16fcf1fbda
Topology accepts an argument to define the depth of the topology requested from the network. proto definitions have been modified accordingly, too.
144 lines
4.4 KiB
Go
144 lines
4.4 KiB
Go
// Code generated by protoc-gen-micro. DO NOT EDIT.
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// source: network.proto
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package go_micro_network
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import (
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fmt "fmt"
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proto "github.com/golang/protobuf/proto"
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proto1 "github.com/micro/go-micro/router/proto"
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math "math"
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)
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import (
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context "context"
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client "github.com/micro/go-micro/client"
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server "github.com/micro/go-micro/server"
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)
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// Reference imports to suppress errors if they are not otherwise used.
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var _ = proto.Marshal
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var _ = fmt.Errorf
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var _ = math.Inf
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// This is a compile-time assertion to ensure that this generated file
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// is compatible with the proto package it is being compiled against.
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// A compilation error at this line likely means your copy of the
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// proto package needs to be updated.
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const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package
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// Reference imports to suppress errors if they are not otherwise used.
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var _ context.Context
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var _ client.Option
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var _ server.Option
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// Client API for Network service
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type NetworkService interface {
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ListNodes(ctx context.Context, in *ListRequest, opts ...client.CallOption) (*ListResponse, error)
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ListPeers(ctx context.Context, in *PeerRequest, opts ...client.CallOption) (*PeerResponse, error)
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Topology(ctx context.Context, in *TopologyRequest, opts ...client.CallOption) (*TopologyResponse, error)
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ListRoutes(ctx context.Context, in *proto1.Request, opts ...client.CallOption) (*proto1.ListResponse, error)
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}
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type networkService struct {
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c client.Client
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name string
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}
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func NewNetworkService(name string, c client.Client) NetworkService {
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if c == nil {
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c = client.NewClient()
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}
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if len(name) == 0 {
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name = "go.micro.network"
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}
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return &networkService{
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c: c,
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name: name,
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}
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}
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func (c *networkService) ListNodes(ctx context.Context, in *ListRequest, opts ...client.CallOption) (*ListResponse, error) {
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req := c.c.NewRequest(c.name, "Network.ListNodes", in)
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out := new(ListResponse)
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err := c.c.Call(ctx, req, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *networkService) ListPeers(ctx context.Context, in *PeerRequest, opts ...client.CallOption) (*PeerResponse, error) {
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req := c.c.NewRequest(c.name, "Network.ListPeers", in)
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out := new(PeerResponse)
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err := c.c.Call(ctx, req, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *networkService) Topology(ctx context.Context, in *TopologyRequest, opts ...client.CallOption) (*TopologyResponse, error) {
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req := c.c.NewRequest(c.name, "Network.Topology", in)
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out := new(TopologyResponse)
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err := c.c.Call(ctx, req, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *networkService) ListRoutes(ctx context.Context, in *proto1.Request, opts ...client.CallOption) (*proto1.ListResponse, error) {
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req := c.c.NewRequest(c.name, "Network.ListRoutes", in)
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out := new(proto1.ListResponse)
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err := c.c.Call(ctx, req, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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// Server API for Network service
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type NetworkHandler interface {
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ListNodes(context.Context, *ListRequest, *ListResponse) error
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ListPeers(context.Context, *PeerRequest, *PeerResponse) error
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Topology(context.Context, *TopologyRequest, *TopologyResponse) error
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ListRoutes(context.Context, *proto1.Request, *proto1.ListResponse) error
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}
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func RegisterNetworkHandler(s server.Server, hdlr NetworkHandler, opts ...server.HandlerOption) error {
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type network interface {
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ListNodes(ctx context.Context, in *ListRequest, out *ListResponse) error
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ListPeers(ctx context.Context, in *PeerRequest, out *PeerResponse) error
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Topology(ctx context.Context, in *TopologyRequest, out *TopologyResponse) error
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ListRoutes(ctx context.Context, in *proto1.Request, out *proto1.ListResponse) error
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}
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type Network struct {
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network
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}
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h := &networkHandler{hdlr}
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return s.Handle(s.NewHandler(&Network{h}, opts...))
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}
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type networkHandler struct {
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NetworkHandler
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}
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func (h *networkHandler) ListNodes(ctx context.Context, in *ListRequest, out *ListResponse) error {
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return h.NetworkHandler.ListNodes(ctx, in, out)
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}
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func (h *networkHandler) ListPeers(ctx context.Context, in *PeerRequest, out *PeerResponse) error {
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return h.NetworkHandler.ListPeers(ctx, in, out)
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}
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func (h *networkHandler) Topology(ctx context.Context, in *TopologyRequest, out *TopologyResponse) error {
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return h.NetworkHandler.Topology(ctx, in, out)
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}
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func (h *networkHandler) ListRoutes(ctx context.Context, in *proto1.Request, out *proto1.ListResponse) error {
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return h.NetworkHandler.ListRoutes(ctx, in, out)
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}
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