

207 lines
4.3 KiB
Go

package grpc
import (
"encoding/json"
"fmt"
"strings"
b "bytes"
"github.com/golang/protobuf/jsonpb"
"github.com/golang/protobuf/proto"
"github.com/unistack-org/micro/v3/codec"
"github.com/unistack-org/micro/v3/codec/bytes"
"github.com/oxtoacart/bpool"
"google.golang.org/grpc"
"google.golang.org/grpc/encoding"
)
type jsonCodec struct{}
type protoCodec struct{}
type bytesCodec struct{}
type wrapCodec struct{ encoding.Codec }
var jsonpbMarshaler = &jsonpb.Marshaler{}
var useNumber bool
// create buffer pool with 16 instances each preallocated with 256 bytes
var bufferPool = bpool.NewSizedBufferPool(16, 256)
var (
defaultGRPCCodecs = map[string]encoding.Codec{
"application/json": jsonCodec{},
"application/proto": protoCodec{},
"application/protobuf": protoCodec{},
"application/octet-stream": protoCodec{},
"application/grpc": protoCodec{},
"application/grpc+json": jsonCodec{},
"application/grpc+proto": protoCodec{},
"application/grpc+bytes": bytesCodec{},
}
)
// UseNumber fix unmarshal Number(8234567890123456789) to interface(8.234567890123457e+18)
func UseNumber() {
useNumber = true
}
func (w wrapCodec) String() string {
return w.Codec.Name()
}
func (w wrapCodec) Marshal(v interface{}) ([]byte, error) {
b, ok := v.(*bytes.Frame)
if ok {
return b.Data, nil
}
return w.Codec.Marshal(v)
}
func (w wrapCodec) Unmarshal(data []byte, v interface{}) error {
b, ok := v.(*bytes.Frame)
if ok {
b.Data = data
return nil
}
return w.Codec.Unmarshal(data, v)
}
func (protoCodec) Marshal(v interface{}) ([]byte, error) {
switch m := v.(type) {
case *bytes.Frame:
return m.Data, nil
case proto.Message:
return proto.Marshal(m)
}
return nil, fmt.Errorf("failed to marshal: %v is not type of *bytes.Frame or proto.Message", v)
}
func (protoCodec) Unmarshal(data []byte, v interface{}) error {
m, ok := v.(proto.Message)
if !ok {
return fmt.Errorf("failed to unmarshal: %v is not type of proto.Message", v)
}
return proto.Unmarshal(data, m)
}
func (protoCodec) Name() string {
return "proto"
}
func (bytesCodec) Marshal(v interface{}) ([]byte, error) {
b, ok := v.(*[]byte)
if !ok {
return nil, fmt.Errorf("failed to marshal: %v is not type of *[]byte", v)
}
return *b, nil
}
func (bytesCodec) Unmarshal(data []byte, v interface{}) error {
b, ok := v.(*[]byte)
if !ok {
return fmt.Errorf("failed to unmarshal: %v is not type of *[]byte", v)
}
*b = data
return nil
}
func (bytesCodec) Name() string {
return "bytes"
}
func (jsonCodec) Marshal(v interface{}) ([]byte, error) {
if b, ok := v.(*bytes.Frame); ok {
return b.Data, nil
}
if pb, ok := v.(proto.Message); ok {
buf := bufferPool.Get()
defer bufferPool.Put(buf)
if err := jsonpbMarshaler.Marshal(buf, pb); err != nil {
return nil, err
}
return buf.Bytes(), nil
}
return json.Marshal(v)
}
func (jsonCodec) Unmarshal(data []byte, v interface{}) error {
if len(data) == 0 {
return nil
}
if b, ok := v.(*bytes.Frame); ok {
b.Data = data
return nil
}
if pb, ok := v.(proto.Message); ok {
return jsonpb.Unmarshal(b.NewReader(data), pb)
}
dec := json.NewDecoder(b.NewReader(data))
if useNumber {
dec.UseNumber()
}
return dec.Decode(v)
}
func (jsonCodec) Name() string {
return "json"
}
type grpcCodec struct {
// headers
id string
target string
method string
endpoint string
s grpc.ClientStream
c encoding.Codec
}
func (g *grpcCodec) ReadHeader(m *codec.Message, mt codec.MessageType) error {
md, err := g.s.Header()
if err != nil {
return err
}
if m == nil {
m = new(codec.Message)
}
if m.Header == nil {
m.Header = make(map[string]string, len(md))
}
for k, v := range md {
m.Header[k] = strings.Join(v, ",")
}
m.Id = g.id
m.Target = g.target
m.Method = g.method
m.Endpoint = g.endpoint
return nil
}
func (g *grpcCodec) ReadBody(v interface{}) error {
if f, ok := v.(*bytes.Frame); ok {
return g.s.RecvMsg(f)
}
return g.s.RecvMsg(v)
}
func (g *grpcCodec) Write(m *codec.Message, v interface{}) error {
// if we don't have a body
if v != nil {
return g.s.SendMsg(v)
}
// write the body using the framing codec
return g.s.SendMsg(&bytes.Frame{Data: m.Body})
}
func (g *grpcCodec) Close() error {
return g.s.CloseSend()
}
func (g *grpcCodec) String() string {
return g.c.Name()
}