micro/server/rpc_codec_test.go
Vasiliy Tolstov f23638c036 fix import paths for v2 release
Signed-off-by: Vasiliy Tolstov <v.tolstov@unistack.org>
2020-01-30 14:44:40 +03:00

110 lines
2.2 KiB
Go

package server
import (
"bytes"
"errors"
"testing"
"github.com/micro/go-micro/v2/codec"
"github.com/micro/go-micro/v2/transport"
)
// testCodec is a dummy codec that only knows how to encode nil bodies
type testCodec struct {
buf *bytes.Buffer
}
type testSocket struct {
local string
remote string
}
// TestCodecWriteError simulates what happens when a codec is unable
// to encode a message (e.g. a missing branch of an "oneof" message in
// protobufs)
//
// We expect an error to be sent to the socket. Previously the socket
// would remain open with no bytes sent, leading to client-side
// timeouts.
func TestCodecWriteError(t *testing.T) {
socket := testSocket{}
message := transport.Message{
Header: map[string]string{},
Body: []byte{},
}
rwc := readWriteCloser{
rbuf: new(bytes.Buffer),
wbuf: new(bytes.Buffer),
}
c := rpcCodec{
buf: &rwc,
codec: &testCodec{
buf: rwc.wbuf,
},
req: &message,
socket: socket,
}
err := c.Write(&codec.Message{
Endpoint: "Service.Endpoint",
Id: "0",
Error: "",
}, "body")
if err != nil {
t.Fatalf(`Expected Write to fail; got "%+v" instead`, err)
}
const expectedError = "Unable to encode body: simulating a codec write failure"
actualError := rwc.wbuf.String()
if actualError != expectedError {
t.Fatalf(`Expected error "%+v" in the write buffer, got "%+v" instead`, expectedError, actualError)
}
}
func (c *testCodec) ReadHeader(message *codec.Message, typ codec.MessageType) error {
return nil
}
func (c *testCodec) ReadBody(dest interface{}) error {
return nil
}
func (c *testCodec) Write(message *codec.Message, dest interface{}) error {
if dest != nil {
return errors.New("simulating a codec write failure")
}
c.buf.Write([]byte(message.Error))
return nil
}
func (c *testCodec) Close() error {
return nil
}
func (c *testCodec) String() string {
return "string"
}
func (s testSocket) Local() string {
return s.local
}
func (s testSocket) Remote() string {
return s.remote
}
func (s testSocket) Recv(message *transport.Message) error {
return nil
}
func (s testSocket) Send(message *transport.Message) error {
return nil
}
func (s testSocket) Close() error {
return nil
}